Dungeon Crawl Stone Soup version 0.33-a0-511-g5569844878 (webtiles) character file.

Game seed: 10896122396078666698

1954 dertzug the Carver (level 9, -2/102 (103) HPs)
             Began as a Coglin Gladiator on Dec 3, 2024.
             Succumbed to a scorpion's poison
             ... in an ossuary.
             The game lasted 00:06:31 (4740 turns).

dertzug the Carver (Coglin Gladiator)               Turns: 4740, Time: 00:06:31

HP:   -2/102 (103)  AC: 24    Str: 19    XL:     9   Next: 19%
MP:   9/9           EV:  2    Int:  8    God:    
Gold: 150           SH:  0    Dex: 15    Spells: 8/8 levels left

rFire   . . .        a - +0 long sword {Xiuying}
rCold   . . .        u - +0 rapier {Sieglinde}
rNeg    . . .        y - melded +2 scale mail of Patterns {rN+ Int+3}
rPois   +            c - melded +0 helmet
rElec   .            t - melded +0 cloak
rCorr   .            (gloves currently unavailable)
SInv    .            k - melded +0 pair of boots of Morality {+Inv rN+ Str+2}
Will    +....        (amulet unavailable)
Stlth   +            (ring unavailable)
HPRegen 0.37/turn    (ring unavailable)
MPRegen 0.11/turn    (no gizmo)

%: random rage (3%)
@: brilliant, lethally poisoned (-2 -> -18), tree-form, very slightly
contaminated, lightly drained, revved
A: resilient, branches, torment immunity, boosted hp, poison resistance,
stationary, -Tele, off-hand wielding, slow wielding, warmup strikes, no
jewellery, berserk 1
a: Invent Gizmo


You were in an ossuary.
You were a tree.

You visited 1 branch of the dungeon, and saw 5 of its levels.
You also visited: Sewer and Ossuary.

You collected 150 gold pieces.

Inventory:

Hand Weapons
 a - a +0 long sword (weapon) {Xiuying}
 u - a +0 rapier (offhand) {Sieglinde}
Missiles
 d - 3 throwing nets (quivered)
 e - a javelin
Armour
 c - a +0 helmet (melded)
 k - the +0 pair of boots of Morality (melded) {+Inv rN+ Str+2}
   (You acquired it in an ossuary)   
   
   +Inv:       It lets you turn invisible.
   rN+:        It protects you from negative energy.
   Str+2:      It affects your strength (+2).
 t - a +0 cloak (melded)
 y - the +2 scale mail of Patterns (melded) {rN+ Int+3}
   (You found it on level 5 of the Dungeon)   
   
   rN+:        It protects you from negative energy.
   Int+3:      It affects your intelligence (+3).
Scrolls
 b - a scroll of fog
 f - 4 scrolls of enchant weapon
 l - 3 scrolls of blinking
 n - a scroll of fear
 o - 2 scrolls of teleportation
 q - a scroll of immolation {unknown}
 s - a scroll of revelation {unknown}
 x - a scroll of identify
Potions
 g - a potion of might {unknown}
 h - 3 potions of mutation
 i - 2 potions of lignification
 j - a potion of cancellation {unknown}
 m - a potion of heal wounds {unknown}
 p - 2 potions of brilliance
 r - a potion of invisibility {unknown}


   Skills:
 + Level 5.6 Fighting
 + Level 8.9 Long Blades
 - Level 1.7 Throwing
 + Level 4.2 Armour
 + Level 4.3 Dodging


You had 8 spell levels left.
You didn't know any spells.
Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Slow                     Hex            0%         N/A       41%         1
 Confusing Touch          Hex            0%         N/A       78%         3
 Cigotuvi's Putrefaction  Necr/Air       0%         N/A       99%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (5/15)              Sewer (visited)         Ossuary (1/1)             
Temple: D:4-7       

Altars:
Xom


Innate Abilities, Weirdness & Mutations

You are a tree.
Your bark is very hard, but your evasion is minimal.
Your unarmed attacks smack enemies forcefully with your branches.
You are immune to unholy torment.
Your maximum health is greatly increased.
You are resistant to poisons. (rPois)
Your roots penetrate the ground, keeping you stationary.
You cannot be teleported.
Your equipment is partially melded.
You can wield a second weapon in your off-hand.
It takes a long time for you to wield or remove held weapons.
Your first few attacks do less damage.
You cannot equip rings or amulets.
You sometimes lose your temper in combat.

Message History

You are poisoned.
The scorpion poisons you!
You barely miss the scorpion with your +0 long sword.
The scorpion is moderately wounded.
You hit the scorpion with your +0 rapier.
You feel very sick.
Unknown command.
You barely miss the scorpion with your +0 rapier.
You hit the scorpion but do no damage. You feel sick.
The scorpion closely misses you. The scorpion misses you.
Unknown command.
You catch the helpless scorpion completely off-guard!
You hit the scorpion with your +0 rapier.
The scorpion is heavily wounded.
You barely miss the scorpion with your +0 long sword.
You feel sick. The scorpion completely misses you. The scorpion stings you.
* * * LOW HITPOINT WARNING * * *
You are lethally poisoned!
The scorpion poisons you! The scorpion barely misses you.
Unknown command.
It was a potion of mutation. You feel extremely strange.
You feel a little pissed off.
You flicker back into view.
* * * LOW HITPOINT WARNING * * *
You feel very sick.
The scorpion completely misses you. The scorpion stings you.
* * * LOW HITPOINT WARNING * * *
You are more poisoned.
The scorpion poisons you!
It was a potion of lignification. You turn into a tree.
Your +0 cloak melds into your body. Your +0 helmet melds into your body.
The +0 pair of boots of Morality {+Inv rN+ Str+2} melds into your body.
The +2 scale mail of Patterns {rN+ Int+3} melds into your body.
Your roots penetrate the ground.
* * * LOW HITPOINT WARNING * * *
You feel very sick.
The scorpion stings you but does no damage. x2
It was a potion of brilliance.
You feel clever all of a sudden.
You die...

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#...#.......#...#.?
#...#...ß...'...#!.
#...#...#...#...#M=
##s###########'####
#s♣†#...#...#.....#
#...ß...'...#.....#
#.......#...#.....ß
##ß...ß###'##......
#.......#...#......
#...ß...#...###ß...
#...#...#...#......
##+#######'##......
    #?!M#...#.....ß


You could see 2 scorpions.

Vanquished Creatures
  A black bear (D:5)
  2 ogres (D:4)
  3 brain worms (Sewer)
  A bullfrog (D:4)
  10 scorpions
  3 centaur zombies (Ossuary)
  2 human zombies (Ossuary)
  A hound (D:5)
  An orc priest (D:4)
  3 iguanas
  3 orc wizards
  10 scorpion zombies (Ossuary)
  3 mummies
  8 adders
  A river rat (Sewer)
  2 adder zombies (Ossuary)
  A ribbon worm (D:2)
  4 dart slugs
  12 orcs
  7 ball pythons
  8 endoplasms
  2 giant cockroaches
  3 gnoll zombies (Ossuary)
  6 goblins
  8 hobgoblins
  6 jackals (D:1)
  A quokka (D:4)
  4 ball python zombies (Ossuary)
  2 bats
  6 frilled lizards
  A goblin zombie (D:5)
  A jackal zombie (Ossuary)
  3 kobolds
  A kobold zombie (D:5)
  3 orc zombies (Ossuary)
  5 rats
138 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | dertzug the Coglin Gladiator began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 16/16 MP: 1/1
   127 | D:1      | Reached XP level 2. HP: 22/22 MP: 2/2
   573 | D:1      | Reached XP level 3. HP: 27/27 MP: 3/3
  1183 | D:2      | Reached XP level 4. HP: 34/34 MP: 4/4
  1184 | D:2      | Identified the +1 robe of Infinity {SInv}
  1634 | D:3      | Found a glowing drain.
  1640 | D:3      | Reached skill level 4 in Long Blades
  1651 | Sewer    | Entered a sewer
  1846 | Sewer    | Noticed a brain worm
  1857 | Sewer    | Killed a brain worm
  1858 | Sewer    | Reached skill level 1 in Armour
  1858 | Sewer    | Reached XP level 5. HP: 28/40 MP: 2/5
  2091 | Sewer    | Reached XP level 6. HP: 15/47 MP: 1/6
  2096 | Sewer    | Reached skill level 5 in Long Blades
  3010 | D:4      | Reached XP level 7. HP: 45/52 MP: 7/7
  3537 | D:4      | Reached skill level 6 in Long Blades
  3829 | D:4      | Found a shimmering altar of Xom.
  3955 | D:5      | Entered Level 5 of the Dungeon
  3956 | D:5      | Identified a scroll of acquirement
  4057 | D:5      | Reached XP level 8. HP: 60/60 MP: 8/8
  4104 | D:5      | Identified the +2 scale mail of Patterns {rN+ Int+3}
  4123 | D:5      | Reached skill level 7 in Long Blades
  4138 | D:5      | Found a sand-covered staircase.
  4146 | Ossuary  | Entered an ossuary
  4147 | Ossuary  | Acquired the +0 pair of boots of Morality {+Inv rN+ Str+2}
  4368 | Ossuary  | Reached skill level 5 in Fighting
  4368 | Ossuary  | Reached skill level 8 in Long Blades
  4619 | Ossuary  | Reached XP level 9. HP: 65/68 MP: 9/9
  4738 | Ossuary  | Gained mutation: You sometimes lose your temper in combat.
                  | [potion of mutation]
  4739 | Ossuary  | HP: 2/102 [poisoned by a scorpion]
  4740 | Ossuary  | Succumbed to a scorpion's poison

Illustrated notes

Levels and vault maps discovered:
D:1:      minmay_arrival_doors, layout_loops_ring, minmay_stone_trees_small
D:2:      layout_basic
D:3:      layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_1
D:4:      layout_loops_cross, marbit_many_paths
D:5:      corexii_shantytown, layout_basic, nicolae_ossuary_entry_giza
Ossuary:  ossuary_minmay_scorpions

Skill      XL: |  1  2  3  4  5  6  7  8 |
---------------+-------------------------+-----
Dodging        |     3                 4 |  4.3
Long Blades    |           4     5  6  8 |  8.9
Armour         |           1  2     3  4 |  4.2
Fighting       |              3     4  5 |  5.6
Throwing       |                         |  1.7

Action                     |  1- 3 |  4- 6 |  7- 9 || total
---------------------------+-------+-------+-------++-------
  Melee: Long sword        |    66 |   120 |   274 ||   460
         Dagger            |    10 |       |       ||    10
         Short sword       |    53 |    81 |       ||   134
         Rapier            |       |    30 |   267 ||   297
  Throw: Throwing net      |       |     2 |     2 ||     4
Ability: Evoke Invisibilit |       |       |     1 ||     1
    Use: Scroll            |       |     5 |     2 ||     7
         Potion            |       |       |     3 ||     3
   Stab: Sleeping          |     1 |       |     2 ||     3
         Held in net/web   |       |     2 |       ||     2
         Invisible         |       |       |     3 ||     3
 Armour: Leather armour    |    20 |    18 |    39 ||    77
         Ring mail         |    15 |     6 |       ||    21
         Scale mail        |       |    82 |   145 ||   227
         Skin              |       |       |     2 ||     2
  Dodge: Dodged            |    45 |    45 |   161 ||   251

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   4800 |   4574 |    226 |     53 |   3364 |   7 |  685.7 |
       Dungeon |   3379 |   3153 |    226 |     47 |   2435 |   5 |  675.8 |
         Sewer |    829 |    829 |      0 |      3 |    647 |   1 |  829.0 |
       Ossuary |    591 |    591 |      0 |      3 |    281 |   1 |  591.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:4: 962 daAuts
     D:1: 863 daAuts
   Sewer: 829 daAuts
     D:2: 754 daAuts
     D:3: 607 daAuts
 Ossuary: 591 daAuts
     D:5: 191 daAuts