Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 1074385363100888229 75 dertzug the Vexing (level 4, -3/28 HPs) Began as a Poltergeist Hexslinger on June 7, 2025. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (1821 turns). dertzug the Vexing (Poltergeist Hexslinger) Turns: 1821, Time: 00:01:32 Health: -3/28 AC: 3 Str: 4 XL: 4 Next: 31% Magic: 6/6 EV: 12 Int: 21 God: Gold: 37 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . i - +0 orcbow rCold + . . [offhand occupied] rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.24/turn d - +6 ring of intelligence MPRegen 0.10/turn (no ring) %: no passive effects @: flying, trickster (+1 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons i - a +0 orcbow (weapon) Armour c - a +1 cloak (haunted) Jewellery d - a +6 ring of intelligence (worn) Scrolls a - a scroll of amnesia {unknown} f - a scroll of identify {unknown} g - 2 scrolls of noise {unknown} h - a scroll of brand weapon {unknown} j - a scroll of blinking {unknown} k - 3 scrolls of fear {unknown} Potions e - a potion of mutation {unknown} Skills: + Level 1.1 Fighting + Level 2.7 Ranged Weapons + Level 2.4 Dodging + Level 1.5 Spellcasting + Level 5.3 Hexes + Level 0.8 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 48% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 24% N/A 5% 3 Inner Flame Hex/Fire 14% N/A 13% 3 Poisonous Vapours Alch/Air 4% 1d1 16% 1 Cause Fear Hex 12% N/A 17% 4 Mercury Arrow Conj/Alch 2% 2d5 24% 2 Dimensional Bullseye Hex/Tloc 6% N/A 45% 4 Olgreb's Toxic Radiance Alch 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You shoot an arrow. The arrow closely misses the adder. You feel bolstered by spreading misfortune. A giggling sprite leaps out and makes the adder trip over its own tail. The adder is lightly wounded. You shoot an arrow. The arrow barely misses the adder. A giggling sprite leaps out and makes the adder trip over its own tail. The adder is moderately wounded. You shoot an arrow. The arrow closely misses the adder. A giggling sprite leaps out and makes the adder trip over its own tail. The adder is severely wounded. The jinxing sprites lose interest in you. Sigmund gestures at you while chanting. You are confused. You are too confused! You are too confused! You are too confused! You shoot an arrow. You shoot an arrow. You shoot an arrow. You shoot an arrow. The arrow barely misses Sigmund. You feel less confused. You shoot an arrow. The arrow completely misses Sigmund. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot an arrow. You shoot an arrow. The adder seems less drained. You shoot an arrow. Something hits you! You shoot an arrow. The adder misses you. Something hits you! You shoot an arrow. The arrow hits the adder! You kill the adder! Something barely misses you. You shoot an arrow. You shoot an arrow. Something hits you. You shoot an arrow. Something hits you! * * * LOW HITPOINT WARNING * * * You shoot an arrow. You feel your willpower return. Something hits you. You die... #.....######.# #.#.#.#..## ###.....# #.# #.#.#...... ...$...# ####.###.#.#.##..# ......# #.....##.#.#...... #...S###...).##.#.####### #.....##.....##.#.......# #.....#####.###.#######.# ###.....#####.....# #.# .........{.@..###### #.# ......###.###.# #########.# ####.. #.# #.# #.........# ... #.###.# #.######### #### ..#...# #.# #########.######.######### #.......#......#.......... #.#####†#..###.###.......# #...#......# #.# #.#####.# There were no monsters in sight! Vanquished Creatures Terence (D:2) An adder (D:2) A ribbon worm (D:2) 2 dart slugs (D:1) 4 endoplasms 3 giant cockroaches 4 hobgoblins 3 jackals (D:1) 3 quokkas 3 ball pythons 2 bats (D:1) A frilled lizard (D:1) 5 goblins A kobold (D:1) 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dertzug the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 88 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 91 | D:1 | Learned a level 2 spell: Jinxbite 333 | D:1 | Reached skill level 5 in Hexes 960 | D:1 | Reached XP level 3. HP: 22/22 MP: 1/4 1134 | D:2 | Reached skill level 1 in Fighting 1331 | D:2 | Noticed Terence 1342 | D:2 | Killed Terence 1343 | D:2 | Reached XP level 4. HP: 24/28 MP: 1/6 1796 | D:2 | Noticed Sigmund 1820 | D:2 | HP: 1/28 [something (8)] 1821 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_loops_corners, chequers_serial_rivers_large_a D:2: layout_basic, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 | 5.3 Ranged Weapons | 2 | 2.7 Fighting | 1 | 1.1 Dodging | | 2.4 Spellcasting | | 1.5 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 32 | || 32 Orcbow | 27 | 32 || 59 Cast: Jinxbite | 15 | 7 || 22 Use: Scroll | | 1 || 1 Armour: Skin | 8 | 8 || 16 Dodge: Dodged | 13 | 5 || 18