dertzug Level 1 of the Dungeon [Shop] Naschaz's Jewellery Shoppe an inkwell talisman (220 gold) a ring of wizardry (unknown) (330 gold) a +6 ring of strength (396 gold) a +6 ring of dexterity (unknown) (396 gold) a ring of wizardry (unknown) (330 gold) an amulet of guardian spirit (unknown) (330 gold) a ring of willpower (unknown) (275 gold) an amulet of the acrobat (unknown) (330 gold) (5, -2, D:1) a +0 dagger (5, -1, D:1) a +0 short sword 3 stones (8, 5, D:1) a +0 short sword (10, 15, D:1) a +0 club (14, -5, D:1) a hobgoblin corpse (skeletalised by now) (15, -17, D:1) a +0 short sword 5 stones (15, -16, D:1) a jackal skeleton (21, 21, D:1) a rat corpse (skeletalised by now) (39, -3, D:1) a ball python corpse (skeletalised by now) (39, 14, D:1) a +0 club a kobold corpse (skeletalised by now) (39, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 22, D:1) a bat corpse (skeletalised by now) (40, 24, D:1) a frilled lizard corpse (skeletalised by now) (40, 26, D:1) 3 stones (40, 27, D:1) a +0 ring mail of positive energy (42, 28, D:1) a +0 sling (44, -10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (4, -1, D:2) a +1 halberd of flaming a gnoll corpse (skeletalised by now) (11, -11, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (12, -12, D:2) a +0 spear of freezing (19, -36, D:2) a +0 dagger (19, -7, D:2) a rat skeleton (21, -19, D:2) a +0 scythe a +0 robe (21, -7, D:2) a +0 short sword a hobgoblin skeleton a quokka skeleton (22, -12, D:2) a quokka skeleton (33, -33, D:2) a +0 sling (33, -13, D:2) a +0 hand axe (34, -25, D:2) a +0 rapier (38, -26, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (39, -24, D:2) a +0 leather armour (50, -5, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Douj's Armour Shoppe a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +2 pair of boots (214 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 robe (11 gold) an orb of mayhem (117 gold) [Shop] Dexko's Book Shop a book of Winter (336 gold) a book of the Hunter (312 gold) the Essays on the Poisonous Crater (480 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Detonation Catalyst Fire/Alchemy 5 c - Shatter Earth 9 a book of Callings (336 gold) a book of Movement (384 gold) a book of the Grave (336 gold) a manual of Fighting (960 gold) a book of the Wilderness (576 gold) a book of the Fortress (456 gold) a Necronomicon (648 gold) Maxwell's Memoranda (504 gold) (0, 0, D:3) a +0 flail (9, 16, D:3) a stone (15, 39, D:3) a +0 ring mail (16, 12, D:3) a hobgoblin skeleton (18, 25, D:3) a +0 short sword a stone a kobold skeleton (18, 28, D:3) a bat skeleton (19, 28, D:3) a rat skeleton (43, 32, D:3) a +0 flail (63, 33, D:3) 3 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a stone (3, -8, D:4) a ball python corpse (skeletalised by now) (21, -46, D:4) a +0 dagger (26, -35, D:4) a quill talisman (27, -6, D:4) a +0 dagger (30, -33, D:4) a +0 mace an orc skeleton (31, -37, D:4) a +0 halberd (38, -5, D:4) a +0 club a goblin corpse (skeletalised by now) (38, -4, D:4) a quokka corpse (skeletalised by now) (38, 6, D:4) a +0 dagger (38, 7, D:4) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (40, -40, D:4) 9 stones (41, -32, D:4) a +0 chain mail (49, 1, D:4) 2 stones (51, -9, D:4) a +0 whip (60, -32, D:4) a +0 trident Level 5 of the Dungeon [Shop] Ythoa's Book Boutique a manual of Shields (960 gold) the Anthology of Exhumation (360 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Anguish Hexes/Necromancy 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 a book of Dreams (288 gold) a book of the Wilderness (576 gold) a book of the Senses (480 gold) Great Wizards, Vol. II (456 gold) a book of Beasts (552 gold) Kikubaaqudgha's Octavo of the Sarcophagus (336 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Animate Dead Necromancy 4 c - Martyr's Knell Necromancy/Summoning 4 a book of the Grave (336 gold) a book of Spontaneous Combustion (600 gold) [Shop] Yjuabola's General Store a condenser vane (560 gold) a Gell's gravitambourine (2/2) (560 gold) a Gell's gravitambourine (2/2) (560 gold) a potion of heal wounds (112 gold) a potion of magic (112 gold) a staff of earth (350 gold) 7 stones (9 gold) (24, -25, D:5) a +0 giant club (26, -18, D:5) a +0 short sword (34, -23, D:5) a +1 sling (37, -13, D:5) a +0 dagger a boomerang a +0 hand axe a +0 leather armour (39, -13, D:5) a +0 short sword (39, -6, D:5) a +0 spear (40, -24, D:5) a +0 long sword (62, -21, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Wien's Armour Shop a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 chain mail (60 gold) +0 pearl dragon scales (1000 gold) a +0 helmet (45 gold) a +2 pair of boots (165 gold) a +0 leather armour (20 gold) a +0 chain mail (60 gold) a +0 pair of gloves (45 gold) (0, 0, D:6) a +0 dagger (5, -7, D:6) 5 stones (6, -21, D:6) a +0 hand axe (8, -39, D:6) 3 poisoned darts (9, -38, D:6) a +0 flail a +0 chain mail (12, -51, D:6) a +3 morningstar a +0 robe (14, 2, D:6) a +0 dagger a +0 chain mail (14, 5, D:6) a +0 short sword a +0 war axe (14, 6, D:6) a +3 dagger of holy wrath (15, -43, D:6) a +0 robe (16, -1, D:6) a +0 mace (19, -10, D:6) a +0 chain mail (25, -3, D:6) 3 stones (25, 7, D:6) 2 flux baubles (26, -31, D:6) a +0 heavy hand axe 2 boomerangs a +0 leather armour a +0 giant club (32, -2, D:6) a +0 giant club (33, -41, D:6) a +0 sling (33, -14, D:6) a +0 whip (34, 11, D:6) 3 stones (35, 7, D:6) a +0 hand axe (37, 8, D:6) a +0 falchion a +1 leather armour of cold resistance a +0 whip (39, 8, D:6) a +0 short sword a +1 leather armour of willpower (48, -38, D:6) a +0 robe Level 7 of the Dungeon [Shop] Suobiemy's Serpentskin Sales 2 curare-tipped darts (40 gold) Sif Muna's Monograph on Esoterica (680 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Olgreb's Toxic Radiance Alchemy 4 c - Ignite Poison Fire/Alchemy 4 d - Alistair's Intoxication Alchemy 5 the serpent talisman "Doawk" {Will+ Str+2 Slay-2} (1122 gold) [serpent talisman] Will+: It increases your willpower. Str+2: It affects your strength (+2). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). 5 poisoned darts (51 gold) the Volume of Cohobation (612 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Alistair's Intoxication Alchemy 5 c - Eringya's Noxious Bog Alchemy 6 3 poisoned darts (30 gold) the Vellum of Substances (1054 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Ignite Poison Fire/Alchemy 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Yara's Violent Unravelling Hexes/Alchemy 5 e - Fulsome Fusillade Conjuration/Alchemy 8 (0, 0, D:7) a +0 scale mail (5, 2, D:7) a +2 vampiric short sword 3 stones (10, 20, D:7) a +6 ring of strength a +0 robe a +0 great sword (12, 12, D:7) a +0 robe a +3 long sword (13, 8, D:7) a +0 club a +0 leather armour a +0 whip (13, 9, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (14, -1, D:7) a +0 flail (14, 8, D:7) a +0 club (15, 7, D:7) a +0 leather armour a +0 dagger (15, 15, D:7) a +0 robe a +0 dagger (16, 5, D:7) a +0 club (16, 8, D:7) a +0 spear (17, 15, D:7) a +0 robe a +1 mace (18, 5, D:7) a +0 club (21, -12, D:7) an orb of guile a +0 robe a +4 trident of draining (22, 26, D:7) a +0 sling (23, -12, D:7) a +0 leather armour a +0 hand axe (28, -7, D:7) a +0 long sword a +0 robe (28, 6, D:7) a +2 quarterstaff of chaos (29, 24, D:7) 4 large rocks (31, -4, D:7) a +2 mace a +0 robe (34, 7, D:7) a +0 hammer (35, 6, D:7) a +0 hammer (36, -9, D:7) a +4 long sword a +0 robe (36, -4, D:7) a +4 long sword a +0 robe (36, -1, D:7) a +2 halberd of freezing a +0 robe (36, 7, D:7) a +0 hammer (36, 19, D:7) a +0 flail (37, -1, D:7) 2 stones (37, 6, D:7) a +0 hammer (37, 19, D:7) a +0 falchion a +0 ring mail a +0 club a +0 scale mail (38, 6, D:7) a +0 hammer (38, 18, D:7) a +0 short sword (39, 5, D:7) a +0 hammer (39, 17, D:7) a +0 club 2 boomerangs a +0 leather armour (41, 4, D:7) a +0 hammer (41, 5, D:7) a +0 hammer (41, 6, D:7) a +0 hammer (42, 4, D:7) a +4 hammer (42, 5, D:7) a +0 hammer (42, 6, D:7) a +0 hammer (43, 4, D:7) a +0 hammer (43, 6, D:7) a +0 hammer (45, -1, D:7) a +0 ring mail (48, 15, D:7) 4 poisoned darts (50, 2, D:7) 2 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 club 3 poisoned darts a +0 dagger (1, -2, D:8) a +0 dagger (4, -4, D:8) a +3 falchion a +1 robe of resistance (8, -4, D:8) a +0 sling (9, -3, D:8) a +4 dagger a +0 robe (10, -7, D:8) a +5 dire flail a +0 robe (10, 45, D:8) a +1 dagger of freezing a +0 robe (10, 46, D:8) a +0 flail a +0 chain mail (11, 46, D:8) a +0 hand axe (12, -9, D:8) a +0 halberd a +0 robe a +0 scimitar (12, 10, D:8) a +0 ring mail (12, 22, D:8) a +0 chain mail (13, 25, D:8) a +0 club 6 poisoned darts (14, 25, D:8) a +0 whip 8 poisoned darts (15, 25, D:8) a +0 whip (17, 27, D:8) a +0 club (17, 28, D:8) a +0 dagger a curare-tipped dart (18, 26, D:8) a +0 club (19, -4, D:8) a +0 hand axe (20, 3, D:8) a +0 sling (24, 20, D:8) a +0 ring mail (28, -3, D:8) a +0 pair of gloves (29, 12, D:8) a book of Sloth (47, 1, D:8) a +0 short sword Level 9 of the Dungeon (0, 7, D:9) 5 stones (3, 2, D:9) a +0 orcbow (11, 0, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 scale mail a +0 mace (11, 13, D:9) a +0 short sword 2 stones a +0 club a +0 flail a +0 robe a +0 short sword a curare-tipped dart (13, 0, D:9) a +0 orcbow a +0 mace a +0 chain mail (13, 13, D:9) a +2 short sword a +0 robe (14, 13, D:9) a +1 heavy dire flail a +0 robe (23, -1, D:9) a +0 glaive a +0 robe (27, -21, D:9) a +0 dagger 8 poisoned darts (27, 11, D:9) a +0 mace (29, -2, D:9) a +2 halberd a +0 robe (32, -13, D:9) a +0 pair of gloves (32, -1, D:9) a +3 scimitar a +0 robe (34, 1, D:9) a +0 war axe (36, -23, D:9) a +0 dagger a +0 leather armour (36, -22, D:9) a +0 war axe a +0 leather armour a +0 club 4 poisoned darts a +0 giant club (36, -21, D:9) a +0 short sword a +0 leather armour a +0 falchion a +0 leather armour (36, -20, D:9) a +0 mace (37, -20, D:9) a +0 mace a +0 leather armour (37, -19, D:9) a +0 club a curare-tipped dart a +0 club a +0 leather armour a +0 dagger 4 poisoned darts a +0 short sword (37, -18, D:9) a +0 spear a +0 giant club (37, -17, D:9) a +0 flail (37, -16, D:9) a +7 spear of venom a +0 scale mail (37, 9, D:9) a +0 whip (38, -23, D:9) a +2 whip of flaming (38, -13, D:9) a +0 giant club (38, 8, D:9) a +0 whip a stone (38, 11, D:9) a +0 short sword 2 stones (39, -12, D:9) a +0 short sword 2 stones (39, 7, D:9) a +0 dagger (40, 7, D:9) a +0 short sword 5 poisoned darts (42, 5, D:9) a +0 dagger (48, -5, D:9) a +0 orcbow Level 10 of the Dungeon [Shop] Gicerph's Distillery a potion of might (56 gold) a potion of moonshine (14 gold) a potion of enlightenment (70 gold) a potion of enlightenment (70 gold) (0, 0, D:10) 6 stones (4, -27, D:10) 8 stones (4, -17, D:10) a +0 quarterstaff of freezing (5, -28, D:10) 9 stones (6, -21, D:10) 3 javelins (9, -28, D:10) a +0 spear (10, -32, D:10) 5 stones (20, -2, D:10) a +0 leather armour (23, -43, D:10) a +0 orcbow (24, -40, D:10) a +0 trident (28, -3, D:10) a +0 scale mail (31, -28, D:10) a +0 club a +0 chain mail a +0 sling a +0 club (33, -27, D:10) a +0 hand axe a +0 ring mail a +0 flail a +0 chain mail (46, -20, D:10) a +2 scimitar of flaming (47, 7, D:10) 5 stones (53, -43, D:10) a +0 trident (56, 5, D:10) a +0 orcbow Level 11 of the Dungeon (0, 0, D:11) a +0 short sword 3 poisoned darts (1, 1, D:11) a +0 short sword (2, 2, D:11) a +0 dagger 5 stones (3, 2, D:11) a +0 whip (4, 3, D:11) a +0 club 2 poisoned darts (7, 47, D:11) a +0 leather armour (11, 8, D:11) a +0 quarterstaff (15, 3, D:11) a +0 flail (36, 7, D:11) 14 gold pieces (36, 10, D:11) 16 gold pieces (38, 10, D:11) 3 gold pieces a +0 quarterstaff (38, 17, D:11) a +0 club a curare-tipped dart a +2 plate armour of willpower (40, 12, D:11) the +1 war axe of Yhie {elec, rC+} rC+: It protects you from cold. (40, 14, D:11) a +0 long sword a +2 leather armour of fire resistance (41, 13, D:11) the staff "Haecw" {rC- rN+ Int+3 Necro Air} [staff of death] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. a +0 arbalest a +5 spear a +0 ring mail a +0 kite shield (53, 8, D:11) a +0 sling (54, 12, D:11) a +0 robe