dertzug Level 1 of the Dungeon (1, 11, D:1) a +0 mace (10, -8, D:1) a +0 dagger (11, -11, D:1) a bat skeleton (12, -9, D:1) a rat skeleton (18, 3, D:1) a hobgoblin skeleton (18, 15, D:1) 7 stones (20, 15, D:1) a +0 whip (24, -8, D:1) a hobgoblin skeleton (25, -13, D:1) a +0 scale mail (28, -26, D:1) a ball python corpse (skeletalised by now) (28, -12, D:1) a +0 helmet (30, -20, D:1) a +0 ring mail (31, 19, D:1) a hobgoblin corpse (skeletalised by now) (36, 3, D:1) 8 stones (36, 13, D:1) a +0 robe (39, 15, D:1) a +0 dagger (41, -20, D:1) a +0 dagger (42, -20, D:1) a quokka corpse (skeletalised by now) (43, 15, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (47, -24, D:1) a staff of fire (48, -23, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Dusuc's General Store a scroll of poison (unknown) (44 gold) a potion of heal wounds (88 gold) a scroll of teleportation (unknown) (33 gold) a scroll of poison (unknown) (44 gold) a ring of willpower (unknown) (275 gold) a scroll of noise (unknown) (11 gold) a +0 pair of boots (49 gold) a scroll of brand weapon (unknown) (104 gold) a +0 spear (33 gold) a scroll of acquirement (unknown) (572 gold) a +0 robe (9 gold) (0, 0, D:2) a +0 buckler (1, -11, D:2) a +0 dagger a +0 sling (2, -8, D:2) a +0 leather armour (4, 13, D:2) 2 stones (5, -25, D:2) an adder skeleton (6, -25, D:2) a +0 dagger a kobold skeleton (6, -11, D:2) a bat corpse (skeletalised by now) (6, 12, D:2) a +0 whip (10, 3, D:2) a frilled lizard skeleton (11, 3, D:2) a +0 dagger (13, -34, D:2) a +0 quarterstaff (14, -33, D:2) a +0 whip a kobold skeleton (17, 6, D:2) a +0 club (19, -1, D:2) a stone (19, 15, D:2) a hobgoblin skeleton (26, -29, D:2) a +0 club a goblin skeleton (29, -22, D:2) a +0 ring mail a +0 whip (29, -20, D:2) a +0 club a gnoll corpse (skeletalised by now) (30, -17, D:2) 5 stones (30, -14, D:2) an adder skeleton (32, -18, D:2) a +0 leather armour (36, -18, D:2) a bat corpse (skeletalised by now) (37, -8, D:2) a +0 scale mail (43, 10, D:2) a hobgoblin skeleton (44, -23, D:2) 4 javelins (45, -4, D:2) a +0 cloak Level 3 of the Dungeon (3, 1, D:3) a hobgoblin corpse (skeletalised by now) (7, -23, D:3) a giant cockroach corpse (7, -13, D:3) a scroll of poison (9, -22, D:3) an adder corpse (10, -22, D:3) a giant cockroach corpse (11, -11, D:3) a ball python corpse (skeletalised by now) (11, -9, D:3) a rat corpse (skeletalised by now) (11, 15, D:3) a potion of invisibility (12, -16, D:3) 8 gold pieces (12, 13, D:3) a scroll of identify (13, 15, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (14, 13, D:3) a potion of haste (15, 10, D:3) a maw talisman (15, 15, D:3) a scroll of amnesia (16, 7, D:3) a +0 dagger (17, 0, D:3) a ball python corpse (skeletalised by now) (18, -30, D:3) a +0 whip (21, -29, D:3) 8 stones (23, -12, D:3) a hobgoblin corpse (24, -7, D:3) 9 gold pieces (24, 3, D:3) 8 gold pieces (26, -16, D:3) a potion of curing (36, -2, D:3) a rat skeleton (37, 8, D:3) a maw talisman (38, -22, D:3) the felid corpse of Natasha (38, -4, D:3) a +2 dagger (39, -20, D:3) 7 stones (39, 0, D:3) a +0 dagger a +0 robe a +0 whip a +0 ring mail (39, 4, D:3) an adder corpse (skeletalised by now) (42, 2, D:3) a +0 whip (47, 4, D:3) 4 stones (49, -1, D:3) a +0 whip a gnoll corpse (skeletalised by now) (49, 0, D:3) a +0 club a +0 spear (49, 9, D:3) a +0 leather armour (52, 7, D:3) a +0 robe a sewer (0, 0, Sewer) a rat corpse (0, 2, Sewer) a ball python corpse (1, 1, Sewer) a ball python corpse (17, 13, Sewer) a river rat corpse