Dungeon Crawl Stone Soup version 0.23-a0-204-g3eb00d1601 (webtiles) character file. 236 derval the Grave Robber (level 5, -3/38 HPs) Began as a Demonspawn Necromancer on Sept 24, 2018. Slain by a centaur skeleton (6 damage) ... on level 4 of the Dungeon. The game lasted 00:06:02 (5059 turns). derval the Grave Robber (Demonspawn Necromancer) Turns: 5059, Time: 00:06:02 Health: -3/38 AC: 3 Str: 9 XL: 5 Next: 77% Magic: 10/10 EV: 12 Int: 17 God: Gold: 175 SH: 3 Dex: 13 Spells: 4/11 levels left rFire . . . SeeInvis + v - +0 whip (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . l - +0 helmet {SInv} rElec . Reflect + (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth +++....... m - +3 amulet of reflection HPRegen 0.12/turn o - ring of protection from magic MPRegen 0.12/turn (no ring) @: no status effects A: nightstalker 1 a: no special abilities You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons f - a +0 dagger v - a cursed +0 whip (weapon) Missiles d - 242 stones (quivered) Armour a - a +0 robe (worn) l - a +0 helmet of see invisible (worn) x - a +1 ring mail of fire resistance Magical Staves t - an uncursed staff of summoning Jewellery m - a +3 amulet of reflection (around neck) o - a ring of protection from magic (left hand) Wands u - a wand of digging (17) w - a wand of paralysis (13) Scrolls b - a scroll of magic mapping {unknown} e - a scroll of identify g - 2 scrolls of teleportation i - a scroll of fear {unknown} j - a scroll of blinking k - a scroll of amnesia {unknown} q - 2 scrolls of remove curse Potions h - 2 potions of curing n - 2 potions of haste p - a potion of heal wounds r - a potion of degeneration s - a potion of agility z - a potion of flight {unknown} Comestibles c - 9 rations Skills: + Level 2.0 Fighting - Level 2.0 Dodging + Level 2.9 Stealth * Level 3.7 Spellcasting + Level 5.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 None b - Regeneration Chrm/Necr ##........ 16% 3 ###.... c - Vampiric Draining Necr ###....... 5% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 None Animate Dead Necr N/A 17% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Fedhas Hepliaklqana Vehumet Zin Shops: D:3 * Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History The centaur skeleton is moderately damaged. The centaur skeleton hits you. You hit the centaur skeleton. The centaur skeleton is moderately damaged. The centaur skeleton hits you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An adder comes into view. The centaur skeleton hits you. The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * A hound comes into view. The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * The centaur skeleton hits you. You die... .......#####..###### ...................# ...................# ..##.. ######...........S.##.$..... ##...(................. #.<.......<........... #....#.........h.......!. .....###.....Z...##....... ..... ........@....$...... .####P...........(........ #P..####.....#.#...#.# #... +...###.....# #.#..###..#.# #..#.# .##... ... .. ## ... .... ... .. ##. ..# You could see a hound (wandering), an adder (wandering) and a centaur skeleton. Vanquished Creatures An ogre (D:4) Ijyb (D:3) Terence (D:3) 4 adders (D:3) A worm (D:2) 3 leopard geckos 2 giant cockroaches (D:1) 10 goblins 3 hobgoblins 11 jackals 2 quokkas (D:3) A ball python (D:3) 8 bats 3 frilled lizards 6 kobolds 5 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 588 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 588 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 1697 | D:2 | Reached XP level 3. HP: 22/25 MP: 2/6 1845 | D:2 | Found a snail-covered altar of Cheibriados. 2037 | D:2 | Found a blossoming altar of Fedhas. 2195 | D:2 | Found a hazy altar of Hepliaklqana. 2226 | D:2 | Found a radiant altar of Vehumet. 2234 | D:2 | Reached skill level 5 in Necromancy 3218 | D:3 | Reached skill level 1 in Fighting 3220 | D:3 | Reached XP level 4. HP: 11/32 MP: 1/8 3571 | D:3 | Found a glowing silver altar of Zin. 3572 | D:3 | Found Zin's Purification Station. 3708 | D:3 | Noticed Ijyb 3745 | D:3 | Killed Ijyb 4033 | D:3 | Noticed Terence 4040 | D:3 | Learned a level 3 spell: Regeneration 4044 | D:3 | Learned a level 3 spell: Vampiric Draining 4051 | D:3 | Killed Terence 4252 | D:3 | Reached XP level 5. HP: 31/37 MP: 6/9 4532 | D:4 | Noticed an ogre 4850 | D:4 | Killed an ogre 5059 | D:4 | Slain by a centaur skeleton Vault maps used: D:1: lemuel_arrival_funnel D:2: lemuel_crystal_altar, vehumet_crystals, cheibriados_altar_1, nicolae_overflow_hidden_temple, minmay_split_cup_small D:3: zin_purify, first_ration, uniq_terence, uniq_ijyb D:4: corexii_shack_village, minmay_temple_entry_trees Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.9 Necromancy | 5 | 5.4 Dodging | 2 | 2.0 Fighting | 1 2 | 2.0 Spellcasting | 3 | 3.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 61 | 34 || 95 Unarmed | 4 | || 4 Whip | | 35 || 35 Cast: Pain | 66 | 35 || 101 Vampiric Draining | | 2 || 2 Use: Scroll | 5 | 4 || 9 Stab: Sleeping | 9 | 4 || 13 Eat: Chunk | 7 | 6 || 13 Armor: Robe | 19 | 19 || 38 Dodge: Dodged | 57 | 56 || 113 Block: Other | 1 | 13 || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 266 | 72 | 21.3 | 57 | 5 | 8.1 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 27 | 4 | 12.9 | 14 | 3 | 17.6 D:3 | 85 | 68 | 44.4 | 19 | 2 | 9.5 D:4 | 120 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------