Dungeon Crawl Stone Soup version 0.23-a0-286-gcae3914892 (webtiles) character file. 27 derval the Chiller (level 3, 0/26 HPs) Began as a Merfolk Ice Elementalist on Oct 3, 2018. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:57 (1581 turns). derval the Chiller (Merfolk Ice Elementalist) Turns: 1581, Time: 00:01:58 Health: 0/26 AC: 2 Str: 9 XL: 3 Next: 10% Magic: 3/6 EV: 13 Int: 14 God: Gold: 53 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . j - -1 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -3), very slightly contaminated, invisible (expiring) A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons j - a cursed -1 dagger (weapon) Missiles e - 58 stones k - 7 javelins (quivered) Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} d - a scroll of fog {unknown} f - a scroll of identify {unknown} h - a scroll of magic mapping {unknown} i - a scroll of remove curse {unknown} Comestibles c - a ration Skills: + Level 1.0 Fighting + Level 3.2 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting Level 0.7 Conjurations * Level 3.8 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 14% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 30% 3 ###.... Throw Icicle Conj/Ice #....... 65% 4 #####.. Summon Ice Beast Ice/Summ #....... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You freeze the adder. You kill the adder! Your Fighting skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. It was a potion of invisibility. You fade into invisibility! You are very lightly contaminated with residual magic. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You flicker for a moment. You die... ... .. # .. #. #. # #..#. .# ###..#.######.. .......†.......# ##.@##.##..# #...$....... ##.#<....#.# #.........# #####.###.# .# . .. ## There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:2) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 291 | D:1 | Reached XP level 2. HP: 12/20 MP: 1/5 1571 | D:2 | Reached skill level 1 in Fighting 1571 | D:2 | Reached XP level 3. HP: 2/26 MP: 2/6 1577 | D:2 | HP: 1/26 [poisoned by an adder] 1581 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: co_arrival_random_square_maze D:2: lemuel_doored_altar, lemuel_round_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Fighting | 1 | 1.0 Stealth | | 2.1 Spellcasting | | 2.2 Conjurations | | 0.7 Ice Magic | | 3.8 Action || total -------------------------++------- Melee: Unarmed || 39 Dagger || 4 Throw: Stone || 9 Cast: Freeze || 19 Use: Potion || 1 Stab: Sleeping || 2 Eat: Chunk || 1 Armor: Robe || 13 Dodge: Dodged || 47 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 39 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 15 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------