Dungeon Crawl Stone Soup version 0.23-a0-296-ga3b1b28ecf (webtiles) character file. 100 derval the Chiller (level 4, -1/30 HPs) Began as a Merfolk Ice Elementalist on Oct 5, 2018. Was an Initiate of Ashenzari. Shot with a stone by a goblin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:06 (2706 turns). derval the Chiller (Merfolk Ice Elementalist) Turns: 2706, Time: 00:04:07 Health: -1/30 AC: 4 Str: 8 XL: 4 Next: 73% Magic: 1/6 EV: 13 Int: 15 God: Ashenzari [......] Gold: 90 SH: 0 Dex: 16 Spells: 6/7 levels left rFire . . . SeeInvis . r - -3 hand axe (curse) rCold . . . Gourm + m - +1 buckler rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . i - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ g - amulet of the gourmand HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: confused, drained A: change form in water, swift swim, stealthy swim, thin skeletal structure 1, low mp 1, shaggy fur 1, wild magic 1 a: Curse Item, Renounce Religion You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were completely stuffed. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons h - a +1 spear r - a cursed -3 hand axe (weapon) Missiles d - 17 sling bullets n - 69 stones (quivered) Armour a - a +0 robe (worn) i - a +0 cloak (worn) m - a +1 buckler (worn) Jewellery g - an amulet of the gourmand (around neck) j - an uncursed amulet of rage Scrolls e - a scroll of magic mapping f - a scroll of identify l - a scroll of enchant armour p - a scroll of enchant weapon s - a scroll of remove curse Potions b - 2 potions of curing o - a potion of resistance q - a potion of heal wounds {unknown} t - a potion of agility {unknown} Comestibles c - 6 rations Skills: - Level 2.8(2.6) Dodging - Level 2.2(1.9) Stealth + Level 2.3(2.1) Shields - Level 2.1(1.8) Spellcasting Level 0.7(0.4) Conjurations + Level 4.9(4.6) Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice ##.... 22% 2 ###.... Ozocubu's Armour Chrm/Ice ##...... 41% 3 ####... Throw Icicle Conj/Ice ##...... 77% 4 #####.. Summon Ice Beast Ice/Summ ##...... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Elyvilon Hepliaklqana Nemelex Xobeh Ru Sif Muna Xom Annotations: D:3 1 runed door Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a somewhat thin skeletal structure. (Dex +2, Stealth) Your magical capacity is low. (-10% MP) You are covered in fur. (AC +1) Your spells are a little harder to cast, but a little more powerful. Message History Okay, then. Unknown command. Unknown command. Unknown command. Something barely misses you. You bump into the rock wall. The goblin shoots a stone. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The goblin shoots a stone. The stone barely misses you. You hear some strange, mumbled words. Something tries to affect you, but you resist. You feel less confused. The goblin shoots a stone. You hear some strange, mumbled words. You are confused. The goblin shoots a stone. The stone hits you. You die... ########.#####.# #..<#.... #############.##. #.............##. #.###########.### #.# #.... ..### #.# #.... ......####.# #.... .....g{(.@(# #.... ......###### #.... ....) #.... .... #.... .). ##### .. # You could see a goblin. Vanquished Creatures 3 gnolls (D:1) 2 adders (D:2) A worm (D:2) A dart slug (D:1) 3 orcs (D:3) 6 bats 2 giant cockroaches 3 goblins 8 hobgoblins 7 kobolds 2 frilled lizards 7 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 442 | D:1 | Reached XP level 2. HP: 15/19 MP: 3/5 1154 | D:2 | Reached skill level 4 in Ice Magic 1198 | D:2 | Reached XP level 3. HP: 17/24 MP: 6/6 1238 | D:2 | Reached skill level 1 in Shields 1423 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1423 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1423 | D:2 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 1423 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [potion of mutation] 1992 | D:1 | Reached XP level 4. HP: 13/30 MP: 0/6 2368 | D:2 | You fall through a shaft! 2406 | D:3 | Found a deep blue altar of Sif Muna. 2407 | D:3 | Found a hazy altar of Hepliaklqana. 2407 | D:3 | Found a shattered altar of Ashenzari. 2408 | D:3 | Found a white marble altar of Elyvilon. 2408 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2411 | D:3 | Found a sacrificial altar of Ru. 2413 | D:3 | Found a shimmering altar of Xom. 2423 | D:3 | Became a worshipper of Ashenzari the Shackled 2424 | D:3 | Found a runed door. 2706 | D:3 | Shot with a stone by a goblin Vault maps used: D:1: onia_arrival_pyramid, hex_tiny, minmay_door_square D:2: marbit_many_paths, first_ration D:3: grunt_temple_overflow_open, gammafunk_ghost_grave, serial_bayou_ford_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 4 | 4.9 Shields | 1 2 | 2.3 Dodging | | 2.8 Stealth | | 2.2 Spellcasting | | 2.1 Conjurations | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Spear | 37 | || 37 Hand axe | 3 | 53 || 56 Cast: Freeze | 38 | 19 || 57 Use: Scroll | 8 | || 8 Potion | 1 | || 1 Stab: Sleeping | 5 | 1 || 6 Eat: Chunk | 16 | 2 || 18 Armor: Robe | 8 | 20 || 28 Dodge: Dodged | 31 | 56 || 87 Block: Buckler | 12 | 17 || 29 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 143 | 0 | 0.0 | 45 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 63 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 48 | 0 | 0.0 | 14 | 0 | 0.0 D:3 | 32 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+-------