destino the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (9, 1, D) a +0 leather armour a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) an uncursed staff of power (20, 0, D) a Young Poisoner's Handbook (20, 1, D) an uncursed staff of conjuration a +0 robe a +0 animal skin a book of the Sky (22, 0, D) a lamp of fire (inert) (22, 1, D) quicksilver dragon scales (22, 3, D) a +0 antimagic rapier quicksilver dragon scales (22, 4, D) a +1 antimagic war axe a cursed +0 animal skin (22, 5, D) a +0 robe (23, 1, D) a phial of floods (23, 3, D) a +0 robe (23, 4, D) a +0 quarterstaff a +0 robe (23, 7, D) a +2 vampiric spear a +0 longbow 25 arrows an apis corpse an apis corpse a satyr corpse (24, 0, D) a lamp of fire (inert) (24, 1, D) a +0 falchion of holy wrath (24, 4, D) a hornet corpse (24, 8, D) a +0 broad axe a +0 animal skin (24, 9, D) a hornet corpse (25, 0, D) an uncursed staff of fire (25, 8, D) a hornet corpse (26, 0, D) the +8 war axe of Obsession {drain, rPois rC++ MR+ Str-4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (26, 1, D) a +2 great sword of draining (26, 5, D) a hornet corpse (27, 1, D) a +2 ring mail of fire resistance (27, 4, D) a yak skeleton (27, 5, D) a +4 flail of crushing a +0 robe a +0 buckler a +0 robe a spriggan corpse (27, 7, D) a +0 robe (28, 1, D) a book of Alchemy (29, 0, D) a +2 chain mail of cold resistance (29, 1, D) a +5 quick blade (34, 28, D) a +4 ring of strength (35, 0, D) a +1 spear of venom (35, 14, D) a +3 leather armour of cold resistance (35, 15, D) a +0 flail of protection (35, 28, D) an uncursed ring of poison resistance (36, 0, D) a crystal ball of energy (36, 1, D) a book of Callings (36, 14, D) a book of Transfigurations (36, 15, D) an uncursed amulet of the gourmand (36, 28, D) a +2 plate armour of fire resistance (36, 29, D) a +0 battleaxe (36, 39, D) a +3 spear of distortion a +0 robe (37, 1, D) a fan of gales (37, 14, D) a +2 whip of flaming (37, 15, D) an uncursed ring of poison resistance (37, 28, D) Magic Continued Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Force Lance Conjuration/Translocation 4 c - Leda's Liquefaction Hexes/Earth 4 d - Ice Form Ice/Transmutation 4 e - Olgreb's Toxic Radiance Poison 4 f - Passage of Golubria Translocation 4 (37, 29, D) a +0 dagger (37, 33, D) an uncursed staff of power a +0 robe (37, 38, D) a +2 vampiric demon whip a +4 mace a +6 blowgun a +0 robe (38, 0, D) the +2 leather armour of Bibatyez {Str+10 Int+4 Stlth-} It affects your strength (+10). It affects your intelligence (+4). It makes you less stealthy. (38, 1, D) the cursed +1 falchion of Innocence {slice, rN+ Int+7 Dex+5} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It affects your dexterity (+5). It protects you from negative energy. It has a curse placed upon it. (38, 9, D) a +2 demon whip of venom (38, 14, D) an uncursed staff of air (38, 24, D) a +6 ring of strength a +6 ring of dexterity a +3 ring of protection (38, 29, D) a phial of floods (39, 1, D) a book of Necromancy (39, 15, D) the +6 flail of Deojij {freeze, rC- MR+ Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (39, 29, D) the Incunabulum of the Dusty Glacier Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Hexes/Earth 4 c - Summon Ice Beast Ice/Summoning 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Bolt of Cold Conjuration/Ice 6 (39, 38, D) a +3 battleaxe a +0 chain mail (40, 0, D) a +1 hand axe of electrocution (40, 1, D) a +1 scale mail of fire resistance (40, 14, D) the cursed +1 long sword of Indomitability {freeze, rC- MR+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (40, 15, D) an uncursed staff of summoning (40, 29, D) a book of Geomancy (40, 33, D) a cursed +4 mace a +0 robe (41, 1, D) a book of Changes (41, 14, D) the +4 hand axe "Beetlebane" {antimagic, *Drain +Inv rElec Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It insulates you from electricity. It lets you turn invisible. It causes draining when unequipped. (41, 15, D) a phial of floods (41, 28, D) a book of Spatial Translocations (41, 29, D) an uncursed staff of energy (41, 33, D) a +0 dagger a +0 robe (42, 0, D) a +3 chain mail of fire resistance (42, 1, D) an uncursed ring of protection from fire (42, 14, D) a +2 chain mail of cold resistance (43, 14, D) the ring of Eteogue {*Drain MR+ Int+3 Dex+4} [ring of intelligence] It affects your intelligence (+3). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It causes draining when unequipped. (43, 15, D) a +3 rapier of speed (43, 28, D) a cursed staff of power (43, 29, D) a book of Spatial Translocations (44, 28, D) a +0 antimagic battleaxe the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. a +5 crystal plate armour (49, 0, D) the ring "Xekhuzynog" {Fire rPois rN+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. (49, 1, D) a +2 dire flail of pain (49, 12, D) a fan of gales (49, 24, D) an uncursed staff of death (49, 36, D) a +0 lajatang of pain (49, 37, D) an uncursed staff of power (50, 0, D) the cursed +0 shortbow "Hydra's Nightmare" {venom, rElec} It poisons the ammo it fires. It insulates you from electricity. It has a curse placed upon it. (50, 3, D) a +0 animal skin (50, 4, D) a +0 blowgun (50, 5, D) 2 curare-tipped needles (50, 12, D) an uncursed staff of summoning (50, 13, D) an uncursed ring of magical power (50, 24, D) a +3 dagger of venom (50, 25, D) a book of the Dragon (50, 36, D) an uncursed staff of fire (51, 0, D) the ring "Ellek" {Ice rElec} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. (51, 2, D) a +0 antimagic hand axe a cursed -3 spear (51, 3, D) a cursed -3 spear (unseen) (51, 5, D) a +0 animal skin a +2 antimagic flail (51, 7, D) a +2 mace of holy wrath a +0 robe (51, 12, D) a +3 great sword of slicing (51, 13, D) an uncursed staff of poison (51, 24, D) the cursed +2 long sword of Superiority {protect, *Corrode rF++ MR+ Int+4} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It greatly protects you from fire. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It has a curse placed upon it. (51, 25, D) an uncursed staff of cold (51, 32, D) +0 swamp dragon scales (51, 36, D) an uncursed ring of positive energy (51, 37, D) a +2 scale mail of fire resistance (52, 0, D) a book of Necromancy (52, 1, D) a +3 vampiric rapier (52, 4, D) a +1 vampiric trident a +0 robe (52, 5, D) a +0 flail (52, 12, D) a +0 hunting sling of flaming (52, 13, D) a crystal ball of energy (52, 25, D) the +8 short sword "Xeirepa" {speed, rF+ rC+ MR-} Attacks with this weapon are significantly faster. It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (52, 36, D) a +4 great mace of crushing (52, 37, D) a book of Alchemy (53, 0, D) a +0 quarterstaff (53, 1, D) a cursed staff of earth (53, 2, D) a +0 quarterstaff (unseen) (53, 3, D) a +0 spear a +0 longbow a +0 club a +0 longbow 48 arrows (53, 4, D) a +0 animal skin (53, 12, D) a +2 quarterstaff of draining (53, 13, D) an uncursed staff of wizardry (53, 24, D) a +2 shortbow of flaming (53, 25, D) a +1 scythe of venom (53, 36, D) an uncursed staff of earth (53, 37, D) the +4 broad axe of War {antimagic, rElec} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. (54, 12, D) an uncursed ring of poison resistance (54, 13, D) a cursed -3 ring of strength (54, 25, D) Tioteoz's Grimoire of Companions Spells Type Level a - Summon Forest Summoning/Translocation 5 b - Aura of Abjuration Summoning 5 c - Summon Demon Summoning 5 (54, 36, D) the +0 morningstar of Ykoxt {venom, rF+ rC+ rN++ MR+ Int-5} It poisons the flesh of those it strikes. It affects your intelligence (-5). It protects you from fire. It protects you from cold. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (55, 1, D) the +6 short sword "Sioclel" {freeze, rF++ Str+2 Int+4 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+4). It greatly protects you from fire. It makes you less stealthy. (55, 12, D) a +2 quarterstaff of pain (55, 24, D) a +4 scimitar of flaming (59, 37, D) a +3 dire flail of crushing (60, 36, D) a book of Dreams (60, 37, D) an uncursed staff of earth (61, 0, D) a Young Poisoner's Handbook (61, 8, D) a cursed staff of summoning (61, 10, D) the cursed +2 mace of Gehenna {distort, rC+ SInv} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from cold. It lets you see invisible. It has a curse placed upon it. (61, 26, D) a book of Unlife (61, 29, D) a +0 halberd a +0 robe (61, 36, D) a +3 trident of holy wrath (61, 41, D) a +0 dagger a +0 robe (61, 44, D) a +3 great sword of freezing a +2 longbow of velocity a +0 chain mail (62, 0, D) a +0 morningstar of draining (62, 8, D) the +2 robe of Akephow {rN+ MP+9} It protects you from negative energy. It affects your magic capacity (+9). (62, 16, D) a +0 chain mail of cold resistance (62, 17, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity (62, 26, D) Siontia's Papyrus of Flamy Earth Spells Type Level a - Sandblast Earth 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Leda's Liquefaction Hexes/Earth 4 d - Fireball Conjuration/Fire 5 e - Ring of Flames Charms/Fire 7 (62, 27, D) a +1 spear of venom (62, 30, D) a +2 long sword of protection a +0 mace (62, 36, D) an uncursed staff of fire (62, 37, D) a +0 halberd (62, 43, D) a +6 great sword of slicing a +0 chain mail (63, 16, D) a book of Callings (63, 17, D) Wiuv's Disquisition on the Dusty Oath Spells Type Level a - Slow Hexes 2 b - Fulminant Prism Conjuration/Hexes 4 c - Petrify Transmutation/Earth 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Summon Mana Viper Hexes/Summoning 5 a book of Spatial Translocations Sif Muna's Catalogue of Feathers and Enhancements Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Lightning Bolt Conjuration/Air 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Ring of Flames Charms/Fire 7 (63, 26, D) a +1 falchion of slicing (63, 30, D) a +0 battleaxe (63, 36, D) an uncursed staff of air (63, 37, D) the cursed +2 quarterstaff "Saheossual" {crush, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It has a curse placed upon it. (63, 44, D) a +0 great mace (unseen) (64, 16, D) an uncursed staff of wizardry (64, 27, D) an uncursed staff of summoning (65, 26, D) an uncursed staff of energy (67, 2, D) a +0 short sword (68, 3, D) a +0 dagger of flaming (69, 36, D) a +0 vampiric hand axe (70, 8, D) a +2 long sword of electrocution (70, 9, D) an uncursed staff of death (70, 29, D) a +0 shortbow the +5 short sword of Vodka {pierce, rF++ rC- Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It greatly protects you from fire. It makes you vulnerable to cold. 10 arrows (70, 36, D) an uncursed staff of cold (70, 37, D) a +5 mace of draining (70, 40, D) a +0 scimitar (71, 16, D) a +0 halberd (71, 17, D) an uncursed staff of conjuration (71, 26, D) an uncursed amulet of guardian spirit (71, 29, D) 6 large rocks a cursed -3 shortbow 17 arrows (71, 33, D) an arrow (71, 36, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (71, 39, D) a cursed +0 spear a +0 robe (72, 9, D) a +2 short sword of draining (72, 16, D) an uncursed staff of wizardry (72, 20, D) a +0 robe (unseen) (72, 26, D) a +2 crystal plate armour (72, 27, D) a book of Changes (72, 29, D) a +0 trident (72, 30, D) 2 arrows (72, 31, D) an arrow (72, 32, D) an arrow (72, 33, D) an arrow a throwing net (72, 36, D) a +4 plate armour of cold resistance (72, 37, D) a +4 hand axe of chopping (73, 26, D) the Handbook of Aerial Beguiling Spells Type Level a - Lightning Bolt Conjuration/Air 5 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Silence Hexes/Air 5 d - Metabolic Englaciation Hexes/Ice 5 (73, 27, D) 4 scrolls of amnesia an uncursed ring of ice an uncursed ring of flight (73, 29, D) an uncursed ring of magical power a +0 shortbow 22 arrows (73, 33, D) 3 arrows (73, 36, D) an uncursed amulet of regeneration (73, 37, D) an uncursed ring of stealth (73, 40, D) a +0 spear (75, 32, D) an arrow