destino Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 9, D:1) a +0 hunting sling (23, 7, D:1) a stone (23, 10, D:1) a +0 short sword (24, -2, D:1) a +0 dagger (24, 8, D:1) a stone (24, 12, D:1) a +0 club (25, -4, D:1) a stone (25, 26, D:1) a +0 pair of gloves (28, 26, D:1) a cursed -2 dagger (45, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -4, D:2) a +0 robe (4, -22, D:2) a +0 club (4, -7, D:2) a +0 club (18, -32, D:2) a +0 rapier (21, -30, D:2) 7 stones (24, -23, D:2) a +0 mace (28, -11, D:2) a +0 dagger (30, 2, D:2) 20 poisoned needles (31, 4, D:2) a +0 club (32, 3, D:2) a stone (34, -35, D:2) a +0 robe (36, -3, D:2) a +0 short sword (37, -36, D:2) a +0 club (40, -7, D:2) a +0 hunting sling (42, -14, D:2) a stone (43, -16, D:2) a stone (43, -14, D:2) a stone (44, -13, D:2) a stone (45, -13, D:2) a stone (45, -12, D:2) a cursed -2 whip (47, -12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 16 stones (2, 0, D:3) a +0 dagger (7, 7, D:3) a +0 hunting sling (13, 25, D:3) 22 sling bullets (14, 14, D:3) a +0 spear (15, 24, D:3) a +0 whip (21, 9, D:3) a cursed +0 club (26, 29, D:3) 16 stones (28, 10, D:3) a +0 ring mail (31, 11, D:3) a +0 robe (33, 18, D:3) 9 stones (38, -1, D:3) 6 javelins (49, 5, D:3) a +0 scale mail Level 4 of the Dungeon (2, 22, D:4) a +0 ring mail (2, 25, D:4) a +0 ring mail (7, 13, D:4) a +0 glaive (8, 19, D:4) 18 bolts (8, 24, D:4) a +0 robe (18, 12, D:4) 28 stones (19, -14, D:4) a +0 scythe a +0 robe (19, 9, D:4) a +0 dagger (22, 31, D:4) a +0 ring mail (25, -7, D:4) a +0 giant club (26, 17, D:4) a +0 giant club (28, 2, D:4) a +0 ring mail (32, -12, D:4) a +0 club a cursed -1 ring mail (38, 18, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (4, 42, D:5) the +4 whip of Valour {slash, *Noise rN+++ Str-3 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-3). It renders you almost immune to negative energy. It may make noises in combat. It makes you more stealthy. (5, 41, D:5) 10 stones (6, 10, D:5) 14 arrows (6, 37, D:5) a scroll of random uselessness (7, 20, D:5) a +0 mace (10, 26, D:5) 21 stones (15, 10, D:5) a +0 buckler (17, 10, D:5) 2 arrows (17, 11, D:5) 24 arrows a +0 shortbow (19, 25, D:5) a +0 dagger (still there?) Sif Muna's Incunabulum of Talismans (still there?) Spells Type Level a - Infusion Charms 1 (19, 26, D:5) a +0 dagger of venom (still there?) 2 tomahawks of returning (still there?) (23, 15, D:5) a +0 leather armour a +2 flail of venom (24, 42, D:5) a +0 short sword (27, 19, D:5) a +0 quarterstaff (38, 49, D:5) a scroll of noise (46, 21, D:5) a tomahawk (46, 22, D:5) a tomahawk (46, 27, D:5) a +0 dagger a +0 robe (46, 28, D:5) a +0 morningstar a tomahawk a cursed +0 leather armour (46, 29, D:5) a +0 giant club a +0 hand axe 4 tomahawks a +0 leather armour (56, 28, D:5) a book of Misfortune (64, 30, D:5) a +0 whip Level 6 of the Dungeon [Shop] Gammaz's Book Shoppe a book of Misfortune (240 gold) a book of Clouds (540 gold) a book of Air (420 gold) a Young Poisoner's Handbook (480 gold) a book of Necromancy (360 gold) a book of Battle (480 gold) a book of Flames (420 gold) a book of Callings (360 gold) a book of Conjurations (360 gold) a book of Fire (780 gold) a book of Misfortune (240 gold) the Tome of Evil (884 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Simulacrum Ice/Necromancy 6 (0, 0, D:6) a +0 helmet (6, 25, D:6) a +0 pair of gloves (26, -2, D:6) a +0 halberd (29, -16, D:6) a +0 buckler (29, -10, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club (5, 7, D:7) a potion of might (6, 4, D:7) a +0 pair of gloves (6, 10, D:7) a scroll of enchant weapon (7, 9, D:7) a scroll of identify (7, 11, D:7) a +0 rapier (10, 3, D:7) a +0 giant spiked club (11, 8, D:7) 12 stones (15, 1, D:7) a +0 ring mail (16, 4, D:7) an adder skeleton (21, -3, D:7) a +0 plate armour