destino Level 1 of the Dungeon (7, -1, D:1) a +0 spear (13, -8, D:1) a +0 robe (16, -7, D:1) a +0 dagger (21, -14, D:1) a +0 short sword (21, 2, D:1) a +0 ring mail (22, 29, D:1) 13 sling bullets (23, 34, D:1) 18 stones (26, 2, D:1) 18 stones (30, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 33, D:2) a +0 dagger (10, 3, D:2) 15 stones (16, 38, D:2) a +0 dagger (22, -7, D:2) a +0 dagger (35, -12, D:2) a +0 war axe (38, 10, D:2) a +0 club (39, 4, D:2) 21 arrows (42, -5, D:2) a +0 club (48, 31, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) 27 sling bullets (6, -33, D:3) a +0 club (6, -6, D:3) a +4 quarterstaff of chaos (7, -32, D:3) a +0 club a +0 dagger (8, -15, D:3) a +0 club (9, -16, D:3) a +0 trident of protection (10, -18, D:3) a +0 short sword (10, -15, D:3) a +0 scale mail a +0 short sword (14, -17, D:3) 23 bolts (17, -30, D:3) a +1 dagger a +0 club a +0 club a +1 dagger of venom (17, -5, D:3) a +0 robe a +0 dagger (18, -30, D:3) a +0 hunting sling (20, -30, D:3) a +0 spear (21, -29, D:3) a +0 dagger (23, -29, D:3) a +0 flail a +0 dagger (24, -30, D:3) a +0 club (24, -25, D:3) a +0 club a +0 animal skin a +0 helmet (28, -3, D:3) a +0 mace (30, -9, D:3) 10 arrows (36, -25, D:3) a +0 hand crossbow (48, -26, D:3) a +0 ring mail (52, 0, D:3) the +6 spear "Nurithib" {antimagic, rElec} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rElec: It insulates you from electricity. Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -15, D:4) a +0 scale mail a +0 club (3, -32, D:4) a +0 hand axe (3, -13, D:4) a +0 spear (4, -14, D:4) a +0 spear (10, -37, D:4) a +0 whip (11, -34, D:4) a +0 trident (12, -45, D:4) a ring of see invisible (13, -40, D:4) a +0 giant spiked club (13, 2, D:4) a +0 mace (14, 2, D:4) a +0 hand axe (15, 1, D:4) a +0 ring mail a +0 dagger (18, -1, D:4) a +0 hand axe (21, -7, D:4) 4 stones a +0 club (22, -37, D:4) 27 stones (22, -11, D:4) 22 stones a +0 dagger a +0 hunting sling (32, -8, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 flail (2, 15, D:5) a +0 giant club (3, 16, D:5) a +0 ring mail (11, 6, D:5) 7 bolts (12, 20, D:5) a scroll of noise (15, 17, D:5) a +0 falchion (21, -3, D:5) a +3 ring mail of positive energy a +0 dagger (26, 22, D:5) a +0 ring mail a +0 club (33, 13, D:5) a +0 spear a +0 scale mail a +2 trident of venom (34, 8, D:5) a +0 flail (35, 8, D:5) a +0 whip (35, 22, D:5) a +0 robe a +0 dagger (36, 20, D:5) a +0 robe a +0 dagger (37, 17, D:5) a +0 cloak (39, 14, D:5) 13 arrows (39, 38, D:5) 15 bolts (48, 25, D:5) a +0 spear of venom Level 6 of the Dungeon (0, 0, D:6) a +0 giant club a +0 dire flail (16, 11, D:6) 24 stones (20, 17, D:6) a +0 hunting sling (20, 37, D:6) a +0 whip (36, 41, D:6) a +0 club (36, 42, D:6) a +0 war axe (37, 41, D:6) a +0 whip (38, 41, D:6) a +2 leather armour of poison resistance a +0 club (40, 42, D:6) a +0 short sword (53, 45, D:6) a +0 rapier (56, 3, D:6) a +0 ring mail (56, 15, D:6) a +0 short sword (58, 13, D:6) a +0 short sword a +0 dagger a +0 robe (59, 13, D:6) a +0 whip (61, 6, D:6) a +0 hand axe (62, 33, D:6) 2 javelins (62, 45, D:6) a +0 dagger a +0 robe (62, 46, D:6) a +0 trident (63, 29, D:6) a +0 dagger a +0 robe (63, 30, D:6) a +0 dagger (63, 32, D:6) a +0 whip (64, 31, D:6) a +0 robe a +0 flail (64, 48, D:6) a +0 dagger a +0 robe (65, 21, D:6) a +0 halberd (66, 2, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) 24 stones (2, -8, D:7) 20 arrows (17, 4, D:7) a +0 ring mail (25, -7, D:7) a +0 club (26, -7, D:7) a +0 flail (26, 12, D:7) a +0 rapier (27, -8, D:7) a +0 dire flail a +0 chain mail (28, -39, D:7) 20 stones (28, 1, D:7) a +0 spear a +0 club a +0 leather armour a +0 whip (32, -19, D:7) a +0 leather armour a +0 club (33, -12, D:7) 18 arrows (34, 1, D:7) a +0 flail (35, -17, D:7) the +6 whip "Killer Bee's Death" {spect, *Rage Str+2 Int+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). Int: It affects your intelligence (+2). *Rage: It berserks you when you make melee attacks (+20% chance). (37, -2, D:7) a +0 spear (41, -42, D:7) a +0 pair of boots (43, -35, D:7) 21 arrows (46, -40, D:7) a +0 flail (46, -32, D:7) a scroll of noise (53, -24, D:7) a +0 hunting sling (55, -38, D:7) 28 arrows Level 8 of the Dungeon (12, 2, D:8) 24 stones (16, -30, D:8) 15 stones (21, -23, D:8) a +0 giant club a +0 giant club (22, -21, D:8) a +0 robe a +3 mace (22, 6, D:8) a +0 robe (24, -19, D:8) a +0 halberd a +0 plate armour (24, -14, D:8) a +3 short sword of freezing a +0 robe (27, -17, D:8) a +0 robe a +3 war axe a +0 robe a +4 scimitar (28, -18, D:8) a +0 club (30, -28, D:8) a +0 robe a +0 dagger (30, -17, D:8) a +0 robe a +0 morningstar (31, -28, D:8) a +0 robe a +0 dagger (32, -30, D:8) a +0 robe a +0 war axe (32, -23, D:8) a +0 robe (37, -41, D:8) 22 stones (37, -31, D:8) a +0 club (37, -22, D:8) a +0 quarterstaff (39, -31, D:8) a +0 flail (41, -39, D:8) a +0 shortbow (41, -30, D:8) a +0 whip (43, -30, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 16 arrows (11, 3, D:9) a ring of see invisible (14, -24, D:9) a +0 flail a +0 chain mail (14, -23, D:9) a +0 hand axe a +0 chain mail (14, -22, D:9) a +0 club (19, 0, D:9) 25 stones (24, -29, D:9) 25 stones (24, -15, D:9) a +0 shortbow 18 arrows (25, -14, D:9) 5 stones a +0 short sword (26, -21, D:9) a +0 shortbow (26, -13, D:9) a +0 robe a +1 dagger of speed (27, -13, D:9) a +0 robe a +2 dagger of chaos (28, -16, D:9) a +0 short sword (29, -20, D:9) a +0 whip (29, -19, D:9) 22 arrows a +0 shortbow (30, 13, D:9) 22 bolts (31, -22, D:9) a +0 scale mail a +0 short sword (33, -22, D:9) a +0 dagger of draining (33, -19, D:9) 2 stones a +0 short sword (35, -22, D:9) a +0 dagger (35, -16, D:9) a +0 short sword (36, -15, D:9) a +0 club a +0 robe a +0 club (37, -18, D:9) 3 stones a +0 club (37, -16, D:9) a +0 spear (40, -13, D:9) 7 stones (40, 9, D:9) a +0 plate armour (42, -19, D:9) 5 stones a +0 dagger 5 gold pieces (42, -3, D:9) a +0 war axe (44, -2, D:9) 22 arrows (49, -13, D:9) 31 arrows (57, -16, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) 20 stones (1, 5, D:10) 19 gold pieces (still there?) a +0 shortbow (still there?) 21 arrows (still there?) (4, 4, D:10) a wand of acid (6) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 bolts (9, -2, Lair:1) 30 arrows (27, 23, Lair:1) a +0 scale mail (33, 17, Lair:1) a tin of tremorstones (2/2) (43, -30, Lair:1) 9 gold pieces (45, -18, Lair:1) a potion of degeneration (45, -2, Lair:1) a +0 rapier (46, -5, Lair:1) a +0 leather armour (52, 1, Lair:1) 19 stones (55, 12, Lair:1) a +0 scale mail (63, -26, Lair:1) a +0 ring mail