destino Level 1 of the Dungeon (5, 12, D:1) a +0 robe (6, 23, D:1) 4 curare-tipped darts (10, 34, D:1) a +0 ring mail (10, 35, D:1) a potion of heal wounds (15, 20, D:1) a +0 whip (19, 4, D:1) 6 stones (23, 40, D:1) a potion of mutation (26, 21, D:1) a +0 dagger (29, 18, D:1) 3 stones (37, 31, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 19, D:2) a +0 ring mail (5, 31, D:2) a +0 spear (7, 16, D:2) a +0 sling (7, 18, D:2) a +0 cloak (10, 36, D:2) a +0 whip 4 stones (28, 38, D:2) a +0 dagger (31, 11, D:2) a +0 hand axe (37, 35, D:2) a +0 mace (41, 12, D:2) a +0 whip (46, 20, D:2) a +0 club (54, 11, D:2) 2 potions of magic Level 3 of the Dungeon (0, 0, D:3) 2 potions of magic (11, -14, D:3) a +0 mace (13, 22, D:3) a potion of curing (14, 13, D:3) a potion of curing (19, 7, D:3) a +0 hand axe a +0 leather armour (20, 6, D:3) a +0 dagger a +0 whip a stone (24, -13, D:3) a +0 club (34, 21, D:3) 4 stones (38, 0, D:3) 5 poisoned darts (38, 2, D:3) a +0 club (39, 7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (0, 7, D:4) a +0 arbalest (6, 14, D:4) the +1 leather armour of the Hippo {Will- Dex+4} Dex: It affects your dexterity (+4). Will: It decreases your willpower. (7, 1, D:4) 4 poisoned darts (17, -9, D:4) 8 stones (18, 10, D:4) a +0 whip (27, 19, D:4) a scroll of noise (35, 36, D:4) a +0 robe (41, 8, D:4) a +0 spear (41, 14, D:4) a potion of might (42, 31, D:4) a scroll of noise (44, -1, D:4) a +0 short sword (45, 28, D:4) a potion of might (46, -10, D:4) a +0 dagger (59, 3, D:4) a +0 mace a +0 trident (59, 6, D:4) a +0 war axe (64, -12, D:4) a +0 club Level 5 of the Dungeon (14, -5, D:5) 6 stones (15, -19, D:5) a +0 short sword (22, 4, D:5) a +0 scale mail (24, -6, D:5) a +0 scale mail (24, 0, D:5) a +0 leather armour a +0 flail (25, -9, D:5) a +0 flail (25, -8, D:5) a +0 chain mail a +0 club a +0 leather armour a +0 falchion (26, 4, D:5) a +0 ring mail (30, 13, D:5) a +0 sling (34, 13, D:5) a +0 war axe (39, 25, D:5) a +0 leather armour (51, 26, D:5) 6 stones (61, -5, D:5) a potion of curing (61, 32, D:5) an amulet of guardian spirit Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (11, 3, D:6) a +0 quarterstaff (13, 22, D:6) a +0 giant club (20, 49, D:6) a potion of mutation (23, 8, D:6) 4 stones (31, 17, D:6) a +0 rapier (34, 13, D:6) 4 poisoned darts (36, 40, D:6) a +2 short sword of holy wrath a +0 scale mail 2 potions of flight (37, 11, D:6) a +0 hand axe (37, 41, D:6) a +0 robe a +0 dagger (39, 11, D:6) 2 boomerangs a +0 club (43, 32, D:6) 6 boomerangs (47, 25, D:6) a potion of heal wounds (48, -2, D:6) a book of Flames (48, -1, D:6) a potion of resistance (48, 5, D:6) a +0 flail (48, 7, D:6) a +0 robe a +0 dagger (51, 12, D:6) a +0 mace (51, 21, D:6) an amulet of faith Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (4, -4, D:7) a +0 shortbow (9, 12, D:7) a potion of brilliance (13, 20, D:7) a +0 shortbow (25, 34, D:7) a +0 club 4 stones a +0 short sword 6 poisoned darts (26, 34, D:7) a +0 short sword a potion of attraction a +0 short sword (27, 34, D:7) a +0 club a curare-tipped dart (43, 45, D:7) a +0 falchion (47, 8, D:7) a +0 giant spiked club a +0 giant spiked club (57, 32, D:7) a +0 falchion (60, 5, D:7) a +0 chain mail (63, 34, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 barding (4, 11, D:8) a +0 giant club a +0 giant spiked club (6, 12, D:8) 6 stones (21, -21, D:8) a +0 short sword a +0 dagger 14 poisoned darts (21, -19, D:8) a +0 short sword (22, -21, D:8) a +0 short sword 3 stones (22, 20, D:8) a +0 scale mail (25, -17, D:8) a +0 spear a +0 spear (26, -18, D:8) a +0 spear (27, 14, D:8) a +0 cloak (29, -23, D:8) a +0 short sword (29, -21, D:8) a +0 whip (31, 14, D:8) 2 potions of heal wounds (33, -8, D:8) 6 stones (39, 0, D:8) a +0 ring mail (43, -4, D:8) the Incunable of the Geologist Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Petrify Transmutation/Earth 4 c - Iron Shot Conjuration/Earth 6 (unseen) (43, -3, D:8) a javelin (55, -2, D:8) a +0 short sword a +0 ring mail Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 ring mail "Nink" {rF+ rC- Regen+} (1600 gold) rF: It protects you from fire. rC: It makes you vulnerable to cold. Regen: It increases your rate of health regeneration. the ring "Heomon" {*Corrode rElec Str+3 Int+2 SInv} (3390 gold) [ring of see invisible] Str: It affects your strength (+3). Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. the +1 whip of Fuech {freeze, rC+} (2350 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. the ring "Memozoqi" {rN++ Str+5 Slay+4 Stlth+} (10620 gold) [ring of slaying] Str: It affects your strength (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. (0, 0, D:9) a potion of flight (3, 0, D:9) 6 poisoned darts (6, -11, D:9) a yak corpse (skeletalised by now) (9, 4, D:9) a +1 vampiric spear a +0 whip 6 stones (10, -16, D:9) 3 stones (10, -1, D:9) a +0 hand axe (10, 3, D:9) a +0 club a +0 robe (10, 4, D:9) a +1 flail of protection (11, -1, D:9) a +0 hand axe (11, 0, D:9) 3 boomerangs a +0 hand axe (12, 0, D:9) a +0 war axe 3 boomerangs (13, -2, D:9) a +0 dagger (13, -1, D:9) a +0 robe a +0 dagger a +0 ring mail a +0 club (14, 0, D:9) a +0 robe a +0 dagger a +0 plate armour a +0 flail (18, 7, D:9) a +0 pair of boots (23, 3, D:9) a potion of heal wounds (27, -3, D:9) a yak corpse (28, -2, D:9) a yak corpse (33, 7, D:9) a +0 shortbow a centaur corpse (35, 3, D:9) 17 gold pieces the Ecumenical Temple