deszczowiec Level 1 of the Dungeon (20, 1, D:1) a stone (23, 1, D:1) 4 stones (-7, 2, D:1) a +0 club (-6, 3, D:1) a +0 whip (-5, 5, D:1) a +0 club (1, 6, D:1) a +0 club a +0 whip (17, 8, D:1) a +0 club (-25, 16, D:1) 10 stones (15, 16, D:1) a +0 club (-16, 19, D:1) a +0 short sword (25, 19, D:1) a +0 club (34, 24, D:1) 28 bolts (7, 25, D:1) a +0 hand axe (-3, 32, D:1) 23 arrows (16, 35, D:1) 24 stones (-15, 39, D:1) a +0 club (-7, 48, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-40, 7, D:2) 5 stones (-30, 7, D:2) a +0 robe (-6, 9, D:2) a stone (-8, 10, D:2) 4 stones (-28, 13, D:2) a stone (-29, 22, D:2) a +0 hand axe (4, 27, D:2) 28 stones (9, 29, D:2) a +0 spear (-31, 36, D:2) a +0 robe a +0 club (-21, 41, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 29 stones (7, 4, D:3) a +0 hand axe (33, 19, D:3) a +0 short sword (10, 33, D:3) 15 arrows (51, 33, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) 11 stones (-18, 1, D:4) a +0 leather armour (-1, 3, D:4) a +0 ring mail (25, 6, D:4) a +0 whip (27, 8, D:4) a +0 halberd (28, 17, D:4) a +0 mace (-15, 24, D:4) a +0 vampiric hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (-7, 4, D:5) a scroll of immolation (0, 5, D:5) a +0 shortbow 14 arrows (-7, 9, D:5) a +0 spear (-12, 11, D:5) a +0 dagger a +0 leather armour (1, 11, D:5) a +2 pair of boots (-13, 12, D:5) a quokka corpse (skeletalised by now) (0, 17, D:5) 16 stones (-10, 24, D:5) a tomahawk (-9, 25, D:5) a tomahawk (-13, 26, D:5) a +0 robe a +0 dagger (-8, 26, D:5) 17 arrows (-13, 27, D:5) a +0 spear (-15, 28, D:5) a +0 flail (1, 30, D:5) a +0 halberd (-16, 31, D:5) a +0 robe a +0 dagger (3, 31, D:5) a +0 halberd (4, 32, D:5) a +0 whip (-13, 33, D:5) a +0 dagger of chaos a wand of fireball (5) (-37, 36, D:5) a +0 whip Level 6 of the Dungeon [Shop] Hihad's Antique Weapon Shop a cursed +0 hunting sling (46 gold) a +0 scimitar (124 gold) a +0 battleaxe (201 gold) a +0 falchion (93 gold) a +3 morningstar of crushing (124 gold) a +1 battleaxe of chopping (201 gold) a +0 flail (108 gold) the +7 whip "Grim" {vamp, +Inv rC- rN+ Dex+5} (232 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+5). It makes you vulnerable to cold. It protects you from negative energy. It lets you turn invisible. a +1 hand axe of chopping (93 gold) a +0 dagger (62 gold) (0, 0, D:6) 6 gold pieces (6, 5, D:6) a scroll of random uselessness the Ecumenical Temple