deyja Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -32, D:1) 28 stones (6, -32, D:1) a +0 scale mail (24, -12, D:1) a +0 club (30, -4, D:1) 2 stones (33, -29, D:1) a cursed -1 club (33, -1, D:1) a stone (34, -1, D:1) a stone (40, 5, D:1) 11 bolts Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club (8, -5, D:2) a +0 leather armour (10, 6, D:2) a +0 robe (17, -6, D:2) a +0 hunting sling 21 stones (24, -19, D:2) a +0 short sword (32, 12, D:2) a +0 short sword (34, 13, D:2) a +0 club (38, 13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 15 arrows (10, 5, D:3) a +0 club (10, 10, D:3) 20 arrows (10, 15, D:3) a +0 short sword (11, 17, D:3) a +1 dagger of speed (15, 6, D:3) 14 sling bullets (20, 2, D:3) a +0 leather armour (24, -1, D:3) a +0 club a +0 ring mail (25, 15, D:3) a cursed -2 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, 8, D:4) 18 sling bullets (36, -29, D:4) a +0 giant spiked club (46, -12, D:4) a +1 whip of venom Level 5 of the Dungeon [Shop] Karrupab's Antique Armour Shoppe a +0 leather armour (62 gold) a +0 leather armour (62 gold) the cursed +0 robe "Kepashrooto" {Regen+ MP+9} (731 gold) It affects your magic capacity (+9). It increases your rate of regeneration. It has a curse placed upon it. a +0 ring mail (124 gold) the cursed +1 robe of the Flute {*Corrode rElec MP+9 Int+3} (1125 gold) It affects your intelligence (+3). It insulates you from electricity. It affects your magic capacity (+9). It may corrode you when you take damage. It has a curse placed upon it. a +0 leather armour (62 gold) the +3 leather armour of the Farmer {rElec rPois} (1091 gold) It insulates you from electricity. It protects you from poison. a +0 scale mail (124 gold) a +0 scale mail (124 gold) a scarf of repulsion (372 gold) a +0 buckler of cold resistance (356 gold) a +0 leather armour (62 gold) a +0 kite shield (139 gold) the +2 kite shield of Bedevilment {-Tele Int+6 Dex+5} (1209 gold) It affects your intelligence (+6). It affects your dexterity (+5). It prevents most forms of teleportation. (12, 8, D:5) 6 poisoned darts (14, -11, D:5) a +0 hunting sling (22, 1, D:5) a +0 short sword (32, 30, D:5) a +0 ring mail (58, 21, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +0 leather armour of the Constellations {+Fly rCorr Str+4 Stlth-} (2070 gold) It affects your strength (+4). It lets you fly. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. It has a curse placed upon it. the ring "Qauqec" {rElec rN++ Int-3 Stlth-} (2570 gold) [ring of attention] It affects your intelligence (-3). It insulates you from electricity. It greatly protects you from negative energy. It makes you less stealthy. the +7 short sword of the Hidden Planets {holy, rC+ Int+5} (6490 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+5). It protects you from cold. the +4 ring mail "Jettue" {+Fly} (3310 gold) It lets you fly. (0, 0, D:6) a +0 club (4, 6, D:6) a +0 club a +0 dagger a +0 club a +0 leather armour a +0 mace (5, 6, D:6) a +0 ring mail a +0 hand axe a +0 ring mail a +0 mace a +0 scale mail a +0 hand axe (6, 6, D:6) a +0 whip a +0 plate armour a +0 long sword (6, 7, D:6) a +0 hand axe (12, -4, D:6) 25 bolts (19, 1, D:6) a +0 war axe (26, 0, D:6) 5 silver boomerangs (30, 33, D:6) a +0 robe (36, 19, D:6) a +0 spear (47, 0, D:6) a +0 dagger a +0 robe a +0 long sword 5 boomerangs a +0 plate armour (47, 1, D:6) a +0 whip a +0 ring mail (48, 1, D:6) a +0 club a +0 ring mail (49, 21, D:6) a +0 whip (51, -8, D:6) a cursed -2 shortbow 22 arrows (51, -6, D:6) an arrow (51, -5, D:6) an arrow (52, -4, D:6) an arrow (63, 34, D:6) a +0 flail a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a scroll of torment (1, -13, D:7) a ration (1, -9, D:7) a +0 mace (unseen) (3, -9, D:7) a +0 flail (unseen) (7, -14, D:7) a scroll of teleportation the Ecumenical Temple