deyja Level 1 of the Dungeon (1, 0, D:1) a +0 robe (2, 7, D:1) a +0 club (4, -10, D:1) a stone (4, -7, D:1) a stone (4, -4, D:1) a +0 club 20 stones (4, 7, D:1) a +0 dagger (5, -10, D:1) 2 stones (6, -10, D:1) a +0 club (6, 1, D:1) 10 sling bullets (9, -16, D:1) 21 sling bullets (9, 5, D:1) a stone (11, -22, D:1) 20 stones (11, 2, D:1) a +0 whip (19, -23, D:1) a +0 club (20, -7, D:1) a +0 dagger (23, 20, D:1) a +0 club (32, -17, D:1) a +0 short sword (33, -15, D:1) 16 stones (34, -22, D:1) a +0 club (34, -11, D:1) a +2 leather armour (36, -11, D:1) a +0 club (38, -15, D:1) 23 arrows (38, -2, D:1) 23 arrows (38, 5, D:1) a +0 hunting sling (40, -23, D:1) a +0 short sword (45, 14, D:1) 24 sling bullets (47, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -3, D:2) a +0 chain mail (2, -1, D:2) a +0 club (6, 3, D:2) a +0 spear (11, -9, D:2) a +1 dagger of electrocution (20, 16, D:2) a +0 short sword (24, -1, D:2) 13 poisoned darts (27, 25, D:2) 22 stones (35, 44, D:2) 26 bolts (36, 4, D:2) a +0 short sword (37, 3, D:2) a +0 club (41, 14, D:2) a +0 robe of positive energy (42, 18, D:2) a +0 club (54, 27, D:2) a +0 robe (58, 11, D:2) a +0 short sword (61, 4, D:2) 4 silver javelins Level 3 of the Dungeon (1, -6, D:3) 3 boomerangs (7, -7, D:3) a stone (7, 27, D:3) 14 arrows (9, -9, D:3) a stone (11, -11, D:3) a +0 club 2 stones (15, 36, D:3) a +0 whip (16, -5, D:3) 3 javelins (16, 9, D:3) a +0 kite shield (16, 36, D:3) a +0 club (17, 19, D:3) a +0 club (21, 22, D:3) a +0 short sword (23, 25, D:3) a +0 dagger (28, 5, D:3) 4 curare-tipped darts Level 4 of the Dungeon (0, 4, D:4) 21 bolts (0, 11, D:4) a +0 club (2, 8, D:4) a +0 club a +0 leather armour (4, 10, D:4) a +0 hand axe a +0 leather armour a +0 trident (6, 25, D:4) a +0 hat a +0 chain mail (11, 31, D:4) 7 stones (12, 29, D:4) a +0 scythe (16, 37, D:4) a +0 leather armour (19, -3, D:4) a +0 battleaxe a +0 robe (20, 37, D:4) a +0 chain mail (23, 40, D:4) a +0 spear (27, -4, D:4) a +0 dagger a +0 chain mail (30, 28, D:4) a +0 ring mail a +0 hand axe (30, 29, D:4) a cursed +0 robe a +0 dagger (32, 29, D:4) a cursed -1 whip (34, 28, D:4) a +2 dagger of electrocution (37, 26, D:4) a cursed +0 dagger (40, 18, D:4) a +0 club a +0 animal skin a +0 helmet a +0 club (40, 19, D:4) a +0 dagger (40, 21, D:4) a +0 club (41, 6, D:4) a +0 cloak (41, 21, D:4) a +0 dagger (46, 13, D:4) a +0 robe Level 5 of the Dungeon [Shop] Wois's Weapon Shop a +0 long sword (42 gold) the +4 hand axe of Damp {freeze, rElec SInv} (523 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you see invisible. a +2 whip of holy wrath (198 gold) the +4 trident of Dissolution {vorpal, rPois rC+ Dex-5} (394 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-5). It protects you from cold. It protects you from poison. a +0 war axe (42 gold) a +0 hand crossbow of flaming (99 gold) 27 stones (32 gold) 14 stones (16 gold) (0, 0, D:5) a potion of lignification (10, 4, D:5) a +0 flail (11, 3, D:5) a cursed +0 leather armour (11, 19, D:5) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a cursed +0 club 2 boomerangs (11, 29, D:5) a +0 short sword (12, 18, D:5) a +0 trident a +0 ring mail (14, 23, D:5) a +0 club (15, 24, D:5) a +0 hand axe a +0 leather armour (16, 24, D:5) a +0 shortbow 21 arrows (22, 18, D:5) 16 stones (29, 19, D:5) a cursed -2 giant spiked club (31, 21, D:5) a +0 spear (37, 28, D:5) 17 stones (40, 26, D:5) 3 large rocks Level 6 of the Dungeon (0, 0, D:6) a +0 halberd a +0 flail (1, -2, D:6) a +0 club (1, 1, D:6) a +0 spear (2, -2, D:6) a +0 club (2, -1, D:6) a cursed -1 whip (3, -28, D:6) a +0 spear (3, -26, D:6) a gnoll corpse (3, -2, D:6) a cursed -3 whip (4, -28, D:6) 19 sling bullets (4, -26, D:6) a bullfrog corpse (6, -9, D:6) a +0 flail (8, -22, D:6) a gnoll corpse (8, -16, D:6) a black bear corpse (skeletalised by now) (9, 2, D:6) a +0 flail a throwing net (9, 3, D:6) a +2 halberd of venom a throwing net (9, 4, D:6) a +0 flail (10, 2, D:6) a +0 spear (10, 3, D:6) a +0 whip a +0 robe (10, 4, D:6) a +0 giant club (11, -3, D:6) a +1 whip of holy wrath (11, 2, D:6) a +0 spear (11, 3, D:6) a +0 spear (11, 4, D:6) a +0 whip a +0 robe (12, -16, D:6) 10 stones (12, -2, D:6) a +0 spear (12, 2, D:6) a +0 club (12, 3, D:6) a +0 whip (12, 4, D:6) a +0 flail a +0 halberd (13, -2, D:6) a +0 flail (14, -2, D:6) a +0 spear (unseen) (14, -1, D:6) a +0 spear (unseen) (17, -36, D:6) a +0 mace a +0 leather armour an orc corpse (18, -9, D:6) a +0 flail (24, 3, D:6) a +0 pair of boots (24, 4, D:6) a +0 dire flail (26, 4, D:6) a +0 spear (27, 3, D:6) a +0 flail (28, 2, D:6) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (29, 4, D:6) a +0 spear (39, -2, D:6) the +4 hunting sling "Nuyseypt" {flame, rC+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold.