Dungeon Crawl Stone Soup version 0.31-a0-210-gccc998df9b (webtiles) character file. Game seed: 15279088041458811749 7 deyja the Grave Robber (level 1, 0/14 HPs) Began as a Mummy Necromancer on June 29, 2023. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (462 turns). deyja the Grave Robber (Mummy Necromancer) Turns: 462, Time: 00:01:33 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 83% Magic: 0/4 EV: 12 Int: 14 God: Gold: 76 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 76 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of acquirement {unknown} c - 3 scrolls of teleportation {unknown} d - a scroll of revelation {unknown} e - a scroll of torment {unknown} Skills: + Level 0.4 Fighting + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 13% 2d6 12% 3 Animate Dead Necr 13% N/A 38% 4 Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. You have a special connection with the divine. (Faith) Message History Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, chance to affect: 83%) The bat writhes in agony. You kill the bat! The dead are flying! You see here a +1 cloak. A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The hobgoblin hits you. The goblin moves out of view. Your bat skeleton barely misses the hobgoblin. x2 The hobgoblin hits you. Your bat skeleton hits the hobgoblin but does no damage. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (ally target, chance to affect: 83%) The hobgoblin writhes in agony. Your bat skeleton barely misses the hobgoblin. Your bat skeleton hits the hobgoblin but does no damage. The hobgoblin hits you. Your bat skeleton barely misses the hobgoblin. Unknown command. The hobgoblin attacks as you move away! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your bat skeleton hits the hobgoblin but does no damage. Your bat skeleton barely misses the hobgoblin. The goblin hits your bat skeleton with a +0 dagger. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, chance to affect: 83%) The hobgoblin writhes in agony. Your bat skeleton barely misses the goblin. Your bat skeleton closely misses the goblin. x2 The hobgoblin hits you. You die... .####..##.## #..... .# ..# # #.... .# ..# #.... ## .# ..# #.... # #. ### ..# #.#g##.#. ... ..# #.###..Z.##.# ### #....#.#.#.### #...?g..[...# #.#.#@#.#.#.# #.##..$##...###### #.###............. #.# ######..###### #.# #..# #.########..# #...........# ##########.## #.# You could see a hobgoblin, a goblin (ally target) and a friendly bat skeleton. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deyja the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 462 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_ring Action || total ---------------------------++------- Cast: Necrotise || 13 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 462 | 462 | 0 | 134 | 207 | 1 | 462.0 | Dungeon | 462 | 462 | 0 | 134 | 207 | 1 | 462.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 462 daAuts