Dungeon Crawl Stone Soup version 0.27-a0-1272-g7c8ad2e407 (webtiles) character file. Game seed: 1787518079468791652 1370 dfl the Geomancer (level 8, -2/41 HPs) Began as a Gargoyle Earth Elementalist on June 11, 2021. Was a Follower of Vehumet. Slain by a centaur ... wielding a +2 dagger of speed (4 damage) ... on level 6 of the Dungeon. The game lasted 00:09:11 (6462 turns). dfl the Geomancer (Gargoyle Earth Elementalist) Turns: 6462, Time: 00:09:11 Health: -2/41 AC: 6 Str: 23 XL: 8 Next: 65% Magic: 6/16 EV: 11 Int: 25 God: Vehumet [*.....] Gold: 233 SH: 0 Dex: 10 Spells: 9/18 levels left rFire . . . SeeInvis + q - +4 rapier of Midsummer {speed, *Slow rPois rN+ Str+7} rCold + + . Faith . (no shield) rNeg + + . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . j - +1 pair of gloves Will +.... p - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.13/turn h - ring "Docyunwoa" {Wiz *Corrode Will+ SInv} MPRegen 0.15/turn f - ring "Byzam" {rC++ Str+5 Int+6} @: corroded A: sickness immunity, AC +5, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 233 gold pieces. Inventory: Hand Weapons o - a +0 flail q - the +4 rapier of Midsummer (weapon) {speed, *Slow rPois rN+ Str+7} (You found it on level 4 of the Dungeon) Attacks with this weapon are significantly faster. It affects your strength (+7). It protects you from poison. It protects you from negative energy. It may slow you when you take damage. v - a +0 morningstar Missiles b - 108 stones r - 7 atropa-tipped darts w - a throwing net Armour c - a +0 robe (worn) j - a +1 pair of gloves (worn) p - a +0 pair of boots (worn) Magical Staves n - a staff of fire Jewellery f - the ring "Byzam" (right hand) {rC++ Str+5 Int+6} (You acquired it on level 4 of the Dungeon) [ring of intelligence] It affects your strength (+5). It affects your intelligence (+6). It greatly protects you from cold. h - the ring "Docyunwoa" (left hand) {Wiz *Corrode Will+ SInv} (You acquired it on level 3 of the Dungeon) [ring of wizardry] It improves your spell success rate. It lets you see invisible. It may corrode you when you take damage. It increases your willpower. m - a ring of ice x - a ring of protection from fire Wands i - a wand of charming (5) Scrolls d - 2 scrolls of fear k - 3 scrolls of magic mapping t - 2 scrolls of teleportation Potions a - a potion of cancellation {unknown} e - 2 potions of magic g - a potion of curing l - a potion of invisibility {unknown} s - 3 potions of might u - a potion of resistance {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 5.8 Spellcasting + Level 6.0 Conjurations - Level 0.7 Transmutations + Level 8.2 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 96% 2d20 1% 1 b - Stone Arrow Conj/Erth 86% 3d12 1% 3 c - Lee's Rapid Deconstr Erth 24% 3d14* 2% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 3% 1 Passwall Tmut/Erth 24% N/A 1% 2 Petrify Tmut/Erth 29% N/A 4% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Dithmenos Elyvilon Makhleb Nemelex Xobeh Vehumet Wu Jian Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +5) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The centaur barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +2 dagger of speed, wearing an amulet of reflection and quivering arrows (severely wounded, 90% to hit) Okay, then. Unknown command. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +2 dagger of speed, wearing an amulet of reflection and quivering arrows (severely wounded, 85% to hit) The stone arrow reflects off an invisible shield around the centaur! The stone arrow misses you. The centaur hits you with a +2 dagger of speed. Your corrosive artefact corrodes you! The centaur misses you. The centaur barely misses you. The centaur closely misses you. The centaur misses you. The centaur kicks you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +2 dagger of speed, wearing an amulet of reflection and quivering arrows (severely wounded, 85% to hit) The stone arrow reflects off an invisible shield around the centaur! The stone arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur closely misses you. The centaur misses you. The centaur hits you with a +2 dagger of speed. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +2 dagger of speed, wearing an amulet of reflection and quivering arrows (severely wounded, 85% to hit) The stone arrow reflects off an invisible shield around the centaur! The stone arrow misses you. The centaur hits you with a +2 dagger of speed. You die... #........##.###.##.###. #......# #.# #.##.#... #......####.# #.##.#.#. #......'..#.# #.##.#.#. #......##.#.# #.##.#.#. #....[.##.#.# #.##.#.#. #......##.#.###.##.#.#. #....).c........##.#.#. #.....@####.##### #.#. ###)#### #..........# #.# ########. #)# #)# #.# #.. #.# ... You could see a centaur. Vanquished Creatures Grinder (D:3) A water moccasin (D:5) 2 sky beasts An ogre (D:5) A centaur (D:5) A necrophage (D:5) A kobold brigand (D:6) A bullfrog (D:6) 2 scorpions (D:6) A wyvern zombie (D:6) A hound (D:5) A bullfrog skeleton (D:6) An orc priest (D:4) 3 iguanas An orc wizard (D:4) 6 adders A white imp (D:3) An ufetubus (D:6) 4 worms 2 dart slugs 7 orcs 7 ball pythons 6 bats 3 endoplasms 3 giant cockroaches 4 goblins A hobgoblin (D:2) 6 jackals 4 quokkas 3 frilled lizards 11 kobolds 5 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dfl the Gargoyle Earth Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 264 | D:1 | Reached XP level 2. HP: 8/15 MP: 5/5 265 | D:1 | Reached skill level 4 in Earth Magic 640 | D:1 | Found a faded altar of an unknown god. 1109 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/7 1113 | D:2 | Learned a level 3 spell: Stone Arrow 2092 | D:3 | Noticed Grinder 2095 | D:3 | Paralysed by Grinder for 5 turns 2111 | D:3 | Killed Grinder 2112 | D:3 | Reached skill level 5 in Earth Magic 2112 | D:3 | Reached XP level 4. HP: 9/24 MP: 1/9 2112 | D:3 | Reached XP level 5. HP: 11/28 MP: 1/10 2112 | D:3 | Reached XP level 6. HP: 13/32 MP: 1/11 2517 | D:3 | Identified a scroll of acquirement 2517 | D:3 | Acquired the ring "Docyunwoa" {Wiz *Corrode Will+ SInv} 3277 | D:3 | Learned a level 5 spell: Lee's Rapid Deconstruction 4008 | D:4 | Identified the +4 rapier of Midsummer {speed, *Slow rPois | rN+ Str+7} 4084 | D:4 | Found a staircase to the Ecumenical Temple. 4095 | Temple | Entered the Ecumenical Temple 4102 | Temple | Became a worshipper of Vehumet 4203 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4285 | D:4 | Reached skill level 6 in Earth Magic 4594 | D:4 | Acquired the ring "Byzam" {rC++ Str+5 Int+6} 4722 | D:5 | Entered Level 5 of the Dungeon 4755 | D:5 | Noticed a sky beast 4760 | D:5 | Killed a sky beast 4761 | D:5 | Reached XP level 7. HP: 36/36 MP: 6/13 4932 | D:5 | Reached skill level 7 in Earth Magic 5143 | D:5 | Reached skill level 5 in Spellcasting 5143 | D:5 | Found a white marble altar of Elyvilon. 5148 | D:5 | Found a burning altar of Makhleb. 5150 | D:5 | Found an ornate altar of the Wu Jian Council. 5266 | D:5 | Reached skill level 5 in Conjurations 5266 | D:5 | Reached XP level 8. HP: 41/41 MP: 8/15 6136 | D:6 | Reached * piety under Vehumet 6136 | D:6 | Offered knowledge of Freeze by Vehumet. 6299 | D:6 | Reached skill level 8 in Earth Magic 6461 | D:6 | HP: 2/41 [centaur/+2 dagger of speed (5)] 6462 | D:6 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_ring, hellmonk_ecumenical_altar_dog_temple D:2: layout_basic, bh_walls_and_bars D:3: layout_loops_ring, uniq_grinder D:4: layout_loops_ring, nemelex_spade_bored_becter, minmay_temple_entry_poolview, amcnicky_mini_corridor_feature, minivault_19, minmay_pentomino_pile D:5: layout_rooms, minitemple, skrybe_limestone_x, minmay_misc_feat_columns D:6: layout_basic Temple: minmay_crystal_spiral_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Earth Magic | 4 5 6 7 8 | 8.2 Spellcasting | 3 4 5 | 5.8 Conjurations | 2 3 5 6 | 6.0 Dodging | | 1.5 Stealth | | 2.1 Transmutations | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 40 | | || 40 Unarmed | 2 | | || 2 Short sword | 66 | 144 | || 210 Rapier | | 23 | 121 || 144 Throw: Stone | 1 | | || 1 Cast: Sandblast | 15 | 7 | 3 || 25 Stone Arrow | 1 | 2 | 11 || 14 Use: Scroll | 4 | 10 | 1 || 15 Potion | 2 | | || 2 Stab: Sleeping | 4 | 4 | 1 || 9 Distracted | 1 | 1 | || 2 Armor: Robe | 48 | 47 | 53 || 148 Skin | 3 | | || 3 Dodge: Dodged | 84 | 102 | 57 || 243 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6452 | 6310 | 142 | 56 | 5317 | 7 | 921.7 | Dungeon | 6437 | 6302 | 135 | 56 | 5317 | 6 | 1072.8 | Temple | 14 | 7 | 7 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1471 daAuts D:4: 1182 daAuts D:1: 1100 daAuts D:2: 966 daAuts D:6: 927 daAuts D:5: 789 daAuts Temple: 14 daAuts