dhhex Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (39, 1, D:1) 4 stones (-6, 10, D:1) a +0 dagger (47, 18, D:1) a cursed -2 club (48, 19, D:1) 5 stones (29, 20, D:1) a +0 club (31, 20, D:1) a +0 club (23, 21, D:1) 10 bolts Level 2 of the Dungeon (0, 0, D:2) a cursed +0 leather armour (5, 5, D:2) a +0 club (-26, 15, D:2) a gold piece (-26, 18, D:2) a +0 club (unseen) (-29, 31, D:2) 4 tomahawks (9, 46, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 20 stones (22, 3, D:3) a +0 blowgun 4 poisoned needles (7, 5, D:3) 25 stones (16, 7, D:3) a poisoned needle (6, 9, D:3) a +0 club (22, 9, D:3) 21 bolts (28, 10, D:3) a +0 dagger (-6, 12, D:3) a +0 trident (8, 15, D:3) 3 needles of confusion (2, 17, D:3) 8 stones (14, 18, D:3) 15 stones (-11, 19, D:3) 14 arrows (-17, 20, D:3) a +0 leather armour (5, 20, D:3) a +0 club (-17, 27, D:3) a +0 robe Level 4 of the Dungeon [Shop] Huipa's Antique Weapon Boutique a +0 club (25 gold) a +0 long sword (87 gold) a +0 cutlass (100 gold) a +0 war axe (87 gold) a +0 sling (37 gold) a +0 quarterstaff (100 gold) a +2 flail of protection (87 gold) a cursed +0 battleaxe (162 gold) a +0 quarterstaff (100 gold) a +0 sling (37 gold) a +0 dagger (50 gold) the +6 great mace "Zucoptim" {elec, +Inv rC+ Str+2 Stlth---} (287 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It protects you from cold. It lets you turn invisible. It makes you much less stealthy. a +0 mace (75 gold) the +10 halberd of Descent {flame, Int-2} (225 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-2). (0, 0, D:4) a scorpion corpse (13, 2, D:4) a +0 flail (15, 2, D:4) a +0 dagger (-2, 4, D:4) 11 gold pieces (0, 4, D:4) a +0 whip (1, 4, D:4) a +0 club (unseen) (-1, 7, D:4) an orc corpse (20, 7, D:4) a +0 war axe (3, 11, D:4) 19 arrows (-3, 13, D:4) 16 gold pieces (4, 13, D:4) a stone (8, 13, D:4) a +0 club a kobold corpse (skeletalised by now) (21, 14, D:4) a +2 dagger of venom a +0 robe (19, 16, D:4) a +2 mace of crushing (29, 16, D:4) 3 curare-tipped needles (19, 18, D:4) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) (38, 23, D:4) a +0 trident (unseen) (42, 24, D:4) 25 stones (23, 25, D:4) a +0 spear (11, 28, D:4) a scroll of enchant armour (19, 29, D:4) a +0 falchion