Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 13268890149352452800 1019 diduss the Apothecary (level 8, -5/47 HPs) Began as an Octopode Alchemist on Oct 31, 2024. Slain by a two-headed ogre ... wielding a +0 giant club (26 damage) ... on level 5 of the Dungeon. The game lasted 00:27:38 (4860 turns). diduss the Apothecary (Octopode Alchemist) Turns: 4860, Time: 00:27:38 Health: -5/47 AC: 5 Str: 7 XL: 8 Next: 22% Magic: 13/14 EV: 13 Int: 20 God: Gold: 289 SH: 6 Dex: 18 Spells: 11/16 levels left rFire . . . j - +0 spear rCold + . . n - +1 buckler {rC+} rNeg . . . (helmet restricted) rPois + (no amulet) rElec . d - +4 ring of protection rCorr + r - ring of poison resistance SInv . w - +6 ring of dexterity Will ..... A - ring of resist corrosion Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 289 gold pieces. Inventory: Hand Weapons j - a +0 spear (weapon) t - a +2 quarterstaff of chaos u - a +0 hammer Missiles e - 6 silver javelins x - 4 poisoned darts Armour k - a +0 pair of gloves n - a +1 buckler of cold resistance (worn) y - the +5 plate armour "Zazay" {Dex+2 Stlth+} (You found it on level 5 of the Dungeon) Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Jewellery d - a +4 ring of protection (left tentacle) r - a ring of poison resistance (right tentacle) w - a +6 ring of dexterity (on tentacle) A - a ring of resist corrosion (on tentacle) Wands p - a wand of polymorph (12) Scrolls c - a scroll of amnesia {unknown} g - a scroll of fear {unknown} h - a scroll of enchant armour {unknown} i - a scroll of torment {unknown} m - a scroll of identify {unknown} s - a scroll of blinking {unknown} Potions a - a potion of magic b - 2 potions of curing {unknown} f - a potion of might {unknown} l - 2 potions of lignification {unknown} o - 2 potions of degeneration {unknown} q - 2 potions of mutation {unknown} v - a potion of ambrosia {unknown} z - a potion of haste {unknown} Skills: + Level 0.8 Fighting + Level 1.2 Polearms * Level 3.6 Dodging + Level 3.8 Stealth * Level 2.3 Shields + Level 0.9 Unarmed Combat * Level 4.5 Spellcasting * Level 4.3 Conjurations * Level 5.9 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 2% 1 b - Olgreb's Toxic Radia Alch 28% N/A 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 84% 1d7 3% 1 Mercury Vapours Alch/Air 32% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 18% N/A 14% 3 Blink Tloc 8% N/A 30% 2 Call Imp Summ 8% N/A 30% 2 Sticky Flame Fire/Alch 16% 2d5 50% 4 Fugue of the Fallen Necr 4% N/A 52% 3 Ozocubu's Armour Ice 4% N/A 52% 3 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Ru Xom Zin Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a +0 hand axe. Items here: ))) [[ †††. Found a stone staircase leading up. You enter the deep water. There is a stone staircase leading up here. You enter the shallow water. An orc comes into view. It is wielding a +0 club. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. The orc shouts! The orc throws a stone. The stone hits you but does no damage. You see here 14 gold pieces. The orc throws a stone. The stone misses you. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and quivering stones (78% to hit) The sting hits the orc! The orc is poisoned. You kill the orc! Key pressed, stopping explore. You now have 289 gold pieces (gained 14). Things that are here: a +0 club; 5 stones; an orc corpse Found a sling. Found a spear. A - a ring of resist corrosion A two-headed ogre comes into view. It is wielding two +0 giant clubs. You see here a scroll labelled HAVODUOSOE. A - a ring of resist corrosion (on tentacle) The two-headed ogre shouts in stereo! Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (89% to hit) The sting hits the two-headed ogre! The two-headed ogre is poisoned. The two-headed ogre is lightly wounded. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ~~~†∩†.~######. #..# . #≈≈≈≈≈≈..#.....####..#.... #######†.# ..........#..). ~≈≈≈≈≈≈~~# ####............ ~~~~.~†~## #. +........#### #########..#. #........# ....... #..#.##........# ....... #....?........## #####+#.##.#....@.....# .........O......# #.#.............# #....#....).....# #...............# .....#.#.......... #.#............... ..#....#.######... ##### .# You could see a two-headed ogre (poisoned). Vanquished Creatures Grinder (D:4) Sigmund (D:4) An ogre (D:4) A phantom (D:4) 2 scorpions A howler monkey (D:4) 2 hounds A bombardier beetle (D:5) Crazy Yiuf (D:4) An orc wizard (D:5) 3 gnolls (D:2) 6 adders 2 ufetubi (D:4) 4 dart slugs 3 ribbon worms 14 orcs 9 ball pythons 4 bats 9 endoplasms 4 giant cockroaches 5 goblins A hobgoblin (D:1) 5 jackals 6 quokkas 2 frilled lizards (D:2) 5 kobolds 2 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | diduss the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 164 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 341 | D:1 | Found a faded altar of an unknown god. 496 | D:1 | Found Ximaer's Weapon Shop. 788 | D:2 | Reached skill level 4 in Alchemy 788 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1093 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 1095 | D:2 | Found a shimmering altar of Xom. 1690 | D:3 | Found a sacrificial altar of Ru. 1756 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 1945 | D:3 | Found a glowing silver altar of Zin. 1945 | D:3 | Found an opulent altar of Gozag. 2501 | D:4 | Noticed Sigmund 2515 | D:4 | Killed Sigmund 2516 | D:4 | Reached skill level 1 in Shields 2516 | D:4 | Reached XP level 5. HP: 20/31 MP: 0/9 2516 | D:4 | Reached XP level 6. HP: 23/36 MP: 0/10 2823 | D:4 | Reached skill level 5 in Alchemy 2873 | D:4 | Noticed Grinder 2924 | D:4 | Reached XP level 7. HP: 21/42 MP: 12/12 3033 | D:4 | Killed Grinder 3034 | D:4 | Reached skill level 1 in Polearms 3278 | D:4 | Found a runed translucent door. 3279 | D:4 | Noticed Crazy Yiuf 3858 | D:4 | Killed Crazy Yiuf 3951 | D:5 | Entered Level 5 of the Dungeon 4080 | D:5 | Reached XP level 8. HP: 47/47 MP: 11/14 4355 | D:5 | Found a glowing drain. 4365 | D:5 | Identified the +5 plate armour "Zazay" {Dex+2 Stlth+} 4850 | D:5 | Noticed a two-headed ogre 4860 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_leap_of_faith, minmay_split_cup_small D:2: layout_loops_ring, basic_altar, chequers_serial_rivers_micro_e D:3: layout_loops_ring, grunt_temple_overflow_gold_and_silver, general_overflow_altar D:4: layout_gridville, minmay_close_crescents, uniq_grinder, uniq_sigmund, uniq_crazy_yiuf_cottage D:5: layout_basic, mainiacjoe_overflow_24_doors, gup_sewer_entry_pipe, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.8 Alchemy | 4 5 | 5.9 Conjurations | 2 3 4 | 4.3 Shields | 1 2 | 2.3 Spellcasting | 3 4 | 4.5 Polearms | 1 | 1.2 Dodging | 3 | 3.6 Fighting | | 0.8 Unarmed Combat | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | 4 | || 6 Spear | 4 | 54 | 13 || 71 Constrict | 1 | 8 | 2 || 11 Tentacles | 1 | 11 | 4 || 16 Cast: Sting | 41 | 67 | 95 || 203 Armour: Skin | 12 | 27 | 17 || 56 Dodge: Dodged | 10 | 46 | 28 || 84 Block: Buckler | | 15 | 17 || 32