diiiiiane Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 8, D:1) a +0 dagger (12, 1, D:1) a +0 ring mail (21, -13, D:1) 3 stones (22, -27, D:1) a +0 whip (29, -28, D:1) a +0 dagger 5 stones (38, 6, D:1) a scarf of harm (52, -4, D:1) a +0 whip Level 2 of the Dungeon (14, 5, D:2) a +0 dagger (14, 10, D:2) a +0 robe (18, 23, D:2) a +0 club 5 stones (29, 20, D:2) a +0 chain mail (31, 16, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 2, D:3) a +0 dagger (4, 7, D:3) a +0 flail (6, 9, D:3) a +0 flail (8, 13, D:3) a +0 falchion a +0 leather armour (10, 13, D:3) a +0 dagger (17, 1, D:3) a +0 club (23, 1, D:3) a +0 club a +0 dagger 4 stones a +0 whip (25, 2, D:3) 6 poisoned darts (still there?) a +2 whip of venom (still there?) (37, 32, D:3) a +0 dagger Level 4 of the Dungeon (4, 10, D:4) a +0 dagger 2 stones (6, -29, D:4) a +0 dagger (6, 10, D:4) a +0 whip (15, 21, D:4) the +9 mace of Eternal Vigilance {vorpal, Will+} It inflicts extra damage upon your enemies. Will: It increases your willpower. (20, 11, D:4) a +0 sling of freezing (27, -14, D:4) a +0 club (28, -15, D:4) a +0 flail (28, -14, D:4) a +0 spear (32, -31, D:4) 3 stones (34, -34, D:4) a +0 spear (36, -32, D:4) 7 stones (37, -29, D:4) 7 stones (40, 20, D:4) a +0 hand axe (50, -29, D:4) a +0 helmet a +0 animal skin a +0 short sword (50, -28, D:4) a +0 leather armour a +0 dagger a +0 club a +0 club a +0 dagger a +0 club a +0 dagger (50, -27, D:4) a +0 club a +0 sling (51, -29, D:4) a +0 club (51, -28, D:4) a +0 club (51, -27, D:4) a +0 dagger (57, 22, D:4) a +0 club a +0 sling (58, 5, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Kyn Rin's Magic Scroll Shoppe a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of vulnerability (44 gold) a scroll of torment (104 gold) a scroll of identify (22 gold) (0, 0, D:5) a +0 dagger a +0 ring mail (2, 0, D:5) a +0 flail (3, -1, D:5) a +3 spear of freezing (3, 14, D:5) a +0 flail (4, -1, D:5) a +0 halberd a +0 scythe a +0 robe (5, 0, D:5) a +0 club a +0 hand axe a +0 club a +0 halberd (16, 5, D:5) a +0 dagger (16, 7, D:5) a +0 dagger a +0 robe (17, 6, D:5) a +0 dagger a +0 robe (17, 8, D:5) a +0 hand axe a +0 leather armour (20, 0, D:5) a +0 leather armour (21, -17, D:5) a +0 quarterstaff (26, 26, D:5) a +1 war axe of holy wrath Level 6 of the Dungeon [Shop] Luowk's Antique Weapon Shop a +1 long sword of holy wrath (385 gold) a +0 quarterstaff (116 gold) a +0 shortbow (87 gold) a +0 flail (101 gold) a +2 dagger of venom (417 gold) a +0 great sword of protection (284 gold) a +0 short sword (87 gold) a +0 whip (72 gold) [Shop] Byfiutav's Weapon Shoppe a +0 dagger (20 gold) a +0 falchion (30 gold) a +0 club (10 gold) a +2 flail of draining (183 gold) a +0 sling (15 gold) a +0 morningstar (40 gold) a +0 falchion (30 gold) [Shop] Litej's Assorted Antiques an orb of wrath (338 gold) a +2 plate armour of cold resistance (1040 gold) a +0 rapier (104 gold) a +0 robe (18 gold) a potion of haste (260 gold) a scroll of enchant weapon (195 gold) 3 scrolls of amnesia (312 gold) [Shop] Giru's Armour Emporium a +0 ring mail (48 gold) a +1 robe of fire resistance (152 gold) a +0 chain mail (54 gold) a +0 scale mail (48 gold) the +4 plate armour of the Land of Plenty {Harm} (600 gold) Harm: It increases damage dealt and taken. a +2 ring mail of fire resistance (252 gold) a +0 cloak (54 gold) an orb of guile (156 gold) a +0 cloak (54 gold) [Shop] Wileic's Distillery a potion of curing (42 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of attraction (42 gold) a potion of lignification (42 gold) (0, 0, D:6) a +0 dagger (12, 17, D:6) 5 large rocks (16, -12, D:6) a +0 short sword 4 stones a +0 leather armour (20, -13, D:6) a +0 barding (27, -7, D:6) a +0 club (29, -1, D:6) a +0 flail (35, 0, D:6) a +0 robe a +0 dagger (37, -6, D:6) a +4 falchion (41, -1, D:6) a +0 war axe (45, 5, D:6) a +2 ring mail of poison resistance Level 7 of the Dungeon (0, 0, D:7) a +0 club (3, 1, D:7) a +0 club (19, -14, D:7) a +0 short sword (24, -6, D:7) 20 gold pieces (26, 4, D:7) a +0 spear (26, 5, D:7) a +0 whip (27, 11, D:7) a +0 spear a +0 ring mail a +0 kite shield (29, -19, D:7) a +0 ring mail (30, -12, D:7) a +0 chain mail (31, -4, D:7) a scroll of identify (36, -16, D:7) a +0 robe a +0 dagger (39, -17, D:7) a +0 leather armour a +0 dagger (40, -33, D:7) a +0 flail (40, -18, D:7) a +0 robe a +0 dagger (41, -35, D:7) a +0 short sword (41, -33, D:7) a +0 flail a +0 chain mail a +0 robe (43, -29, D:7) a +0 club (44, 8, D:7) a +0 quarterstaff (45, -31, D:7) 6 stones (46, -32, D:7) 2 stones (49, -5, D:7) a +0 spear Level 8 of the Dungeon [Shop] Xuda's Assorted Antiques a +0 helmet (112 gold) a +0 robe (17 gold) a +0 morningstar (100 gold) a phial of floods (1000 gold) the +5 flail of the Establishment {holy, rElec rF- rC+ Int+3} (1290 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. 3 scrolls of identify (150 gold) (0, 0, D:8) a +0 spear (1, -12, D:8) a +0 shortbow (1, -1, D:8) a +0 spear (1, 0, D:8) a +0 spear (2, 0, D:8) a +0 spear (3, -30, D:8) a +0 leather armour (5, 17, D:8) a +0 trident (11, -16, D:8) a +0 flail a +0 robe a +3 short sword a +0 robe (12, -16, D:8) a +0 mace a +0 robe (24, 5, D:8) a +0 robe a +0 battleaxe (24, 9, D:8) a +0 shortbow (25, 5, D:8) a +0 robe a +3 hand axe (25, 11, D:8) a +6 ring of strength a +0 shortbow (26, 5, D:8) a +0 robe a +3 flail (26, 11, D:8) a +0 robe a +0 hand axe (27, 4, D:8) a +0 robe a +0 spear (27, 5, D:8) a +0 ring mail a +4 spear (27, 8, D:8) a +0 spear a +0 club (27, 9, D:8) a +0 spear (29, 2, D:8) a +0 shortbow (48, 9, D:8) +0 steam dragon scales (50, -26, D:8) a -2 glaive a +0 animal skin (55, 6, D:8) 7 stones Level 9 of the Dungeon (0, 0, D:9) a +0 club (2, 5, D:9) a +2 spear of freezing a +0 robe (4, 7, D:9) a +0 battleaxe a +1 robe of cold resistance (5, 6, D:9) a +1 halberd a +0 robe (5, 7, D:9) a +0 scimitar a +0 robe (6, 2, D:9) a +0 robe (14, -12, D:9) a +0 short sword a stone (14, -11, D:9) a +0 whip (17, -7, D:9) 4 stones (18, -14, D:9) a +0 whip a stone (19, -16, D:9) a +0 whip a stone (19, -5, D:9) a +0 giant spiked club a +0 giant spiked club (19, 17, D:9) 8 stones (20, -16, D:9) a +0 dagger 2 stones (20, -15, D:9) a +0 club (28, 8, D:9) a +0 dagger (30, 7, D:9) a +0 club a curare-tipped dart a +0 robe (31, 24, D:9) a +0 great sword (36, -15, D:9) a +0 flail of protection (37, -15, D:9) a +0 flail (37, -14, D:9) a +0 dagger a +0 robe (38, 3, D:9) a +0 whip (39, -11, D:9) a +0 scimitar a +1 plate armour of poison resistance (55, 12, D:9) a +0 sling (56, -5, D:9) a +0 war axe (59, 31, D:9) a +0 dagger (60, 19, D:9) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (2, 5, Lair:1) a wyvern skeleton (4, 7, Lair:1) a -2 demon whip of venom (still there?) a potion of attraction (still there?) (8, 5, Lair:1) a scroll of blinking a scroll of magic mapping