dissident Level 1 of the Dungeon (0, 0, D:1) 7 sling bullets (-13, 8, D:1) a stone (-14, 9, D:1) a stone (-5, 9, D:1) a +0 club a +0 dagger (-14, 13, D:1) a stone (-10, 14, D:1) 18 arrows (-11, 15, D:1) a stone (23, 20, D:1) a +0 dagger a +0 hunting sling (-20, 22, D:1) a +0 ring mail (-16, 22, D:1) a +0 dagger (-3, 22, D:1) 16 sling bullets (10, 27, D:1) a +0 dagger (15, 27, D:1) a +0 dagger (-12, 30, D:1) a +0 club 2 stones (14, 30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (42, 0, D:2) a +0 mace (30, 10, D:2) a +0 short sword (36, 26, D:2) a +0 dagger (9, 34, D:2) a +0 club (12, 34, D:2) a +0 dagger (13, 37, D:2) 20 bolts Level 3 of the Dungeon (6, 13, D:3) a cursed +0 leather armour (7, 13, D:3) 30 stones (8, 20, D:3) 2 potions of haste a sewer (0, 0, Sewer) a giant cockroach corpse (1, 0, Sewer) an adder corpse a rotting giant cockroach corpse (8, 0, Sewer) an adder skeleton (-2, 1, Sewer) a giant cockroach corpse (28, 7, Sewer) a giant newt corpse (rotten by now) (11, 10, Sewer) a potion of curing (6, 11, Sewer) a rotting giant cockroach corpse (10, 11, Sewer) a beef jerky (11, 11, Sewer) a scroll of teleportation (12, 11, Sewer) the +1 robe "Zenk" {MR+} It affects your resistance to hostile enchantments. (11, 12, Sewer) a +2 robe of the Archmagi (27, 15, Sewer) a giant mite corpse (rotten by now) (16, 25, Sewer) a giant newt corpse (skeletalised by now)