disskorpion Level 1 of the Dungeon (0, 0, D:1) 13 stones (31, 6, D:1) a +0,+0 orcish club (5, 10, D:1) a +3,+1 dagger (still there?) a -1,+1 orcish dagger (still there?) (26, 25, D:1) a +0,+0 club (6, 31, D:1) 7 sling bullets (3, 34, D:1) a -1,+1 orcish club (-7, 35, D:1) a +1,+1 dagger (14, 35, D:1) a bread ration (-1, 39, D:1) 5 large rocks (31, 39, D:1) a +0,+0 orcish club (-6, 40, D:1) a -1,+0 orcish club (24, 44, D:1) a dart Level 2 of the Dungeon (3, 0, D:2) a +0 robe (8, 0, D:2) a +0 robe (11, 1, D:2) a honeycomb (-9, 10, D:2) a +0,+0 dagger (13, 10, D:2) an exploding dart a cursed -2,+0 orcish club (-8, 15, D:2) a dart a -1,+1 orcish club (18, 16, D:2) a +0,+0 orcish dagger (23, 21, D:2) a +0,+1 dagger (22, 22, D:2) a cheese (-11, 24, D:2) a +0 robe (11, 27, D:2) a dart (14, 27, D:2) a dart (33, 31, D:2) a +0,+1 orcish short sword 3 darts (33, 32, D:2) 2 darts (-2, 37, D:2) 20 sling bullets (-6, 38, D:2) a scroll of curse armour (29, 38, D:2) a +0 robe (10, 40, D:2) a +0,+0 orcish club (32, 40, D:2) a bread ration (-7, 42, D:2) 16 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +3,+2 elven short sword (-2, 1, D:3) a +0,+0 club (-39, 2, D:3) a -1,+1 orcish dagger a +0 orcish robe (-31, 2, D:3) 25 arrows (-39, 6, D:3) a +1,+4 orcish hammer a +1 orcish leather armour (1, 7, D:3) a +0,+0 short sword (-14, 9, D:3) a +3,+2 elven dagger (-15, 10, D:3) 13 stones (-2, 11, D:3) 21 stones (0, 12, D:3) a +0,+1 orcish trident a +2 orcish plate armour (-1, 13, D:3) 26 stones (-1, 20, D:3) 2 potions of paralysis a potion of degeneration (2, 24, D:3) 22 stones (-23, 27, D:3) 11 darts of flame (-13, 29, D:3) 22 arrows (-14, 32, D:3) a +1,+0 elven dagger (-12, 44, D:3) a +0 plate armour Level 4 of the Dungeon [Shop] Havy's Weapon Shop a +0,+0 dagger (28 gold) 12 arrows (33 gold) the +3,+4 dagger of the Median {elec, -Tele rElec rPois Str+3} (1045 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. a +2,+3 elven trident of venom (548 gold) a +0,+0 whip (35 gold) a +0,+0 scimitar (63 gold) 20 stones (28 gold) a +0,+0 mace (42 gold) (0, 0, D:4) a +0,+1 orcish club (15, 10, D:4) a +0,+0 giant club (6, 24, D:4) 16 sling bullets (6, 26, D:4) 16 bolts (9, 30, D:4) a +0,+0 sling (-4, 32, D:4) 5 bolts (-3, 32, D:4) 2 bolts (-5, 33, D:4) a +0,+1 orcish crossbow 5 bolts a kobold corpse (rotten by now) the Ecumenical Temple