disskorpion Level 1 of the Dungeon (4, -16, D:1) a +0 hand axe (9, -28, D:1) 5 stones (10, -34, D:1) a +1 whip of venom (11, -33, D:1) a stone (13, -10, D:1) a +0 club (18, -17, D:1) 5 stones (19, -35, D:1) a +0 club (21, -36, D:1) a +0 dagger (29, -19, D:1) a +0 dagger of electrocution 2 stones (33, -33, D:1) a +0 whip (41, -37, D:1) a +1 mace of holy wrath (41, -33, D:1) a +0 dagger 3 stones (42, -5, D:1) a +0 dagger 4 stones (45, -4, D:1) a +0 dagger (46, -8, D:1) a +0 club (49, -40, D:1) a +0 sling Level 2 of the Dungeon (2, -30, D:2) 2 large rocks (3, -35, D:2) a +0 dagger a +0 robe (8, 1, D:2) a +0 robe (16, -2, D:2) a +0 sling (22, 1, D:2) a +0 mace (27, -10, D:2) a +0 club (29, -3, D:2) a +0 buckler (41, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, 31, D:3) a +0 club (8, 23, D:3) a +0 dagger (10, 37, D:3) 5 stones (15, 36, D:3) a stone (23, 33, D:3) a +0 spear (24, 25, D:3) a +0 flail (35, 24, D:3) a +0 war axe (35, 46, D:3) a +0 buckler (37, 29, D:3) a +0 whip (50, 24, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (2, 2, D:4) a +0 leather armour a +0 club (3, 0, D:4) a +0 robe a +0 scimitar (5, -9, D:4) a stone a +3 dagger of freezing (7, -9, D:4) a +0 dagger 8 poisoned darts (8, -9, D:4) a +0 short sword (9, -12, D:4) a stone a +0 club (9, 11, D:4) a +0 dagger 3 stones (10, 11, D:4) a +0 short sword 3 stones (12, -21, D:4) a +0 dagger 7 stones (12, -17, D:4) a +0 dagger (13, -18, D:4) 5 stones a +0 dagger (14, -19, D:4) a +0 whip 4 stones a +0 short sword (14, -18, D:4) 2 poisoned darts a +0 short sword (15, -21, D:4) 3 stones a +0 dagger a +0 short sword (15, -20, D:4) a +0 whip a +0 dagger (16, -21, D:4) a +0 club a stone a +0 short sword (17, -6, D:4) a +0 whip 3 stones (17, 23, D:4) a +0 sling (18, -24, D:4) a +0 whip 4 stones (18, -23, D:4) a +0 dagger (25, 23, D:4) a +0 whip (32, -15, D:4) a +0 dagger (39, 1, D:4) a +2 heavy flail a +0 chain mail (40, 14, D:4) a +0 hand axe (41, 5, D:4) a +0 club a +0 flail a +0 mace (43, 6, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 morningstar (44, 14, D:4) a +0 mace (45, 14, D:4) a +0 flail Level 5 of the Dungeon [Shop] Haedik's Antique Weapon Emporium a +4 whip of flaming (583 gold) a +0 falchion (66 gold) a +0 dire flail of draining (202 gold) a +0 quarterstaff (88 gold) the +1 battleaxe "Nodischuh" {venom, *Corrode rPois rF+ Dex+3} (697 gold) Dex: It affects your dexterity (+3). rF: It protects you from fire. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. a +0 club (22 gold) a +0 club (22 gold) (0, 0, D:5) a +0 dagger a +0 robe (2, 2, D:5) a +0 giant spiked club a +0 short sword a +2 chain mail of willpower (13, 43, D:5) a +0 shortbow (17, 35, D:5) a +0 mace a +0 ring mail a +0 club a +0 dagger a +0 ring mail (18, 35, D:5) a +0 dagger a +1 robe of willpower (26, 1, D:5) 4 stones (30, 30, D:5) a +0 falchion (37, 20, D:5) a +0 giant club (48, 7, D:5) a +0 club Level 6 of the Dungeon [Shop] Okudi's Jewellery Boutique a ring of protection from fire (275 gold) a ring of ice (275 gold) a ring of protection from cold (275 gold) an amulet of reflection (330 gold) a +6 ring of dexterity (396 gold) an amulet of guardian spirit (330 gold) the ring "Oluottite" {rC+ Str+4 Int+6 Dex+3 Slay-3} (573 gold) [ring of intelligence] Str: It affects your strength (+4). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rC: It protects you from cold. a +5 ring of evasion (396 gold) [Shop] Lucyret's Jewellery Shop a ring of resist corrosion (280 gold) a ring of flight (245 gold) an amulet of faith (560 gold) a +5 ring of evasion (504 gold) a ring of ice (350 gold) a ring of resist corrosion (280 gold) a ring of resist corrosion (280 gold) a ring of wizardry (420 gold) [Shop] Leanlif's Assorted Antiques a +0 sling (34 gold) a piece from Xom's chessboard (15/15) (460 gold) a +0 helmet (103 gold) 3 scrolls of enchant weapon (517 gold) a +0 quarterstaff (92 gold) a +0 giant spiked club (43 gold) a tin of tremorstones (2/2) (920 gold) a wand of charming (5) (276 gold) a wand of digging (6) (579 gold) (0, 0, D:6) 3 stones (9, -1, D:6) a boomerang a +0 whip (9, 1, D:6) a +0 short sword (9, 3, D:6) a +0 scale mail a +0 leather armour a +0 morningstar a +0 whip (10, -1, D:6) a +0 short sword a +0 ring mail a +0 short sword (10, 0, D:6) a +0 club an orc corpse (12, 44, D:6) 2 stones (14, 47, D:6) a +0 spear (14, 49, D:6) 5 stones (15, 48, D:6) a stone (25, 43, D:6) a +0 whip a +0 flail a +0 club (26, 43, D:6) a +0 halberd (28, 43, D:6) a +0 club (36, 30, D:6) a +0 short sword (37, -1, D:6) a +0 spear (39, -1, D:6) a +0 flail a +0 dagger (41, 30, D:6) a +0 leather armour (42, 1, D:6) a +0 whip a +0 leather armour a +0 dagger (43, 20, D:6) 6 stones (53, 42, D:6) the ring of Icvih {Wiz Drain Str+4 Int+7} [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+4). Int: It affects your intelligence (+7). Drain: It drains your maximum health when unequipped. Level 7 of the Dungeon (0, 0, D:7) a potion of attraction (9, -10, D:7) a +0 short sword