Dungeon Crawl Stone Soup version 0.31-a0-222-gefeffbb62a (webtiles) character file. Game seed: 14615389701096634053 46 disskorpion the Magician (level 3, -5/25 HPs) Began as a Djinni Fire Elementalist on July 5, 2023. Slain by Terence ... wielding a +4 mace of holy wrath (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:24 (905 turns). disskorpion the Magician (Djinni Fire Elementalist) Turns: 905, Time: 00:03:25 Health: -5/25 AC: 2 Str: 7 XL: 3 Next: 92% Gold: 66 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . b - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ j - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: mighty, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles m - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery j - a ring of see invisible (left hand) Scrolls c - a scroll of teleportation {unknown} h - a scroll of noise {unknown} i - a scroll of revelation {unknown} l - a scroll of enchant weapon {unknown} Potions d - a potion of might e - a potion of ambrosia {unknown} f - a potion of attraction {unknown} g - 2 potions of curing {unknown} k - a potion of degeneration {unknown} Skills: + Level 3.0 Dodging + Level 2.3 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes Level 0.0 Charms + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Transmutations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Shock Conj/Air 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits Terence. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. Terence attacks as you move away! Terence hits you with a +4 mace of holy wrath. * * * LOW HITPOINT WARNING * * * The foxfire hits Terence. Terence is severely wounded. The foxfire hits Terence but does no damage. Terence is severely wounded. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Terence closely misses you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits Terence but does no damage. Terence is severely wounded. The foxfire hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +4 mace of holy wrath! * * * LOW HITPOINT WARNING * * * You don't have enough health to cast this spell. Unknown command. It was a potion of might. You feel very mighty all of a sudden. The foxfire hits Terence. Terence is severely wounded. The foxfire hits Terence. Terence is almost dead. Terence hits you with a +4 mace of holy wrath. You die... #...# #.........##.....#####.##.# #...# #...........†....# # !# #...# #.........##.....#.# #...# #.........###......# #...# #########.###.###### ##### #####.....##### #..............# #.....@))......# #.....@........# #....§§........# #..............# #..............# #............... #.............. #............. #............. You could see Terence. Vanquished Creatures 2 adders 4 orcs (D:2) 2 ball pythons (D:2) 2 endoplasms A giant cockroach (D:2) 3 hobgoblins 2 kobolds 2 quokkas (D:2) A bat (D:2) 2 frilled lizards (D:1) A goblin (D:2) 2 rats 24 creatures vanquished. Vanquished Creatures (others) 57 foxfires 57 creatures vanquished. Grand Total: 81 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | disskorpion the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | disskorpion set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 267 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 442 | D:1 | You are sucked into a shaft and drop 1 floor! 617 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 617 | D:2 | Learned a level 1 spell: Shock 702 | D:2 | Noticed Terence 904 | D:2 | HP: 1/25 [Terence/+4 mace of holy wrath (8)] 905 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_rooms, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_corridor_3, aquarium_window_1, aquarium_window_fake, aquarium_window_2, aquarium_view_2b, aquarium_view_4, aquarium_balcony_3a D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Transmutations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Poison Magic | | 3.2 Stealth | 2 | 2.3 Dodging | 3 | 3.0 Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Foxfire || 32 Use: Potion || 1 Stab: Sleeping || 3 Armour: Robe || 7 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 904 | 872 | 32 | 93 | 608 | 2 | 452.0 | Dungeon | 904 | 872 | 32 | 93 | 608 | 2 | 452.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 567 daAuts D:2: 337 daAuts