disskorpion Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (8, 10, D:1) a +0 short sword (19, 12, D:1) a +0 club (22, -9, D:1) a +0 club (26, -5, D:1) a +0 dagger 3 stones (29, 13, D:1) a +0 club (29, 22, D:1) a +0 ring mail (30, -9, D:1) a +0 club (30, -8, D:1) a +0 short sword 2 stones (32, -4, D:1) a +0 chain mail (35, -9, D:1) a staff of air (42, -2, D:1) 4 stones (45, -6, D:1) a +0 whip 4 stones (45, 1, D:1) a +1 helmet (48, -3, D:1) a +0 dagger 5 stones (48, 5, D:1) 3 poisoned darts (56, -1, D:1) a staff of death Level 2 of the Dungeon [Shop] Vihos's Antique Weapon Boutique a +0 spear (72 gold) a +0 club (24 gold) a +0 trident (84 gold) a +0 dagger (48 gold) a +0 dagger (48 gold) the +2 halberd of Heatoiff {freeze, Str+4} (782 gold) Str: It affects your strength (+4). a +0 whip (60 gold) a +0 mace (72 gold) a +0 rapier (96 gold) (0, 0, D:2) a +0 club a +0 sling (8, 37, D:2) a scroll of acquirement (9, 38, D:2) 13 gold pieces (10, 34, D:2) a +0 sling (10, 37, D:2) 8 gold pieces (10, 38, D:2) 10 gold pieces 8 gold pieces (10, 39, D:2) 6 gold pieces (10, 55, D:2) 5 boomerangs (11, 38, D:2) 8 gold pieces (11, 39, D:2) 14 gold pieces (12, 38, D:2) a scroll of summoning (17, 31, D:2) a +0 mace (31, 54, D:2) a +0 dagger (36, 55, D:2) 8 stones (45, 33, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 spear a +0 spear (3, 20, D:3) a +0 dagger (14, 21, D:3) a +0 rapier (16, -5, D:3) 6 stones (19, 10, D:3) a +0 short sword (24, 23, D:3) a +0 club (27, 25, D:3) a +0 club (32, 12, D:3) a +0 club (36, 1, D:3) a +0 dagger (52, 28, D:3) a +0 whip 4 poisoned darts Level 4 of the Dungeon [Shop] Biathura's One-of-a-Kind Rings a +9 ring of intelligence (858 gold) a +7 ring of evasion (726 gold) the ring "Vuowail" {*Slow rF+ Dex+5 SInv} (452 gold) [ring of protection from fire] Dex: It affects your dexterity (+5). rF: It protects you from fire. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. a +7 ring of protection (1138 gold) the ring of Gairiuri {MP+9 Int+4} (389 gold) [ring of magical power] Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). (1, 31, D:4) 15 gold pieces (2, -7, D:4) a +0 whip (5, 8, D:4) a +2 spear of venom (5, 11, D:4) a +0 leather armour a +0 club (5, 27, D:4) a +0 club (9, 16, D:4) a +0 dagger a +0 robe (17, -6, D:4) a +0 club (17, -2, D:4) a +0 leather armour (26, 18, D:4) 3 stones (26, 19, D:4) 7 stones (27, 18, D:4) 4 boomerangs (31, 23, D:4) a +0 scale mail (40, 23, D:4) the +1 mace of Oziam {flame, rPois} rPois: It protects you from poison. (40, 24, D:4) a +1 mace of holy wrath a +0 scale mail (41, 24, D:4) a +0 club Level 5 of the Dungeon [Shop] Xutigok's Neck Hole a +0 cloak (49 gold) a +0 cloak (49 gold) a scarf of shadows (132 gold) a scarf of repulsion (132 gold) an amulet of regeneration (330 gold) an amulet of faith (440 gold) an amulet of the acrobat (330 gold) (0, 0, D:5) 9 stones (2, 16, D:5) a +0 robe (5, 7, D:5) 3 poisoned darts (10, 10, D:5) a +0 pair of gloves (12, -2, D:5) 6 stones (13, -7, D:5) a +0 pair of gloves (15, -4, D:5) 4 stones (17, -16, D:5) a +0 whip (18, -16, D:5) a +0 short sword a curare-tipped dart (19, -16, D:5) a +0 whip 5 stones (28, -14, D:5) a +0 giant club (29, -1, D:5) 7 stones (40, -18, D:5) a scroll of noise (43, 5, D:5) 7 stones (44, 18, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow (9, -13, D:6) a +0 club (17, -58, D:6) a +0 giant club (17, -46, D:6) a +0 leather armour (19, -11, D:6) a +0 giant club (21, -15, D:6) a +0 giant club (38, -63, D:6) a +0 pair of boots (38, -40, D:6) 3 stones (39, -18, D:6) a +0 battleaxe a +0 robe a +3 halberd of freezing a +0 robe (39, -16, D:6) a +1 battleaxe a +0 robe (40, -15, D:6) a +0 mace a +0 robe (42, -3, D:6) 7 stones (53, -55, D:6) a +0 falchion (53, -48, D:6) 2 boomerangs (56, -21, D:6) a +4 whip Level 7 of the Dungeon (0, 0, D:7) a +3 trident (0, 37, D:7) a +0 ring mail (4, 39, D:7) a +0 robe (20, 17, D:7) a maw talisman (21, 16, D:7) a +0 orcbow (21, 18, D:7) a ring of fire (22, 16, D:7) a +0 sling (26, 16, D:7) 4 stones (30, 2, D:7) a +0 robe a +0 flail a +0 robe a +0 scimitar (33, 30, D:7) a +0 scale mail a +0 mace (33, 31, D:7) a +0 leather armour a +0 club (33, 32, D:7) a +1 dagger of pain (34, 32, D:7) a +0 flail (35, 11, D:7) a +0 robe a +0 hand axe (36, 40, D:7) a +0 giant club (38, 28, D:7) the +7 bardiche of the Scavenger {heavy, Int+5 Dex-3 Stlth+} Int: It affects your intelligence (+5). Dex: It affects your dexterity (-3). Stlth: It makes you more stealthy. (46, 16, D:7) a staff of cold (47, 30, D:7) a +0 giant spiked club (48, 35, D:7) a +0 spear (51, 41, D:7) a +0 long sword (52, 10, D:7) a +0 dagger (54, 14, D:7) a +0 trident (55, 11, D:7) a boomerang a +0 club (55, 12, D:7) a +0 short sword a +0 club (56, 13, D:7) a +0 ring mail a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (2, 7, D:8) 5 stones (7, 18, D:8) a +0 quarterstaff (19, 18, D:8) a +0 leather armour (25, -9, D:8) 2 poisoned darts (39, -23, D:8) a +0 ring mail (41, -9, D:8) 2 poisoned darts Level 9 of the Dungeon (0, 0, D:9) an iguana corpse (4, -44, D:9) a +0 dagger a +0 robe a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (7, -46, D:9) 6 stones (15, -5, D:9) a +0 war axe the Ecumenical Temple