disskorpion Level 1 of the Dungeon (1, -2, D:1) a +0 war axe (35, -32, D:1) 3 boomerangs (36, -25, D:1) a +0 club (44, -32, D:1) a +0 whip (44, -30, D:1) a +0 club Level 2 of the Dungeon [Shop] Wijoeg's General Store 4 stones (4 gold) 4 stones (4 gold) a potion of haste (110 gold) the +5 halberd of Valiance {drain, rF+ rC+ Str-4} (492 gold) Str: It affects your strength (-4). rF: It protects you from fire. rC: It protects you from cold. 5 poisoned darts (33 gold) a scroll of fear (44 gold) [Shop] Cisauwar's General Store a potion of curing (39 gold) a +0 plate armour (299 gold) a +0 pair of gloves (58 gold) a scroll of revelation (97 gold) a lightning rod (4/4) (390 gold) a ring of fire (325 gold) a +1 hat (143 gold) a +0 long sword (45 gold) a +0 club (13 gold) [Shop] Bujow's Magic Scroll Boutique a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of brand weapon (123 gold) a scroll of enchant weapon (97 gold) a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) [Shop] Yrobyut's Assorted Antiques a scroll of silence (199 gold) an amulet of magic regeneration (630 gold) a potion of resistance (210 gold) a tin of tremorstones (2/2) (840 gold) the +2 dagger "Animyl" {speed, rF+ rN+ Will+ Int+2} (924 gold) Int: It affects your intelligence (+2). rF: It protects you from fire. rN: It protects you from negative energy. Will: It increases your willpower. the +0 plate armour of Gestures {rPois rC- Dex+8} (924 gold) Dex: It affects your dexterity (+8). rC: It makes you vulnerable to cold. rPois: It protects you from poison. a scroll of identify (42 gold) (0, 0, D:2) a +0 scale mail (2, -21, D:2) a +0 falchion (4, -14, D:2) an amulet of guardian spirit (12, -8, D:2) 3 potions of degeneration (14, -4, D:2) a +0 mace a +0 chain mail (15, -1, D:2) a +0 dagger (30, -33, D:2) a +0 mace (31, -13, D:2) 7 stones (38, -3, D:2) a +0 leather armour a +0 robe Level 3 of the Dungeon [Shop] Muamnonuli's Distillery a potion of invisibility (96 gold) a potion of degeneration (12 gold) a potion of invisibility (96 gold) a potion of mutation (96 gold) a potion of enlightenment (60 gold) a potion of curing (36 gold) a potion of might (48 gold) a potion of magic (96 gold) a potion of heal wounds (60 gold) (0, 0, D:3) a +0 club (4, 10, D:3) a +0 falchion a +0 leather armour (4, 15, D:3) a +0 leather armour a +0 morningstar (5, 8, D:3) 5 stones (5, 11, D:3) a +0 short sword (6, 15, D:3) a +0 war axe (6, 21, D:3) a potion of attraction (13, -4, D:3) a maw talisman (18, 0, D:3) a +0 chain mail (52, 19, D:3) a +0 club (55, 9, D:3) a +0 dagger (56, 12, D:3) a +0 short sword (56, 15, D:3) the +2 quarterstaff "Puli" {flame, Will++ Str+4} Str: It affects your strength (+4). Will: It greatly increases your willpower. Level 4 of the Dungeon (3, 7, D:4) +0 ice dragon scales (9, -14, D:4) a +0 leather armour (11, 8, D:4) a +0 flail (17, -25, D:4) a +0 chain mail (19, -3, D:4) a +0 flail a +0 club a +0 leather armour (23, 9, D:4) a jackal corpse (skeletalised by now) (24, -25, D:4) a +0 spear (24, -18, D:4) a +0 leather armour (24, 2, D:4) a +0 war axe (27, 13, D:4) a +0 ring mail (27, 22, D:4) a +2 dagger of distortion a +0 leather armour a +0 whip a +0 ring mail (29, 23, D:4) a +0 club (34, -18, D:4) 5 stones (40, -9, D:4) a +0 flail a +0 leather armour a +0 dagger (41, -9, D:4) a +0 club a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, -4, D:5) a +0 mace (2, -4, D:5) 5 stones (4, -1, D:5) a +0 club a gnoll corpse (4, 0, D:5) a hound corpse a hound corpse (6, -5, D:5) a +0 whip (7, -9, D:5) a potion of invisibility (10, 9, D:5) a +1 whip of electrocution a gnoll corpse (12, 11, D:5) a +0 ring mail (17, 13, D:5) a +0 robe (18, 14, D:5) a +0 mace