Dungeon Crawl Stone Soup version 0.33-a0-226-g4eba2d974d (webtiles) character file. Game seed: 2569324658229557487 56 disskorpion the Apothecary (level 3, 0/29 HPs) Began as an Armataur Alchemist on Oct 11, 2024. Slain by an adder (1 damage) ... in a sewer. The game lasted 00:07:20 (1559 turns). disskorpion the Apothecary (Armataur Alchemist) Turns: 1559, Time: 00:07:21 Health: 0/29 AC: 6 Str: 14 XL: 3 Next: 71% Magic: 2/5 EV: 8 Int: 17 God: Gold: 122 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . e - +0 dagger rCold x . . (no shield) rNeg . . . n - +0 leather armour rPois . o - +2 hat {Int+3} rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: roll @: lethally poisoned (0 -> -3), mesmerised A: large, deformed body, tough skin 3, armoured tail, rollpage 1, agile 1, cold vulnerability 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 122 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles k - 2 boomerangs Armour f - a +2 buckler n - a +0 leather armour (worn) o - a +2 hat of intelligence (worn) Scrolls g - a scroll of teleportation {unknown} h - 2 scrolls of enchant armour j - a scroll of summoning {unknown} m - 2 scrolls of poison q - a scroll of fog {unknown} r - a scroll of brand weapon {unknown} t - a scroll of torment {unknown} Potions b - a potion of magic d - a potion of resistance {unknown} l - a potion of attraction {unknown} p - a potion of might {unknown} s - a potion of haste {unknown} Skills: - Level 2.0 Fighting - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.6 Shields - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 43% 3 Olgreb's Toxic Radiance Alch 10% N/A 63% 4 Sticky Flame Fire/Alch 6% 2d4 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) You are agile. (Dex +4, Str/Int -1) You are vulnerable to cold. (rC-) Message History Aim: a sickly merfolk siren (mesmerising, 60% to hit) The sting misses the sickly merfolk siren. You are no longer entranced. The sickly merfolk siren hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Okay, then. The adder closely misses you. The sickly merfolk siren chants a haunting song. You resist. You aren't carrying any items that you can evoke. Okay, then. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sickly merfolk siren Aim: a sickly merfolk siren (60% to hit) The sting misses the adder. The sting hits the sickly merfolk siren. The sickly merfolk siren is poisoned. The sickly merfolk siren is lightly wounded. The adder bites you but does no damage. The sickly merfolk siren chants a haunting song. You resist. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sickly merfolk siren Aim: a sickly merfolk siren (lightly wounded, poisoned, 60% to hit) The sting hits the adder. The adder is poisoned. The adder is lightly wounded. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of mutation. You feel extremely strange. You feel vulnerable to cold. You feel agile. * * * LOW HITPOINT WARNING * * * You feel sick. The sickly merfolk siren chants a haunting song. You are mesmerised by the sickly merfolk siren! The adder bites you. You die... # #### # ##.~## ########.~~~### ........~~~~∩∩# ############### ≈≈~≈≈≈≈≈≈≈~≈########## ~~..~..†~~~~~~~~@Sm≈≈# ###..#############Sr≈# # #### #.#≈≈≈###~ #.##~~~~~~ #†r.....~~ #######... . You could see a sickly merfolk siren (mesmerising, poisoned), an adder (poisoned), a ball python and a rat. Vanquished Creatures A river rat (Sewer) An adder (D:2) A dart slug (D:2) 3 endoplasms (D:1) A giant cockroach (D:3) 3 goblins 3 hobgoblins (D:2) 4 kobolds 2 quokkas (Sewer) 5 ball pythons 4 frilled lizards 8 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | disskorpion the Armataur Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 108 | D:1 | Reached skill level 1 in Fighting 210 | D:1 | Reached XP level 2. HP: 19/23 MP: 0/4 756 | D:2 | Reached skill level 1 in Shields 1085 | D:2 | Reached XP level 3. HP: 24/29 MP: 3/5 1422 | D:3 | Found a glowing drain. 1447 | Sewer | Entered a sewer 1559 | Sewer | Gained mutation: You are vulnerable to cold. (rC-) [potion | of mutation] 1559 | Sewer | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1559 | Sewer | HP: 1/29 [poisoned by an adder] 1559 | Sewer | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_rooms D:2: layout_basic D:3: minmay_bubble_buster, layout_loops_ring, cheibrodos_sewer_entry_drain Sewer: sewer_sea Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Shields | 1 2 | 2.6 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 0.8 Alchemy | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 77 Tailslap || 9 Cast: Sting || 32 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 5 Armour: Robe || 15 Leather armour || 36 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1558 | 1329 | 229 | 0 | 944 | 4 | 389.5 | Dungeon | 1446 | 1217 | 229 | 0 | 897 | 3 | 482.0 | Sewer | 111 | 111 | 0 | 0 | 47 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 805 daAuts D:1: 577 daAuts Sewer: 111 daAuts D:3: 64 daAuts