Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e56f4 (webtiles) character file. 5 dittoslash the Charmwright (level 1, 0/16 HPs) Began as a Merfolk Skald on Oct 8, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (165 turns). dittoslash the Charmwright (Merfolk Skald) Turns: 165, Time: 00:00:26 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 80% Magic: 2/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: infused A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles d - a ration Skills: - Level 2.1 Fighting + Level 3.1 Polearms - Level 0.6 Armour - Level 2.6 Dodging * Level 2.1 Spellcasting * Level 3.4 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 13% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Regeneration Chrm/Necr #......... 45% 3 ####... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. You miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal closely misses you. Casting: Infusion (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The jackal bites you. You die... #.....#. #.###.#. ###.#...#. #......... #.#....... #####.###.#### #.......#.# .. #########'###.#.#.# ## +....@hhh)†.#.#...# ########....#.##### #....#.# #....#.# #....#+## #.......# #.......# ##'#....# #......# You could see 3 jackals. Vanquished Creatures A leopard gecko (D:1) A hobgoblin (D:1) A jackal (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dittoslash the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 165 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Spear || 20 Cast: Infusion || 1 Armor: Leather armour || 7 Dodge: Dodged || 28