dittoslash Level 1 of the Dungeon (6, 10, D:1) 2 stones (9, 2, D:1) 6 stones (14, 2, D:1) a +0 dagger (15, -1, D:1) a +0 dagger (16, 18, D:1) a +0 ring mail (17, 3, D:1) a +0 whip (22, 12, D:1) a +0 club a +0 dagger (23, 9, D:1) a +0 short sword (27, 6, D:1) a +0 short sword 5 stones (30, 31, D:1) a +0 whip (39, 16, D:1) 3 stones (43, 29, D:1) 4 poisoned darts Level 2 of the Dungeon (8, -30, D:2) a +0 club (12, -11, D:2) a +0 dagger a +0 scale mail (13, -10, D:2) a +0 chain mail (16, 0, D:2) a +0 club (23, -18, D:2) 5 stones (25, -12, D:2) a +0 whip (28, -16, D:2) a +0 club (38, -2, D:2) a +0 club (42, 7, D:2) a +0 quarterstaff (51, -26, D:2) 7 stones (51, -25, D:2) a stone (54, -23, D:2) a +0 club a +0 club (55, -25, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, -6, D:3) a +0 chain mail (8, -24, D:3) a +0 whip a stone (11, -13, D:3) 4 stones (19, -20, D:3) a +0 scale mail (24, 0, D:3) 3 stones (25, -2, D:3) a +0 mace (42, -31, D:3) a +0 leather armour (46, -15, D:3) a +0 short sword (50, -32, D:3) a +0 falchion (50, -23, D:3) a +0 dagger a +2 robe of fire resistance (51, -25, D:3) a +0 pair of boots Level 4 of the Dungeon [Shop] Cejovol's Antique Weapon Boutique a +0 dagger of venom (132 gold) the +10 battleaxe of Distant Worlds {venom, rF+ rC+} (2364 gold) rF+: It protects you from fire. rC+: It protects you from cold. a +0 whip (75 gold) a +0 short sword (90 gold) a +3 heavy spear (672 gold) a +0 hand axe (90 gold) a +1 falchion of flaming (372 gold) a +0 battleaxe (195 gold) (5, 9, D:4) 3 poisoned darts (14, 19, D:4) a +0 leather armour (18, -11, D:4) a +0 dagger (19, 26, D:4) a +0 ring mail (22, 19, D:4) a +0 dagger (28, 17, D:4) a +0 club (30, -7, D:4) a +0 short sword (39, 30, D:4) a +0 club (40, 30, D:4) a +0 short sword (41, 10, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Xanuf's General Store 7 stones (9 gold) a +0 trident (45 gold) 3 potions of might (156 gold) the +11 plate armour of the Guardian {Slay+2} (1214 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a potion of mutation (104 gold) 2 atropa-tipped darts (23 gold) a potion of mutation (104 gold) a scroll of teleportation (39 gold) (1, -18, D:5) a +0 trident (5, -15, D:5) a +0 scale mail (7, 5, D:5) a +0 scale mail a +1 short sword of freezing (8, -10, D:5) a +0 short sword a +0 falchion a +0 robe a +0 dagger (10, -10, D:5) 3 boomerangs a +0 hand axe (10, 2, D:5) a +0 rapier a +0 leather armour (14, -10, D:5) a +0 giant club (16, 12, D:5) a +0 whip (24, -34, D:5) 8 stones (25, -30, D:5) a serpent talisman (25, 9, D:5) a +0 falchion (25, 13, D:5) 5 poisoned darts (29, -15, D:5) 3 curare-tipped darts (35, 7, D:5) 3 poisoned darts (43, 17, D:5) a +0 hammer (44, 14, D:5) a +4 quarterstaff of chaos a +1 cloak Level 6 of the Dungeon (1, 0, D:6) 3 stones (12, 2, D:6) a +0 hand axe of electrocution (14, -14, D:6) a +0 trident a +0 leather armour a +0 hand axe a +0 chain mail (15, -15, D:6) a +0 dagger a +0 leather armour a +0 mace a +0 dire flail 3 boomerangs a +0 plate armour (18, -8, D:6) a +0 falchion (19, 14, D:6) a +0 flail a +0 leather armour a +0 dagger a +0 robe (19, 15, D:6) a +0 club (20, 14, D:6) a +0 war axe a +0 leather armour (22, 8, D:6) a +0 chain mail (29, -12, D:6) a +0 falchion (33, -30, D:6) a +0 whip (36, -26, D:6) a +0 flail (46, -2, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (1, 34, D:7) a +3 shortbow (9, 6, D:7) a +0 buckler a +4 halberd of freezing the +8 dagger of Runyk {pain, rF++ rC+ rCorr Dex-3} Dex-3: It affects your dexterity (-3). rF++: It greatly protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Zin disapproves of the use of such an item. a +0 dire flail a +0 flail a +0 robe (9, 8, D:7) a +1 hand axe a +0 robe (10, 8, D:7) a +2 mace a +0 robe (19, 24, D:7) a +1 battleaxe a +0 robe of fire resistance (20, 24, D:7) a +0 hand axe a +0 robe (21, 25, D:7) a +0 great sword a +0 robe a +0 battleaxe a +0 robe (22, 23, D:7) a +4 trident a +0 robe (23, 22, D:7) a +0 halberd a +0 robe (25, 20, D:7) a +0 club 2 boomerangs (25, 29, D:7) a +0 robe (26, 20, D:7) a +0 dagger a +0 robe (27, 19, D:7) a +2 dire flail a +0 robe (33, 25, D:7) a +4 hand axe a +0 robe (34, 27, D:7) a +0 club a +0 ring mail (35, 26, D:7) a +0 long sword a +0 robe (35, 27, D:7) a +0 battleaxe a +0 robe (36, 25, D:7) a +0 long sword a +0 robe (36, 26, D:7) a +2 falchion a +0 robe (36, 27, D:7) 6 stones (47, -2, D:7) a +0 scimitar a +0 robe (47, -1, D:7) a +0 trident a +0 robe (48, -2, D:7) a +3 falchion a +0 robe (53, -2, D:7) a +0 dire flail a +0 robe a +0 short sword a +0 robe (53, 5, D:7) a +0 trident (60, 38, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 3 poisoned darts (4, -8, D:8) a +0 falchion a +0 falchion (4, -7, D:8) a +0 club (7, 10, D:8) a +0 hand axe (14, -2, D:8) a wand of polymorph (9) (23, 22, D:8) a +3 dagger a +0 robe (23, 23, D:8) a +5 hand axe a +0 robe (25, 21, D:8) a +0 mace 4 stones a +0 robe (25, 22, D:8) a +2 dagger a +0 robe (25, 23, D:8) a +0 scimitar a +0 robe (30, 21, D:8) a +0 dagger a +0 ring mail (31, 21, D:8) a +0 orcbow (38, 12, D:8) a +0 robe (51, 11, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) 3 stones (8, 23, D:9) a stone (12, -7, D:9) a +0 orcbow (17, 26, D:9) a +0 club (17, 28, D:9) a +0 spear (18, 26, D:9) a +0 spear a +0 ring mail a +0 buckler (18, 28, D:9) a +0 spear (19, -6, D:9) 4 stones (24, -10, D:9) a +0 short sword 4 poisoned darts (25, -10, D:9) a +0 short sword (25, -9, D:9) a +0 short sword of venom 3 stones (25, -8, D:9) a +0 short sword 4 stones (27, 36, D:9) a +0 robe (28, -8, D:9) a +0 club 5 poisoned darts (29, -10, D:9) a +0 short sword (29, -9, D:9) a +1 dagger of draining (31, 16, D:9) a +0 chain mail (37, 21, D:9) a +0 dagger (37, 38, D:9) a +0 ring mail (39, 26, D:9) a +0 robe (39, 42, D:9) a +0 leather armour (43, -3, D:9) a +0 hand axe a boomerang a +1 leather armour of fire resistance (44, -3, D:9) a +0 club (44, -1, D:9) a +0 short sword (46, 7, D:9) the +2 barding of Duopri Qece {rC++ Str-4} Str-4: It affects your strength (-4). rC++: It greatly protects you from cold. (46, 10, D:9) a +0 hand axe a +0 orcbow (62, 18, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (3, -4, D:10) a +0 whip (10, -21, D:10) a wand of polymorph (3) (10, -13, D:10) a +0 shortbow (22, -9, D:10) 2 poisoned darts (53, -19, D:10) a +0 morningstar Level 11 of the Dungeon (0, 0, D:11) a wand of charming (5) (7, 0, D:11) a troll corpse (7, 1, D:11) a +0 mace (14, -3, D:11) a stone the Ecumenical Temple