dittoslash Level 1 of the Dungeon (0, 0, D:1) 6 stones (8, 28, D:1) a +0 hand axe (26, 17, D:1) a +0 short sword (26, 31, D:1) a +0 sling (32, 16, D:1) a +0 club 2 stones (36, -9, D:1) a +0 leather armour (49, -4, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (18, 1, D:2) 2 stones (45, 14, D:2) a +0 dagger (48, -13, D:2) a +0 dagger (50, 7, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (1, 20, D:3) a +0 chain mail (5, 10, D:3) a +0 leather armour (17, 0, D:3) a potion of degeneration (17, 22, D:3) a +0 short sword (19, 9, D:3) a +0 flail (19, 11, D:3) a +2 mace of protection (21, 3, D:3) a +0 spear (21, 9, D:3) a +0 whip of flaming (21, 10, D:3) a +0 club a +0 leather armour (22, 10, D:3) a +2 spear of venom (26, 6, D:3) a +0 long sword (35, -2, D:3) a +0 whip (36, 28, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 whip 5 stones a +0 club a gnoll corpse (0, 1, D:4) 4 stones (2, -3, D:4) a +0 spear a gnoll corpse (8, 16, D:4) a +0 dagger a +0 robe an orc corpse (9, 15, D:4) a +0 club an orc corpse (9, 16, D:4) a +0 flail a +0 leather armour an orc corpse (12, 15, D:4) a +0 glaive (16, 30, D:4) 4 stones (18, 35, D:4) an adder corpse (skeletalised by now) (33, 36, D:4) a +2 trident of protection (49, -15, D:4) a +0 dagger (51, 23, D:4) the +9 flail "Pumecked" {flame, Contam rF- rN++ rCorr} rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion.