dittoslash Level 1 of the Dungeon (0, 0, D:1) 7 stones (2, 3, D:1) a +1 dagger of holy wrath (6, 18, D:1) a +0 club (10, 8, D:1) a +0 club (11, -18, D:1) a +0 short sword 2 stones (17, 5, D:1) 2 boomerangs (17, 38, D:1) a +0 short sword (21, 12, D:1) a book of Conjurations (22, 20, D:1) a +0 dagger (23, 12, D:1) 5 boomerangs (27, 19, D:1) a +0 dagger (38, 5, D:1) a +0 club (44, 9, D:1) a +0 sling (46, 7, D:1) a +0 dagger (52, 0, D:1) 7 stones (53, 10, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Seuntaff's Weapon Boutique a +0 short sword (30 gold) a +0 short sword (30 gold) the +7 mace "Ossiblu" {speed, MP+9} (699 gold) MP+9: It affects your magic capacity (+9). the +6 dire flail "Fybreshe" {freeze, +Blink rF+ Int+5 Dex-2} (645 gold) Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. +Blink: It lets you blink. a +0 great sword (65 gold) the +7 morningstar of Quit {drain, rF- rCorr Str+8 Dex-3} (583 gold) Str+8: It affects your strength (+8). Dex-3: It affects your dexterity (-3). rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. a +0 sling (15 gold) a +2 mace of protection (156 gold) a +0 hand axe (30 gold) 2 boomerangs (40 gold) (0, 0, D:2) a +0 long sword (1, -19, D:2) a +0 hammer (1, -5, D:2) a +0 whip (2, -18, D:2) a +0 hammer (2, -4, D:2) a +0 helmet (3, -19, D:2) a +0 hammer (4, -18, D:2) a +0 hammer (5, -18, D:2) a +0 hammer (6, -17, D:2) a +0 hammer of protection (8, -18, D:2) a +0 hammer (8, -17, D:2) a +0 hammer (8, -16, D:2) a +0 hammer (9, -18, D:2) a +0 hammer (9, -17, D:2) a +0 hammer (9, -16, D:2) a +0 hammer (10, -18, D:2) a +0 hammer (10, -16, D:2) a +0 hammer (13, 29, D:2) a +0 club a +0 flail (14, 29, D:2) a +1 heavy spear a +0 spear (15, 29, D:2) a +0 whip (25, -6, D:2) a +1 dagger of venom 5 poisoned darts (26, 23, D:2) a +0 helmet (30, -20, D:2) a +0 dagger (30, -19, D:2) a +0 club (32, -11, D:2) a +0 club (34, -19, D:2) a +0 falchion a +0 animal skin a +0 helmet (35, -19, D:2) a +0 club (39, -14, D:2) a +0 dagger a +0 sling (39, 7, D:2) a +0 dagger (40, -5, D:2) a +0 club (44, -11, D:2) a +0 leather armour (45, -1, D:2) a +0 ring mail Level 3 of the Dungeon (1, -9, D:3) a +0 ring mail (21, -18, D:3) a +0 club (24, -24, D:3) a +0 dagger (28, 9, D:3) a +0 robe (29, 5, D:3) a +0 robe (31, -23, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 ring mail (1, -2, D:4) a +0 club (1, -1, D:4) a +0 hand axe (5, -8, D:4) a +0 dagger a +0 robe (6, -9, D:4) a +0 short sword a +0 scale mail (9, -14, D:4) a +0 short sword (21, -23, D:4) a +0 giant spiked club (28, 18, D:4) a +0 club (32, 1, D:4) a +0 hand axe 3 boomerangs (32, 2, D:4) a +0 dagger (34, 0, D:4) 2 stones (34, 7, D:4) a +0 scale mail a +0 dagger (39, -1, D:4) a +0 sling (40, 8, D:4) a +0 chain mail (42, -16, D:4) a +0 dagger a +0 robe a +0 club a +0 dagger (42, -15, D:4) a +0 club (42, -13, D:4) a +0 dagger 2 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 giant club a jackal corpse (skeletalised by now) an ogre corpse (skeletalised by now) (4, 2, D:5) a +0 dagger (25, -23, D:5) a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) (25, -22, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (25, -21, D:5) a +0 flail a gnoll corpse (skeletalised by now) (28, -34, D:5) a +0 ring mail (30, -24, D:5) an adder corpse (skeletalised by now) a sewer (0, 0, Sewer) a potion of mutation (0, 1, Sewer) a potion of heal wounds (0, 2, Sewer) a potion of heal wounds (0, 3, Sewer) a scroll of fog (0, 4, Sewer) a scroll of immolation (1, 1, Sewer) a potion of heal wounds (1, 3, Sewer) a potion of might