Dungeon Crawl Stone Soup version 0.31-a0-832-g3a2c1c66ba (webtiles) character file. Game seed: 18170652223245802922 18 dittoslash the Slasher (level 2, -2/23 HPs) Began as a Djinni Gladiator on Sept 25, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (396 turns). dittoslash the Slasher (Djinni Gladiator) Turns: 396, Time: 00:00:30 Health: -2/23 AC: 4 Str: 13 XL: 2 Next: 85% Gold: 41 EV: 13 Int: 9 God: SH: 0 Dex: 14 rFire + + . a - +0 long sword rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, deterioration 1, sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of identify {unknown} Skills: - Level 2.0 Fighting * Level 3.3 Long Blades - Level 1.5 Throwing - Level 3.2 Dodging + Level 0.5 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes Level 0.0 Charms + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Your body sometimes deteriorates upon taking damage. Your movements are slightly less encumbered by armour. (ER -2) Message History You hit the goblin. You kill the goblin! The endoplasm barely misses you. The rat barely misses you. The jackal misses you. The rat bites you. The endoplasm freezes you. You are frozen. You feel a terrible chill! A bat comes into view. The jackal misses you. The jackal closely misses you. The jackal completely misses you. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The bat barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. x2 The jackal misses you. The jackal closely misses you. The bat barely misses you. You miss the bat. The bat barely misses you. You slash the jackal! You kill the jackal! It was a potion of mutation. You feel extremely strange. You feel less encumbered by your armour. You feel yourself wasting away. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. It was a potion of attraction. You feel attractive to monsters. The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. You slash the jackal! You kill the jackal! The bat barely misses you. The bat closely misses you. The jackal is attracted toward you. You hit the endoplasm. The endoplasm is heavily wounded. The bat closely misses you. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ≈≈≈≈≈≈≈#'#+#≈≈~.... ... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...# .... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~...#..... ~~~≈~~≈~~~~≈≈≈~...#>.... ........................ ..............§......... ########.....r...)...... ####.#J#.r.h..... #.#@#####..... #.h.# .... #..## ### ##..# #...# #...# #...# ##### You could see an endoplasm, a jackal and a rat. Vanquished Creatures 3 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dittoslash the Djinni Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 37 | D:1 | Reached XP level 2. HP: 11/23 MP: 0/0 393 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 393 | D:1 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 396 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.3 Fighting | | 2.0 Throwing | | 1.5 Dodging | | 3.2 Spellcasting | | 0.5 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Action || total ---------------------------++------- Melee: Long sword || 49 Punch || 2 Use: Potion || 2 Armour: Leather armour || 41 Dodge: Dodged || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 408 | 408 | 0 | 145 | 160 | 1 | 408.0 | Dungeon | 408 | 408 | 0 | 145 | 160 | 1 | 408.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 408 daAuts