dittoslash Level 1 of the Dungeon (0, 0, D:1) 6 stones (3, -32, D:1) a hobgoblin skeleton (3, -31, D:1) a jackal skeleton (3, -6, D:1) a quokka skeleton (4, -32, D:1) a jackal skeleton (4, -31, D:1) a +0 whip (5, -30, D:1) a frilled lizard skeleton (8, -14, D:1) a +0 club a goblin skeleton (12, -38, D:1) a human skeleton (13, -34, D:1) a human skeleton (15, -32, D:1) a human skeleton (16, -34, D:1) a human corpse (skeletalised by now) (17, -36, D:1) a frilled lizard corpse (skeletalised by now) (18, -2, D:1) a +0 mace (19, -37, D:1) a human corpse (skeletalised by now) (21, -30, D:1) 4 stones (24, -5, D:1) a quokka corpse (skeletalised by now) (31, -2, D:1) a hobgoblin skeleton (35, -1, D:1) a +0 leather armour (38, -20, D:1) a rat skeleton (39, -20, D:1) a rat skeleton (41, -41, D:1) a +0 club a kobold corpse (skeletalised by now) (44, -25, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Mebruj's General Store a +0 robe (7 gold) a +0 ring mail (40 gold) the Book of Inclement Movement (360 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Gell's Gravitas Translocation 3 c - Chain Lightning Conjuration/Air 9 a +0 cloak (45 gold) a potion of haste (100 gold) 7 stones (7 gold) the +4 ring mail of Gusif {rElec rCorr Dex+2} (478 gold) Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 helmet (45 gold) 2 stones (2 gold) [Shop] Tyuluxur's Antique Weapon Emporium the +7 staff of the Meek {protect, meekguard} (795 gold) the +8 storm bow {elec, penet} (1074 gold) a +0 short sword (51 gold) a +0 broad axe of electrocution (204 gold) a +1 quarterstaff of pain (289 gold) a +0 short sword (51 gold) the +9 whip "Publucly" {flame, Str+4 Int+4 Dex-3} (1139 gold) Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). [Shop] Doar Ogg's Antique Armour Shop a +0 scale mail (104 gold) a +1 cloak of preservation (429 gold) a +0 buckler (117 gold) a +0 scale mail (104 gold) a +0 barding (598 gold) a +0 scale mail (104 gold) a +0 plate armour (598 gold) [Shop] Ejutumiv's Weapon Shop the +3 trident of Misery {spect, ^Drain rElec rCorr} (527 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. a +2 sling of draining (205 gold) a +0 rapier (56 gold) 3 large rocks (63 gold) a +0 flail (49 gold) 4 stones (5 gold) a +0 whip (35 gold) a +2 heavy quarterstaff (268 gold) a +4 great sword of freezing (471 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (1201 gold) rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. [Shop] Zonamug's Antique Armour Shop a +0 scale mail (108 gold) a +0 helmet (121 gold) a +3 leather armour of cold resistance (648 gold) the +0 chain mail of the Devil's Team {Will++ Regen+ Int-2 Dex+3} (745 gold) Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. a +0 leather armour (54 gold) (0, 0, D:2) 6 stones (3, 11, D:2) a +0 short sword (6, -6, D:2) a +0 club 5 stones a +0 dagger a goblin corpse (skeletalised by now) (11, -15, D:2) a bat corpse (skeletalised by now) (22, 14, D:2) a +0 ring mail (25, 26, D:2) a jackal skeleton (34, -1, D:2) an amulet of regeneration (37, 18, D:2) 6 poisoned darts a +0 club (42, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (43, 22, D:2) a hobgoblin skeleton (44, 24, D:2) a +0 club a goblin skeleton (47, 11, D:2) a hobgoblin corpse (skeletalised by now) (51, -5, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Wahuhi's Assorted Antiques a serpent talisman (840 gold) a +0 cloak (126 gold) a potion of brilliance (112 gold) a scroll of revelation (210 gold) a potion of heal wounds (140 gold) the +0 leather armour of Miabebexu {Int+5} (546 gold) Int+5: It affects your intelligence (+5). (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (6, 1, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (12, 15, D:3) a hobgoblin skeleton (17, 7, D:3) a +0 short sword 2 stones a kobold skeleton (17, 9, D:3) a frilled lizard skeleton (17, 27, D:3) a ring of see invisible (20, -16, D:3) a +0 hand axe a +0 leather armour a +0 hand axe a +0 short sword a +0 leather armour an orc skeleton (20, -15, D:3) a +0 club a +0 hand axe an orc skeleton an orc skeleton (23, -5, D:3) a +0 sling (27, -24, D:3) a +0 robe (27, -13, D:3) 5 boomerangs (27, 10, D:3) a +0 club a goblin skeleton (35, -18, D:3) a ring of willpower (35, 15, D:3) a +0 cloak (36, -8, D:3) the +1 robe of Qodar {rElec rC++ Will- Stlth+} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (39, -22, D:3) a +0 short sword a +0 scale mail (39, 13, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 club an orc corpse