dittoslash Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (5, -1, D:1) a bat skeleton (6, 13, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (9, 41, D:1) a rat corpse (skeletalised by now) (11, -1, D:1) a jackal skeleton (11, 28, D:1) a +0 mace (12, -1, D:1) a jackal skeleton (34, 45, D:1) a quokka corpse (skeletalised by now) (38, 2, D:1) a bat corpse (skeletalised by now) (38, 50, D:1) a +0 mace (44, 48, D:1) a quokka corpse (skeletalised by now) (45, 46, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (48, 34, D:1) a bat corpse (skeletalised by now) (48, 36, D:1) a ball python corpse (skeletalised by now) (49, 28, D:1) a +0 dagger (55, 8, D:1) a bat corpse (skeletalised by now) (61, 23, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ahuec's Jewellery Boutique a +6 ring of dexterity (360 gold) an amulet of magic regeneration (300 gold) a ring of protection from fire (250 gold) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (453 gold) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+50% chance). a +6 ring of strength (360 gold) a beast talisman (200 gold) a +4 ring of slaying (360 gold) a ring of positive energy (200 gold) a +6 ring of strength (360 gold) a +6 ring of dexterity (360 gold) a ring of fire (250 gold) a serpent talisman (300 gold) (0, 0, D:2) 8 stones (4, -14, D:2) a +0 short sword a +0 scale mail of fire resistance (25, 4, D:2) 3 stones (27, -36, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, -30, D:2) 17 gold pieces (50, -6, D:2) a +0 sling (52, -12, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Teted's Assorted Antiques a potion of haste (270 gold) a scroll of teleportation (81 gold) a potion of brilliance (108 gold) a scroll of identify (54 gold) a scroll of identify (54 gold) a +0 robe (18 gold) a scroll of amnesia (108 gold) a scroll of vulnerability (108 gold) a potion of curing (81 gold) (3, -4, D:3) a +0 short sword 5 stones (3, 30, D:3) a +0 hand axe (7, 25, D:3) a +0 short sword a stone (9, -3, D:3) 6 stones (10, -17, D:3) a +0 dagger (16, 12, D:3) a +0 short sword a stone (17, -8, D:3) a +0 scythe a +0 robe (26, 26, D:3) a +0 quarterstaff (35, 9, D:3) a +0 club (37, -17, D:3) a +0 dagger 8 poisoned darts (39, 14, D:3) a +0 whip (40, 16, D:3) a +0 club a +0 flail (42, 10, D:3) a +0 short sword Level 4 of the Dungeon (7, -1, D:4) a flux talisman (14, 13, D:4) a +0 whip (18, -9, D:4) a +0 leather armour (19, -11, D:4) a +0 club 4 stones (21, -14, D:4) a +0 spear (22, -18, D:4) a +0 flail (23, -18, D:4) a +0 whip a +0 leather armour (23, -16, D:4) a +0 club (32, -28, D:4) a +0 dagger (33, 1, D:4) 5 stones (38, -15, D:4) a +0 club (40, -14, D:4) a +0 dagger 4 stones (50, -20, D:4) 3 javelins (52, -8, D:4) a +1 pair of boots of rampaging (56, -6, D:4) a +0 robe Level 5 of the Dungeon (3, 0, D:5) a +0 giant club (6, -25, D:5) a +0 dagger a +0 robe (6, -24, D:5) a +0 dagger a +0 ring mail (7, -27, D:5) a +0 short sword a +0 flail (9, -26, D:5) a +2 dagger of venom a +0 robe (10, 0, D:5) a +0 orcbow (13, -10, D:5) 6 stones (14, -28, D:5) a +0 giant club (38, -2, D:5) a potion of curing (39, -9, D:5) a +0 club