dittoslash Level 1 of the Dungeon (18, 27, D:1) a +0 whip (21, 31, D:1) a +0 robe (23, 41, D:1) a +0 club 3 stones a kobold skeleton (24, 12, D:1) a hobgoblin corpse (skeletalised by now) (26, 38, D:1) a +0 short sword a stone (28, 40, D:1) a +0 short sword a +0 dagger 4 stones a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (29, 39, D:1) a ball python corpse (skeletalised by now) (34, 63, D:1) 9 stones (35, 19, D:1) a +0 hand axe (36, 6, D:1) a hobgoblin corpse (skeletalised by now) (68, 35, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (3, 23, D:2) 2 curare-tipped darts (4, 21, D:2) a +0 quarterstaff (5, 22, D:2) a ball python corpse (6, 22, D:2) a +0 mace of venom (9, 6, D:2) a +0 short sword 5 stones (12, 1, D:2) a +0 dagger a +0 ring mail (12, 16, D:2) 4 poisoned darts (15, 1, D:2) a scarab talisman (19, 0, D:2) a +0 ring mail (21, 1, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (unseen) (21, 7, D:2) a scroll of blinking