Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4848826897729133205 53 dkgo the Magician (level 3, -4/21 HPs) Began as an Octopode Alchemist on July 6, 2024. Shot with an arrow by a centaur (11 damage) ... on level 3 of the Dungeon. The game lasted 00:04:06 (1462 turns). dkgo the Magician (Octopode Alchemist) Turns: 1462, Time: 00:04:07 Health: -4/21 AC: 1 Str: 7 XL: 3 Next: 87% Magic: 8/8 EV: 13 Int: 19 God: Gold: 99 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: mighty, enlightened, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 sling s - a +0 spear Scrolls c - a scroll of identify {unknown} f - a scroll of fog {unknown} h - a scroll of enchant armour {unknown} i - a scroll of amnesia {unknown} j - a scroll of teleportation {unknown} Potions d - a potion of enlightenment g - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.8 Spellcasting - Level 1.0 Conjurations - Level 3.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 m - Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 A - Apportation Tloc 6% N/A 14% 1 B - Blink Tloc 6% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 28% 1d4 10% 1 Mercury Vapours Alch/Air 18% N/A 11% 2 Necrotise Necr 12% 1d4 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Call Imp Summ 6% N/A 22% 2 Olgreb's Toxic Radiance Alch 16% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The quokka closely misses you. You closely miss the quokka. You grab the quokka. The quokka is heavily wounded. You constrict the quokka. The quokka closely misses you. You hit the quokka but do no damage. The quokka is severely wounded. You constrict the quokka. You kill the quokka! An adder comes into view. You see here a book of Minor Magic. You see here a book of Minor Magic. You pick up a book of Minor Magic and begin reading... You add the spells Magic Dart, Blink and Call Imp to your library. A centaur comes into view. It is wielding a +0 quarterstaff. The centaur moves out of view. Found a bubbling clear potion. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Blink Adjust to which letter? B - Blink d - 2 bubbling clear potions (gained 1) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The centaur shouts! The centaur unwields a +0 quarterstaff. The centaur wields a +1 shortbow of flaming. It bursts into flame! The centaur shoots an arrow. The arrow hits you! The arrow burns you. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. It was a potion of might. You feel very mighty all of a sudden. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... ..####............. .....#............ #...##..# #<......### # ##.##.....## ..#... #.###.#..c##..#... #.# #.##.....c.... #.# #.##.###...... #.# #.##@## ..#... #.# #.##..# ..# . #.# #.###.##..# #.....# ##..#.# ....# .. ####.# ... #.. ... .... .. You could see a centaur. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 5 endoplasms (D:1) 3 giant cockroaches 4 goblins A hobgoblin (D:1) 2 quokkas 4 ball pythons (D:2) 3 kobolds 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dkgo the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 47 | D:1 | Learned a level 1 spell: Apportation 293 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 590 | D:1 | You fall into a shaft and drop 1 floor! 870 | D:2 | Reached XP level 3. HP: 10/21 MP: 2/7 967 | D:2 | Learned a level 3 spell: Mephitic Cloud 1006 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1433 | D:3 | Noticed a centaur 1438 | D:3 | Learned a level 2 spell: Blink 1462 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic D:2: layout_rooms, basic_altar D:3: layout_rooms, grunt_dithmenos_smoke_and_mirrors, kennysheep_generic_room_9 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.8 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 1.0 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 4 Tentacles || 7 Constrict || 6 Dagger || 28 Punch || 1 Fire: Sling || 2 Cast: Sting || 47 Use: Potion || 2 Armour: Skin || 12 Dodge: Dodged || 20