docbrown the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +7,+2 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (61, 1, D) a +4 blowgun (62, 1, D) a fan of gales (63, 1, D) a -1,+0 orcish dagger (67, 1, D) a -1,+0 orcish dagger (68, 1, D) a +0 orcish leather armour a tome of Destruction (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (61, 2, D) a +6,+2 dwarven sabre of draining a +0 orcish robe a +0,+0 orcish dagger a +0 orcish robe (62, 2, D) an uncursed staff of wizardry (73, 2, D) a +1,+2 great sword of electrocution (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (63, 3, D) a +0,+0 orcish morningstar (unseen) (68, 3, D) a +0 orcish chain mail (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (68, 4, D) a +4,+0 hand axe of venom a +2 orcish leather armour (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) an uncursed staff of power (62, 9, D) the +2 chain mail of Charity {+Inv rC+ Dam-2 SInv} It affects your damage-dealing abilities (-2). It protects you from cold. It enhances your eyesight. It lets you turn invisible. (63, 9, D) a +0 orcish chain mail (71, 9, D) a +4 orcish plate armour of fire resistance (70, 10, D) a +3,+3 whip of venom (72, 10, D) an uncursed staff of energy (61, 13, D) a +2,+3 orcish hand axe a +1 orcish robe a -1,+2 orcish dagger a -1,+1 orcish dagger a cursed +0 orcish robe a phial of floods (61, 14, D) a -1,+0 orcish club the +8 chain mail of the Cuttlefish {Str+5 Dex+2} It affects your strength (+5). It affects your dexterity (+2). (71, 17, D) the cursed +2,+3 flail of Qupnorr {crush, +Rage rC+ MR+} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. (72, 17, D) an uncursed staff of conjuration (73, 17, D) a +2 chain mail of fire resistance (71, 18, D) the +2,+9 crossbow "Chay" {flame, rPois Stlth-} It turns projectiles fired from it into bolts of flame. It protects you from poison. It makes you much less stealthy. (72, 18, D) an uncursed staff of cold (73, 18, D) an uncursed ring of sustenance