Dungeon Crawl Stone Soup version 0.28-a0-948-gee6e0bcda6 (webtiles) character file. Game seed: 17986424058428566265 1692 docpaisley the Magician (level 9, -11/67 HPs) Began as a Djinni Conjurer on Nov 30, 2021. Was a Priest of Ashenzari. Killed from afar by a gargoyle (27 damage) ... with a stone arrow ... on level 8 of the Dungeon. The game lasted 00:37:45 (9069 turns). docpaisley the Magician (Djinni Conjurer) Turns: 9069, Time: 00:37:46 Health: -11/67 AC: 9 Str: 14 XL: 9 Next: 22% Gold: 202 EV: 13 Int: 29 God: Ashenzari [***...] SH: 0 Dex: 12 rFire + + + SeeInvis + t - +7 demon trident of the Wild Blue Yonder {venom, Drain rF++ Str+8 Dex-3, Cun, Melee} (curse) rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . m - +0 pair of gloves of the Esoteric Portent {rC+ Dex+3, Fort, Cun} (curse) Will ..... Clarity + (boots unavailable) Stlth ++........ q - amulet of Ashenzari's Ordeal {Acrobat, Self, Fort} (curse) HPRegen 0.21/turn h - ring "At What Cost Knowledge?" {Int+6, Cun, Melee} (curse) MPRegen 0.00/turn i - +4 ring of protection @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1, evolution 1 a: Renounce Religion, Shatter the Chains You were on level 8 of the Dungeon. You worshipped Ashenzari. Ashenzari was most pleased with you. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 449 gold pieces. You spent 247 gold pieces at shops. Inventory: Hand Weapons c - a +1 dagger of draining d - a +4 dagger r - a +1 vampiric dagger t - the cursed +7 demon trident of the Wild Blue Yonder (weapon) {venom, Drain rF++ Str+8 Dex-3, Cun, Melee} (You acquired it on level 6 of the Dungeon) It poisons the flesh of those it strikes. Str: It affects your strength (+8). Dex: It affects your dexterity (-3). rF: It greatly protects you from fire. Drain: It drains your maximum health when unequipped. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Armour a - a +1 robe e - a +0 leather armour (worn) m - the cursed +0 pair of gloves of the Esoteric Portent (worn) {rC+ Dex+3, Fort, Cun} (You bought it in a shop on level 4 of the Dungeon) Dex: It affects your dexterity (+3). rC: It protects you from cold. It has a curse which improves the following skills: Fortitude: Armour and Shields. Cunning: Dodging and Stealth. Jewellery h - the cursed ring "At What Cost Knowledge?" (left hand) {Int+6, Cun, Melee} (You took it off a hobgoblin on level 4 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). It has a curse which improves the following skills: Cunning: Dodging and Stealth. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. i - a +4 ring of protection (right hand) l - a +6 ring of strength q - the cursed amulet of Ashenzari's Ordeal (around neck) {Acrobat, Self, Fort} (You found it on level 5 of the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Fortitude: Armour and Shields. Wands f - a wand of flame (12) p - a wand of iceblast (25) v - a wand of acid (7) Scrolls b - 2 scrolls of fog n - a scroll of brand weapon o - a scroll of enchant armour Potions g - 6 potions of curing j - a potion of haste k - 2 potions of heal wounds s - a potion of ambrosia u - a potion of mutation w - a potion of brilliance Skills: - Level 4.8(6.6) Fighting + Level 4.6(7.4) Polearms - Level 4.0(6.7) Armour - Level 2.2(5.1) Dodging - Level 1.5(4.1) Stealth - Level 6.2(8.2) Spellcasting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Fulminant Prism Conj/Hex 28% 3d14 1% 4 e - Iskenderun's Mystic Conj/Tloc 56% 2d12 1% 4 f - Slow Hex 100% N/A 1% 1 g - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 h - Confusing Touch Hex 56% N/A 1% 3 i - Ozocubu's Armour Ice 56% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:5 Lair: D:8-11 Altars: Ashenzari Cheibriados Elyvilon Hepliaklqana Qazlal Yredelemnul Zin The Shining One Shops: D:4 *[[ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) You have hidden genetic potential. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gargoyle but does no damage. The gargoyle is moderately damaged. The gargoyle hits you but does no damage. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gargoyle but does no damage. The gargoyle is moderately damaged. The gargoyle hurls a stone arrow at you. The stone arrow misses you. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gargoyle! The gargoyle is severely damaged. The gargoyle is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gargoyle Aim: a gargoyle, wielding a +0 mace (severely damaged, 92% to hit) The searing ray hits the gargoyle but does no damage. The gargoyle is severely damaged. (Press . to maintain the ray.) The searing ray hits the gargoyle but does no damage. The gargoyle is severely damaged. The searing ray hits the gargoyle. The gargoyle is almost destroyed. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gargoyle but does no damage. The gargoyle is almost destroyed. * * * LOW HITPOINT WARNING * * * The gargoyle hurls a stone arrow at you. The stone arrow hits you!! You die... ,, #., #.# #.# ######. ##>, #.# #.# * #...* #.#,* #.# * , #... #.#, #.# , , #...#####.#,* #.# , * #.........#, #.# , ≈ ≈ #..>...#.# #.# *, ≈≈♣###...#9#.###.######.# ≈≈PP.....##@#.##....[....# ≈ ≈P≈♣#######.#.##.######### * #.#.##.# , ≈ , #.#.##.# **, , #.#.##.#####.# .#######...........#* * .........#..###.###.#** ###########.# *... , , #.# )###** You could see a gargoyle. Vanquished Creatures 2 water moccasins An orc warrior (D:7) An ice beast (D:7) An ogre (D:5) 2 centaurs A phantom (D:5) A scorpion (D:4) A water moccasin zombie (D:6) A wyvern skeleton (D:7) 2 howler monkeys (D:6) A bullfrog zombie (D:5) 2 hounds A jelly (D:6) A centaur skeleton (D:5) 6 orc priests 5 orc wizards 2 hound zombies (D:5) 5 adders 6 gnolls 2 shadow imps (D:7) A white imp (D:5) 3 ufetubi (D:6) An adder skeleton (D:5) A worm (D:3) 7 dart slugs 19 orcs 9 endoplasms A giant cockroach (D:4) 6 goblins 6 hobgoblins 3 jackals (D:3) 6 kobolds 3 quokkas 6 ball pythons 8 bats 5 frilled lizards 4 rats 133 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms 4 creatures vanquished. Grand Total: 137 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | docpaisley the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 153 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 281 | D:1 | Found a faded altar of an unknown god. 679 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 679 | D:1 | Learned a level 1 spell: Slow 1241 | D:2 | Reached skill level 4 in Spellcasting 1966 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 2051 | D:3 | Reached skill level 1 in Fighting 2581 | D:3 | You are sucked into a shaft and drop 2 floors! 2581 | D:5 | Entered Level 5 of the Dungeon 2590 | D:5 | Found a stormy altar of Qazlal. 2591 | D:5 | Found a hazy altar of Hepliaklqana. 2592 | D:5 | Found a broken altar of Ashenzari. 2592 | D:5 | Found a white marble altar of Elyvilon. 2592 | D:5 | Found a glowing silver altar of Zin. 2595 | D:5 | Found a glowing golden altar of the Shining One. 2595 | D:5 | Found a snail-covered altar of Cheibriados. 2614 | D:5 | Reached XP level 5. HP: 33/37 MP: 0/0 2614 | D:5 | Learned a level 2 spell: Ensorcelled Hibernation 2623 | D:5 | Found a basalt altar of Yredelemnul. 2660 | D:5 | Became a worshipper of Ashenzari the Shackled 2667 | D:5 | Found a staircase to the Ecumenical Temple. 2721 | D:5 | Noticed a phantom 3813 | D:4 | Found Peilogre's Antique Armour Emporium. 4207 | D:4 | Reached skill level 5 in Spellcasting 4207 | D:4 | Reached XP level 6. HP: 39/43 MP: 0/0 4305 | D:4 | Found Rafem's Antique Armour Emporium. 4516 | D:4 | Found Jaxkymu's Assorted Antiques. 4559 | D:4 | Bought a pair of masterwork gloves for 247 gold pieces 4559 | D:4 | Identified the +0 pair of gloves of Dasoqour {rC+ Dex+3} | (You bought it in a shop on level 4 of the Dungeon) 4564 | D:4 | Reached * piety under Ashenzari 4783 | D:5 | Reached skill level 1 in Armour 4783 | D:5 | Reached XP level 7. HP: 9/49 MP: 0/0 4783 | D:5 | Learned a level 3 spell: Confusing Touch 6533 | D:6 | Reached XP level 8. HP: 10/58 MP: 0/0 6879 | D:6 | Reached skill level 6 in Spellcasting 7265 | D:5 | Reached ** piety under Ashenzari 7457 | D:6 | Identified a scroll of acquirement 7710 | D:6 | Acquired the +7 demon trident "Gatsem" {venom, Drain rF++ | Str+8 Dex-3} 7908 | D:6 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 7908 | D:6 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 7908 | D:6 | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 8096 | D:7 | Reached skill level 1 in Polearms 8253 | D:7 | Reached XP level 9. HP: 59/66 MP: 0/0 8253 | D:7 | Learned a level 3 spell: Ozocubu's Armour 8266 | D:7 | Reached *** piety under Ashenzari 9049 | D:8 | Noticed a gargoyle 9069 | D:8 | Killed from afar by a gargoyle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, ebering_ecumenical_altar_webs D:2: layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_c, minmay_close_crescents D:3: layout_basic, hex_large, dk_vineyard_2, nrook_campfire D:4: layout_gridville, serial_shops, nicolae_shop_behind_doors, nicolae_shop_behind_doors, shop D:5: layout_rooms, grunt_temple_overflow_open, minmay_temple_entry_sparse_star, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_a, co_window_unsneaky_path_a, co_window_broadway_a, co_window_broadway_a, co_window_paths_c, co_window_2corner, co_window_paths_d, kennysheep_generic_room_9 D:6: layout_basic, minmay_door_square, kennysheep_generic_room_13 D:7: layout_rooms D:8: layout_loops_ring, serial_shops, kennysheep_mini, serial_bayou, serial_bayou_lake_a, serial_bayou_pond_a, serial_bayou_pond_c, serial_bayou_shore_a, nicolae_shop_overcharged_wands Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 | 6.2 Fighting | 1 2 3 4 | 4.8 Armour | 1 2 4 | 4.0 Polearms | 3 4 | 4.6 Dodging | | 2.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 4 | 28 | 34 || 66 Demon trident | | | 34 || 34 Punch | | | 1 || 1 Cast: Magic Dart | 59 | 89 | 72 || 220 Searing Ray | | 8 | 14 || 22 Ensorcelled Hiber | | 1 | || 1 Slow | | 4 | || 4 Iskenderun's Myst | | 1 | 7 || 8 Fulminant Prism | | | 4 || 4 Ozocubu's Armour | | | 2 || 2 Invok: Curse Item | | 2 | 2 || 4 Evoke: Wand | | | 1 || 1 Use: Scroll | | 9 | 2 || 11 Potion | | | 1 || 1 Stab: Sleeping | | 2 | || 2 Armor: Robe | 3 | 11 | || 14 Leather armour | | | 19 || 19 Dodge: Dodged | 5 | 28 | 65 || 98 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9070 | 8773 | 297 | 1650 | 6089 | 8 | 1133.8 | Dungeon | 9070 | 8773 | 297 | 1650 | 6089 | 8 | 1133.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1951 daAuts D:4: 1492 daAuts D:6: 1483 daAuts D:3: 1107 daAuts D:1: 1056 daAuts D:2: 979 daAuts D:7: 902 daAuts D:8: 98 daAuts