dogaso222 Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, -12, D:1) a +0 robe (30, -16, D:1) 3 stones (31, 4, D:1) a +0 club (33, -31, D:1) a +0 club (34, -22, D:1) a +0 dagger (34, -18, D:1) a +0 club (37, -22, D:1) a +0 falchion (43, -20, D:1) a +0 ring mail (43, -15, D:1) 4 stones (53, -32, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -5, D:2) 3 stones a +0 dagger (4, -2, D:2) a +0 spear a +0 animal skin (4, -1, D:2) a +0 dagger (5, -1, D:2) a +0 club (7, -10, D:2) 7 stones (8, -3, D:2) a +0 club (10, 12, D:2) a +0 club a +0 sling (11, -10, D:2) a +0 leather armour (11, 7, D:2) a +0 long sword (12, 7, D:2) 2 stones (13, 5, D:2) a +0 chain mail (14, 25, D:2) a +0 club (14, 32, D:2) a +0 spear (17, 25, D:2) a +0 club (20, 27, D:2) a +0 whip (32, 12, D:2) a +0 giant club (33, 4, D:2) a +0 dagger a +0 sling (35, 27, D:2) a +0 helmet (42, 19, D:2) a +0 dagger (46, 21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 chain mail (5, 33, D:3) a +0 dagger (13, 11, D:3) a +0 mace (18, -9, D:3) a +0 whip (18, 8, D:3) a +0 short sword (18, 9, D:3) 3 stones (20, 7, D:3) a +0 hand axe a +0 ring mail (21, 8, D:3) a +0 flail (22, -13, D:3) a +0 pair of boots (22, 3, D:3) a +0 spear (23, 10, D:3) a +2 dagger (24, 10, D:3) a +0 ring mail (26, 13, D:3) a +0 club (32, -9, D:3) a +0 flail (33, 17, D:3) a +0 club a +0 club (37, 8, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +4 dagger (2, 12, D:4) a +0 triple crossbow (2, 19, D:4) a +0 dagger (23, 5, D:4) a +0 club (25, 1, D:4) a +0 dagger (32, 25, D:4) a +0 falchion a +0 dagger a +0 robe (34, 20, D:4) a +0 dagger (36, 11, D:4) a +0 hand axe (39, 9, D:4) a +0 short sword a +0 leather armour a +0 trident a +0 leather armour (39, 12, D:4) a +0 flail (40, -7, D:4) a +0 giant spiked club (41, 8, D:4) a +0 trident (45, 12, D:4) a +0 short sword (46, 6, D:4) 5 large rocks (47, 24, D:4) a +0 flail (47, 25, D:4) a +0 dagger (49, 29, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Faid's Jewellery Emporium the amulet "Haymemun" {Faith rC+ MP+9 Str+4 Stlth+} (1261 gold) [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+4). rC: It protects you from cold. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. an amulet of magic regeneration (450 gold) a ring of protection from cold (375 gold) a +4 ring of protection (540 gold) an amulet of magic regeneration (450 gold) the ring "Muolot" {rF+ Int+2 Slay+2} (669 gold) [ring of protection from fire] Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. an amulet of the acrobat (450 gold) the ring "Reujae" {rPois EV+5 Str+3} (802 gold) [ring of evasion] EV: It affects your evasion (+5). Str: It affects your strength (+3). rPois: It protects you from poison. a ring of ice (375 gold) (0, 0, D:5) a +0 halberd (2, 1, D:5) a +0 halberd (6, 2, D:5) a +0 whip a +0 leather armour (7, 0, D:5) a +0 flail a stone (13, 26, D:5) a +0 plate armour (16, 16, D:5) 6 stones (27, 4, D:5) 13 gold pieces (28, 3, D:5) 12 gold pieces (28, 4, D:5) a potion of haste (28, 5, D:5) a +0 long sword (31, 4, D:5) a +0 ring mail (37, 18, D:5) a +0 sling (37, 19, D:5) a +0 broad axe (37, 20, D:5) a +0 flail (37, 21, D:5) the +1 short sword of Contradiction {flame, Int+3} Int: It affects your intelligence (+3). (unseen) (37, 22, D:5) a +0 morningstar (56, 18, D:5) a +0 giant club a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (26, 42, D:6) a +0 scale mail a +2 vampiric trident (28, 5, D:6) a +0 quarterstaff (31, 0, D:6) a +0 robe a +0 dagger (32, -1, D:6) a +0 whip (32, 2, D:6) a +0 whip (32, 16, D:6) a +0 hand axe (34, -1, D:6) a +0 robe a +0 dagger (34, 21, D:6) a +0 hand axe (34, 34, D:6) a +1 heavy spear (35, 36, D:6) a +0 ring mail a +4 spear of pain (36, 15, D:6) the +5 woodcutter's axe (36, 21, D:6) a +0 whip (36, 32, D:6) a +0 halberd (37, 24, D:6) a +0 hand axe (37, 32, D:6) a +1 whip of venom a +0 leather armour (39, 20, D:6) a +0 club a +0 leather armour (40, 19, D:6) a +0 hand axe (43, 28, D:6) a +0 trident a +0 ring mail a +0 kite shield (44, 27, D:6) a +0 spear (49, 42, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 trident (1, 0, D:7) a +0 robe a +4 mace (6, 1, D:7) a +0 flail (8, -1, D:7) a +0 robe a +0 great sword (8, 0, D:7) a +0 robe a +0 spear (8, 4, D:7) a +0 robe a +4 great sword (14, 33, D:7) a +0 whip (27, 42, D:7) a +0 mace (29, 8, D:7) a +0 short sword (30, 8, D:7) a +1 dagger of venom (31, 11, D:7) a +0 short sword a +0 dagger a +0 short sword a stone a +0 whip a +0 whip (32, 9, D:7) a +0 short sword a stone (37, 20, D:7) a +0 leather armour (40, 18, D:7) 7 stones (43, 17, D:7) a +0 short sword (45, 46, D:7) a +0 ring mail (56, 47, D:7) a +0 leather armour (56, 49, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe 7 stones (1, 1, D:8) a +0 mace (2, 0, D:8) a +4 great sword a +0 robe (5, -12, D:8) a +2 barding (10, 35, D:8) a +0 short sword (14, -15, D:8) a +3 morningstar a +0 robe (15, -14, D:8) a +4 short sword of freezing a +0 robe (18, -14, D:8) a +0 dagger (21, -3, D:8) a +0 rapier (23, -12, D:8) the +0 leather armour "Jairr" {Harm} Harm: It increases damage dealt and taken. (25, 13, D:8) a +0 dagger a +0 robe (31, -6, D:8) 8 stones (31, 27, D:8) a +2 short sword a +0 robe (33, 20, D:8) a stone (33, 32, D:8) a +0 robe (35, -5, D:8) a stone (35, -1, D:8) 2 scrolls of noise (37, 17, D:8) a +0 dagger (39, 3, D:8) a +2 whip of holy wrath (42, 5, D:8) a +3 mace a +0 robe (43, 18, D:8) 7 stones (44, 6, D:8) a +0 dire flail a +0 robe (44, 31, D:8) a scroll of noise (48, 8, D:8) a +3 scimitar a +0 robe (49, 9, D:8) a +3 spear of freezing a +0 scale mail (51, 10, D:8) a +0 club (52, 11, D:8) a +0 club (53, 8, D:8) a +0 spear (54, 2, D:8) a +0 quarterstaff (55, -13, D:8) 3 stones (56, 5, D:8) 4 stones (60, 3, D:8) a +0 robe (60, 29, D:8) a +4 short sword a +0 robe (61, 28, D:8) a +0 dagger (63, 29, D:8) a +4 battleaxe a +0 robe (64, 23, D:8) a scroll of noise (64, 27, D:8) a +0 falchion a +0 robe (67, 23, D:8) a +0 ring mail (69, 35, D:8) a +0 pair of gloves Level 9 of the Dungeon [Shop] Cylaemm's Overcharged Wands a wand of polymorph (18) (378 gold) a wand of paralysis (18) (648 gold) a wand of acid (18) (1134 gold) a wand of polymorph (18) (378 gold) a wand of mindburst (30) (630 gold) a wand of paralysis (18) (648 gold) [Shop] Abiycsergh's Distillery a potion of attraction (42 gold) a potion of cancellation (112 gold) a potion of mutation (112 gold) a potion of magic (112 gold) a potion of cancellation (112 gold) a potion of mutation (112 gold) (0, 0, D:9) a +0 robe (2, 12, D:9) a +0 mace (2, 32, D:9) +0 steam dragon scales (2, 44, D:9) a +0 dagger a +0 robe (5, 45, D:9) a +0 mace a +0 plate armour (6, 42, D:9) a +0 whip (6, 45, D:9) a +0 dagger a +0 robe (7, 45, D:9) a +0 club (13, 37, D:9) a +0 robe (15, 42, D:9) a +0 giant club a +0 giant club (17, 18, D:9) a +0 cloak (20, -4, D:9) a +0 rapier (21, 12, D:9) 3 stones (27, 23, D:9) a +0 club (31, 25, D:9) a +0 dagger (41, 37, D:9) a +1 scimitar of protection a +0 chain mail (42, 39, D:9) a +0 club a +0 hand axe a +0 shortbow (45, 32, D:9) a +2 halberd of freezing a +0 robe a +0 club a +0 robe a +0 whip a +0 whip a +0 scale mail a +0 dagger a +0 robe (46, 32, D:9) a +1 falchion a +0 robe a +3 hand axe a +0 robe a +3 mace of freezing a +0 leather armour a +0 morningstar a +0 robe a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (3, 38, D:10) 5 stones (11, -12, D:10) a +0 dagger (15, 1, D:10) 7 stones (15, 14, D:10) a +4 great mace 4 javelins a +0 chain mail (15, 35, D:10) 2 scrolls of amnesia (17, 37, D:10) a potion of degeneration a +0 pair of boots (21, -9, D:10) a +0 giant club a +0 giant club (21, -6, D:10) a +0 dagger (25, 40, D:10) a +0 dagger (28, 39, D:10) a scroll of noise (34, 8, D:10) a +0 pair of gloves (44, 13, D:10) a +0 ring mail (47, -4, D:10) a staff of poison Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant spiked club (5, -23, D:11) a +0 shortbow (10, -22, D:11) a +0 halberd of venom (10, -21, D:11) a +4 ring of protection (10, -19, D:11) 5 large rocks (20, -19, D:11) 6 stones (24, -25, D:11) a potion of degeneration (33, 5, D:11) 6 stones (43, -13, D:11) a +0 flail (43, 3, D:11) a +0 giant club a +0 giant spiked club (47, 2, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 helmet (2, 2, D:12) a +0 troll leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (1, -37, Lair:1) a +0 mace (7, -12, Lair:1) a +0 trident (28, -17, Lair:1) a book of the Wilderness (29, -47, Lair:1) +0 fire dragon scales (37, -25, Lair:1) the +4 scale mail of the Lion {-Tele Int+9} Int: It affects your intelligence (+9). -Tele: It prevents most forms of teleportation. (39, -47, Lair:1) a +0 great mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a cane toad corpse (skeletalised by now) (6, 25, Lair:2) a cane toad corpse (skeletalised by now) (21, 22, Lair:2) a +0 ring mail (27, -3, Lair:2) 3 stones (42, 15, Lair:2) 5 stones (46, -16, Lair:2) a +0 trident (46, -1, Lair:2) a +0 ring mail (68, -13, Lair:2) a +0 great mace