Dungeon Crawl Stone Soup version 0.30-a0-1164-ge08a67761e (webtiles) character file. Game seed: 15108196584892701537 43 dogaso222 the Caller (level 3, 0/24 HPs) Began as a Merfolk Summoner on Apr 29, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:37 (2296 turns). dogaso222 the Caller (Merfolk Summoner) Turns: 2296, Time: 00:04:37 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 58% Magic: 3/6 EV: 13 Int: 16 God: Gold: 113 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . e - +0 long sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: acrobat @: lethally poisoned (0 -> -10), hasted, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons e - a +0 long sword (weapon) Armour a - a +0 robe (worn) Jewellery f - an amulet of the acrobat (around neck) Scrolls d - a scroll of immolation g - a scroll of fear h - a scroll of teleportation i - a scroll of noise {unknown} j - a scroll of identify Potions b - a potion of magic Skills: + Level 3.4 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting * Level 4.6 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Imp Summ 32% N/A 4% 2 c - Call Canine Familiar Summ 16% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 4% 1d4 21% 1 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Dazzling Flash Conj/Hex 2% N/A 52% 3 Vampiric Draining Necr 1% 2d6 52% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Agony Necr 1% N/A 99% 5 Silence Hex/Air 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are more poisoned. The adder poisons you! Your cerulean imp misses the adder. The adder closely misses you. You miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. Your cerulean imp misses the adder. You miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. Your cerulean imp hits the adder but does no damage. The adder misses you. Your cerulean imp hits the adder from afar with a -3 spear. You barely miss the adder. The adder is heavily wounded. You feel sick. Your cerulean imp disappears in a puff of smoke! The adder barely misses you. The adder closely misses you. Unknown command. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder misses you. You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Your cerulean imp hits the adder from afar with a -3 spear. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You barely miss the adder. The adder is almost dead. You die... ..... .... ... ... #..## ..###.... ... ...# #######.# #..## ......!S###...##.###.... .......@..##..##........ ....?.5.......##........ ..........###.##........ ####......# #.##........ #......# #.##........ #......# #..#........ #......# ##.......... #......# ##......... #...... #......... You could see an adder (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 3 bats (D:1) A giant cockroach (D:2) A hobgoblin (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A ball python (D:2) A bat (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds 2 quokkas 4 frilled lizards 4 rats 24 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dogaso222 the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 391 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 1223 | D:1 | Reached XP level 3. HP: 7/24 MP: 6/6 1409 | D:1 | Learned a level 2 spell: Call Imp 1413 | D:1 | Learned a level 3 spell: Call Canine Familiar 2295 | D:2 | HP: 1/24 [adder (2)] 2296 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_loops_cross D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.4 Stealth | | 2.1 Spellcasting | | 2.4 Summonings | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 42 Punch || 1 Hand axe || 15 Long sword || 45 Cast: Summon Small Mamm || 38 Call Imp || 6 Use: Scroll || 3 Potion || 1 Armour: Robe || 29 Dodge: Dodged || 106 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2317 | 2281 | 36 | 1136 | 700 | 2 | 1158.5 | Dungeon | 2317 | 2281 | 36 | 1136 | 700 | 2 | 1158.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1826 daAuts D:2: 491 daAuts