Dungeon Crawl Stone Soup version 0.26-a0-519-gb2f46efeda (webtiles) character file. Game seed: 6929602243300579563 0 dogbrainedIDIOT the Magician (level 1, 13/13 HPs) Began as a Barachi Hedge Wizard on Aug 10, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). dogbrainedIDIOT the Magician (Barachi Hedge Wizard) Turns: 0, Time: 00:00:03 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 2.1 Dodging + Level 1.7 Stealth + Level 3.2 Spellcasting + Level 1.1 Conjurations Level 1.2 Summonings Level 1.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #... 13% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ #....... 19% 2 Blink Tloc N/A 21% 2 Slow Hex #....... 32% 2 Conjure Flame Conj/Fire #....... 45% 3 Mephitic Cloud Conj/Pois/Air #....... 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Welcome, dogbrainedIDIOT the Barachi Hedge Wizard. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 17 sling bullets and a scroll labeled IMMACU KAAG. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.#.# #.#.#.# # ...... ...... # .? ..... .#... .. #.. .... .... ..# .... .#. ..# .... #...# .. .. ....# ..#...#.#.#.#.... #..(............# #.@.# #...............# ....#.#.#.#...#.. #.... .. .. #...# .... #.. .#. .... #.. .... .... ..# .. ...#. ..... .. # ...... ...... # #.#.#.# #.#.#.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dogbrainedIDIOT the Barachi Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, chequers_serial_rivers_room_a, st_stairs_7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+