domsik Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 11, D:1) 24 stones (8, 1, D:1) 21 bolts (9, -14, D:1) a +0 club (21, -15, D:1) 7 tomahawks (33, -13, D:1) 17 stones (33, 4, D:1) a +0 dagger (39, 35, D:1) a cursed -1 club (45, -16, D:1) a +0 club (52, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -9, D:2) 10 stones (4, -3, D:2) a +0 whip (10, -3, D:2) 23 sling bullets (11, 18, D:2) a +0 plate armour (18, 9, D:2) a +0 robe (19, 12, D:2) 30 stones (25, 8, D:2) a +0 short sword (27, 4, D:2) 22 bolts (32, -14, D:2) a +0 ring mail (36, 23, D:2) 16 sling bullets (41, 22, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed ring of Rehireat {MP+9 Int+3 Dex-2 Stlth+} (3150 gold) [ring of dexterity] It affects your intelligence (+3). It affects your dexterity (-2). It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. the ring of Guireoch {rPois MP+9 Dex+3} (3750 gold) [ring of magical power] It affects your dexterity (+3). It protects you from poison. It affects your magic capacity (+9). the ring "Zeqyg" {Wiz Dex+4} (4540 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+4). the amulet of Yendor {Harm *Drain +Fly Stlth+} (4190 gold) [amulet of harm] It increases damage dealt and taken. It lets you fly. It causes draining when unequipped. It makes you more stealthy. (0, 0, D:3) 16 sling bullets (4, 11, D:3) 20 stones (5, 15, D:3) 14 stones (21, -5, D:3) 23 arrows (37, 21, D:3) a +0 club (38, -2, D:3) 20 stones (42, -10, D:3) 3 javelins (42, -4, D:3) a +0 scale mail (42, 1, D:3) 13 stones (44, 6, D:3) a +0 short sword (44, 15, D:3) a +0 ring mail (46, 16, D:3) 17 arrows (49, 29, D:3) a +0 club (49, 31, D:3) a +0 club a +0 club a +0 dagger (49, 32, D:3) a +0 spear a +0 animal skin a +0 helmet (53, 12, D:3) a +0 club Level 4 of the Dungeon [Shop] Moczix's General Store a potion of degeneration (14 gold) a ration (70 gold) a +1 flail of crushing (170 gold) a potion of lignification (42 gold) the +5 ring mail "Zirate" {rF+ rN++ Str-3 Dex+3} (749 gold) It affects your strength (-3). It affects your dexterity (+3). It protects you from fire. It greatly protects you from negative energy. a potion of mutation (112 gold) 28 stones (39 gold) a ration (70 gold) a wand of disintegration (8) (168 gold) a scroll of identify (28 gold) a scroll of fear (49 gold) (0, 0, D:4) 15 poisoned needles (6, 6, D:4) a cursed +0 scale mail (22, -4, D:4) 20 bolts (22, 6, D:4) a +0 dagger (33, 29, D:4) a +0 whip a +0 robe (33, 30, D:4) a +0 club (34, -14, D:4) a +0 whip (34, 24, D:4) a +0 leather armour (35, -16, D:4) 9 poisoned needles (39, 31, D:4) a +0 spear (42, 30, D:4) a +0 whip a +0 spear (42, 35, D:4) 27 stones (43, 23, D:4) 24 stones (47, 35, D:4) a +0 ring mail (51, -10, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, -2, D:5) a +0 arbalest (8, 12, D:5) a +0 trident (12, 8, D:5) 11 stones (16, 19, D:5) a +0 ring mail a +0 trident (16, 31, D:5) a +0 whip (17, 18, D:5) 2 tomahawks of returning a +0 whip (17, 20, D:5) a +0 hand axe (21, 16, D:5) a cursed +0 chain mail (21, 40, D:5) a +0 scythe (22, 13, D:5) 23 stones (24, 39, D:5) a +0 war axe (25, 39, D:5) a +0 ring mail a +0 mace (26, 20, D:5) a +0 mace a +0 robe (30, 23, D:5) a +0 hand axe (35, 26, D:5) a +0 robe (49, 32, D:5) a +0 blowgun (54, -7, D:5) 14 stones (62, 33, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a ration (2, 32, D:6) a +0 robe (19, 11, D:6) a +0 trident (24, 2, D:6) a +0 dagger a +0 plate armour a +1 mace of draining (26, 33, D:6) 15 stones (26, 35, D:6) a +0 flail (40, 4, D:6) a +0 halberd (43, 2, D:6) a cursed -2 whip a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 14 gold pieces (1, 33, D:9) 15 stones (7, -2, D:9) 14 gold pieces (9, 9, D:9) 14 gold pieces (11, -3, D:9) 20 stones (12, 10, D:9) a potion of mutation (12, 22, D:9) 21 stones (12, 23, D:9) 15 arrows (18, 9, D:9) 8 gold pieces the Ecumenical Temple