domsik Level 1 of the Dungeon (0, 0, D:1) a +3 dagger 2 stones (0, 26, D:1) a +0 club (2, 0, D:1) a stone (2, 35, D:1) a +0 club (5, 50, D:1) a +0 club (8, 2, D:1) a +0 robe (8, 15, D:1) a +0 club (11, 48, D:1) a +0 dagger (21, 49, D:1) a +0 dagger (26, 41, D:1) 25 arrows (53, 57, D:1) a +0 club (54, 57, D:1) a +0 flail (59, 48, D:1) a +0 dagger (62, 39, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (6, 21, D:2) a +0 dagger (12, -13, D:2) a +0 pair of boots (17, 8, D:2) 30 sling bullets (18, -4, D:2) 13 arrows (20, -11, D:2) a +0 leather armour (25, 14, D:2) a +0 ring mail (37, 14, D:2) 4 stones (42, 3, D:2) a +0 leather armour (53, -23, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 20 sling bullets (3, -4, D:3) a +0 club (4, -10, D:3) 26 stones (4, 0, D:3) 16 bolts (6, -8, D:3) a +0 flail (9, -20, D:3) 12 stones (15, -21, D:3) a +0 robe (16, -22, D:3) a +0 pair of boots (33, -24, D:3) a +0 flail of crushing (33, 7, D:3) a +0 club a +0 hunting sling 20 stones (33, 9, D:3) a +0 club (35, -9, D:3) 4 stones (35, -6, D:3) a stone (38, -4, D:3) a +0 flail (38, 0, D:3) a +0 dagger of venom (39, -3, D:3) a +0 hand axe a +0 leather armour (39, 13, D:3) 2 stones (45, -20, D:3) a cursed +0 leather armour (47, 0, D:3) a +0 ring mail (47, 4, D:3) 25 arrows Level 4 of the Dungeon (0, 0, D:4) 13 stones (1, 5, D:4) a +0 dagger (2, -2, D:4) 14 stones (7, -1, D:4) a +0 ring mail (18, 6, D:4) a cursed -1 flail (19, 7, D:4) a +0 whip a +0 robe a +0 dagger (19, 19, D:4) 28 arrows (24, -28, D:4) 19 stones (25, -26, D:4) 21 stones a +0 robe a +0 mace (25, -25, D:4) a +0 hand axe (26, 5, D:4) a +0 hunting sling (27, -17, D:4) a +0 club (29, -26, D:4) a stone (29, -25, D:4) 2 stones (32, -26, D:4) a stone (36, -10, D:4) a +0 club (38, -14, D:4) a cursed -1 spear a +0 spear (38, -12, D:4) a +0 whip (39, -12, D:4) a +0 halberd a throwing net (39, 6, D:4) a +0 giant club (40, -22, D:4) a +0 glaive (40, -21, D:4) a +0 dagger (44, -9, D:4) a +0 long sword (46, 17, D:4) a cursed -1 hand axe Level 5 of the Dungeon (0, 0, D:5) a +1 scythe of venom a +0 robe (5, 10, D:5) a +0 rapier a +0 leather armour (12, -28, D:5) a +0 falchion (14, -7, D:5) 16 poisoned darts (14, 8, D:5) 16 sling bullets (21, -11, D:5) 19 poisoned darts (21, -6, D:5) a +2 scimitar of slicing a +0 robe (37, -6, D:5) a +0 scale mail (43, -14, D:5) a cursed -2 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (10, 24, D:6) a +4 quarterstaff of chaos a +1 cloak (12, 8, D:6) a +0 giant spiked club (13, 23, D:6) a +0 mace (16, -2, D:6) a +0 rapier (26, 20, D:6) a +0 war axe (28, 5, D:6) a +0 dagger a +0 robe (29, 4, D:6) a +0 hand axe a +0 mace (29, 5, D:6) a +0 hand axe (32, -3, D:6) a +0 flail (33, 0, D:6) a +0 giant spiked club (33, 7, D:6) 8 bolts (52, 37, D:6) a +0 shortbow (55, 37, D:6) an arrow (57, 36, D:6) 2 arrows (65, 36, D:6) 16 stones Level 7 of the Dungeon [Shop] Zimetror's Weapon Shoppe 24 stones (31 gold) a +0 scimitar (52 gold) a +0 club (13 gold) a +2 rapier of protection (218 gold) a +3 arbalest of freezing (326 gold) a +0 club (13 gold) a +0 long sword (45 gold) the cursed +1 quarterstaff of the Apocalypse {crush, +Blink rPois Str-3} (258 gold) It inflicts extra damage upon your enemies. It affects your strength (-3). It protects you from poison. It lets you blink. It has a curse placed upon it. a +0 mace (39 gold) (0, 0, D:7) 5 stones (1, 2, D:7) a +0 giant spiked club (2, 2, D:7) a +0 shortbow 9 arrows (4, 2, D:7) an arrow (4, 21, D:7) a +0 scale mail (6, -1, D:7) 14 stones (10, 23, D:7) a +0 robe (28, 14, D:7) a +0 giant club (31, 17, D:7) a +0 giant spiked club (31, 36, D:7) 22 bolts (39, 26, D:7) 18 arrows (39, 31, D:7) a +0 trident (43, 30, D:7) a +1 quarterstaff of draining a +0 hunting sling 12 sling bullets a +0 ring mail (44, 7, D:7) 13 stones (44, 29, D:7) a sling bullet (45, 29, D:7) a sling bullet Level 8 of the Dungeon (0, 0, D:8) 16 arrows (3, 6, D:8) 18 stones (15, -1, D:8) a +0 short sword 2 poisoned darts (15, 0, D:8) a +0 whip 3 stones (15, 1, D:8) a +0 short sword 3 stones (15, 19, D:8) 27 sling bullets (15, 23, D:8) a +0 halberd (16, 0, D:8) 3 poisoned darts (16, 1, D:8) a cursed -2 dagger (17, 24, D:8) a cursed -2 quarterstaff (21, -13, D:8) 19 stones (22, -9, D:8) a +0 giant club (31, -15, D:8) 25 bolts (32, 6, D:8) a +0 war axe (41, 25, D:8) a +0 chain mail (43, -8, D:8) a +0 scimitar a +0 chain mail (44, -8, D:8) a cursed -3 flail (44, -7, D:8) a +0 dagger a +0 scale mail (47, 18, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (10, -16, D:9) a +0 great mace (10, 12, D:9) a wand of digging (8) a wand of iceblast (19) a +1 robe (13, -3, D:9) 3 stones (13, 2, D:9) a +0 dagger a +0 club 3 stones a +0 dagger (13, 3, D:9) a +0 dagger (13, 4, D:9) a +0 dagger a stone (13, 5, D:9) a +0 short sword (14, 2, D:9) a +0 whip (15, 0, D:9) a +0 scale mail (16, -20, D:9) an arrow (17, -22, D:9) a +0 shortbow 22 arrows (40, -32, D:9) 15 arrows (46, -26, D:9) a +0 ring mail (47, -29, D:9) 27 stones (52, -21, D:9) a +3 trident a +0 robe a +0 dire flail a +0 robe a cursed +3 falchion a +0 robe (53, -21, D:9) a +0 great sword a cursed +0 robe (53, 16, D:9) a +0 short sword a stone (54, -13, D:9) a +0 trident (56, -15, D:9) a +0 giant club a +0 robe Level 10 of the Dungeon [Shop] Ipureumm's Food Shop a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:10) 13 poisoned darts (6, -24, D:10) a +0 leather armour (7, -24, D:10) a +0 club (8, -24, D:10) a +0 short sword a +0 dagger a +0 robe (9, -24, D:10) a +4 scimitar a cursed +0 chain mail (9, 7, D:10) a fan of gales (10, -12, D:10) a +1 great sword of flaming (11, -28, D:10) a +0 robe a +0 dagger a +0 giant club a +0 giant club (11, -11, D:10) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (12, -12, D:10) an uncursed staff of fire (13, 7, D:10) a +0 rapier (14, -32, D:10) a +0 leather armour (18, -36, D:10) a sack of spiders (31, -1, D:10) a wand of polymorph (7) Level 11 of the Dungeon [Shop] Baadel's Antique Weapon Emporium a +0 scimitar (100 gold) a +0 bardiche (225 gold) a +0 spear (75 gold) a +0 dagger (50 gold) a +0 rapier (100 gold) a +0 hand axe (75 gold) the +7 sceptre of Torment {pain, torment} (3000 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. a +0 morningstar (100 gold) (0, 0, D:11) a +1 pair of gloves of archery (2, 3, D:11) 15 stones (16, -25, D:11) 7 boomerangs (19, -44, D:11) a +0 robe (33, -24, D:11) a stone (34, -25, D:11) a stone (36, -21, D:11) a +0 robe a +5 trident (36, -20, D:11) a +0 robe a +0 scimitar (37, -21, D:11) a stone a +0 robe a +3 scimitar (40, -17, D:11) a +0 giant club (46, -32, D:11) a +0 giant club Level 13 of the Dungeon [Shop] Masatiur's General Store a potion of mutation (112 gold) a scroll of teleportation (42 gold) a potion of curing (42 gold) a cursed +0 halberd (42 gold) a scroll of vulnerability (105 gold) a +0 cloak (63 gold) a potion of might (56 gold) a +0 spear (42 gold) a scroll of teleportation (42 gold) (0, 0, D:13) a +0 leather armour (15, -4, D:13) 13 stones (41, -4, D:13) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 boomerangs (6, -1, Lair:1) a crocodile skeleton (9, -3, Lair:1) a blink frog corpse (16, -3, Lair:1) a scroll of torment