donbex Level 1 of the Dungeon [Shop] Boloro Qaept's Distillery a potion of might (48 gold) a potion of cancellation (96 gold) a potion of attraction (36 gold) a potion of cancellation (96 gold) a potion of mutation (96 gold) a potion of might (48 gold) a potion of curing (36 gold) (0, 0, D:1) a +0 whip a stone (2, 2, D:1) a +0 dagger 2 stones (7, 35, D:1) a +0 dagger (15, 4, D:1) 6 stones (22, -11, D:1) a +0 club (28, -14, D:1) a +0 robe (43, 7, D:1) 4 stones (43, 29, D:1) a +0 robe (44, 25, D:1) a +4 lajatang (48, 1, D:1) a +0 whip (53, 21, D:1) a +0 short sword (57, -8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -7, D:2) a +0 short sword (8, 6, D:2) a +0 dagger (18, 3, D:2) a -3 whip (24, -3, D:2) a +0 long sword (26, -13, D:2) a +0 dagger (39, 2, D:2) a +0 club (41, 5, D:2) a +0 dagger a +0 sling (41, 21, D:2) a +0 ring mail (48, -3, D:2) a +0 spear (49, -3, D:2) a +0 spear (50, -3, D:2) a +0 whip (52, -16, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (14, -9, D:3) a +0 whip (15, -12, D:3) a +0 mace a +0 leather armour a +0 dagger a stone (15, -10, D:3) a +0 ring mail (19, -19, D:3) a +0 dagger (30, -5, D:3) 4 stones (31, -20, D:3) a +0 club 2 stones (32, -22, D:3) a +0 dagger (39, -13, D:3) a +0 club (44, -9, D:3) a +0 whip 5 stones Level 4 of the Dungeon [Shop] Qehin's Armour Shop a +0 cloak (45 gold) a +1 scale mail of willpower (160 gold) a +0 robe (7 gold) the +1 chain mail of Mezcal {Dex+6} (291 gold) Dex: It affects your dexterity (+6). a +0 robe (7 gold) the +1 plate armour of the Tundras {+Blink Fly} (441 gold) Fly: It grants you flight. +Blink: It lets you blink. a +0 scale mail (40 gold) a +0 scale mail (40 gold) a +2 leather armour of positive energy (160 gold) (0, 10, D:4) a +1 short sword of freezing (5, 10, D:4) a +0 helmet (14, 23, D:4) a +0 dagger (15, 8, D:4) a +0 flail (19, 7, D:4) a +0 trident (19, 11, D:4) a +0 short sword (20, 15, D:4) a +0 short sword a +0 dagger a +0 robe (21, -3, D:4) a +0 dagger (22, 9, D:4) a +0 club (23, 16, D:4) a +0 short sword a +0 leather armour (35, 0, D:4) 3 stones (35, 7, D:4) a +3 whip a +0 ring mail (35, 24, D:4) a +0 robe (35, 32, D:4) a +0 club 2 stones (46, 30, D:4) a +1 whip of freezing a +0 robe a wand of charming (4) Level 5 of the Dungeon (0, 0, D:5) a +2 vorpal mace (12, -10, D:5) a +0 hand axe (17, -7, D:5) 5 stones (18, -24, D:5) 4 stones (37, -20, D:5) a +0 great sword (46, -16, D:5) a +0 dagger (48, -31, D:5) a +0 shortbow (48, -20, D:5) a +0 spear (48, -15, D:5) a +0 spear 4 stones a +0 whip a +0 leather armour (49, -14, D:5) a +0 spear (51, -5, D:5) a wand of charming (5) (53, 6, D:5) a +0 war axe (54, -53, D:5) 3 stones (54, -28, D:5) a +0 sling (57, -35, D:5) a +0 trident Level 6 of the Dungeon [Shop] Leyrha's Antique Weapon Shop a +0 war axe (108 gold) a +0 mace (93 gold) the +6 mace "Leviticus" {vamp, rF+++ rCorr MP+9 Stlth-} (3189 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It renders you almost immune to fire. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. a +0 flail (108 gold) a +0 glaive (201 gold) a +2 morningstar of holy wrath (595 gold) a +0 club (31 gold) the +3 quarterstaff of Discretion {freeze, Drain Will++ Int+3} (1360 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. a +0 morningstar (124 gold) a +2 whip of venom (465 gold) (3, -8, D:6) the +5 sling of Oozing Pus {freeze, Int+7 Dex-3} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+7). Dex: It affects your dexterity (-3). (5, 17, D:6) 4 stones (25, 4, D:6) a +0 great sword (28, -9, D:6) a +0 dagger (33, 21, D:6) a +0 short sword (37, 7, D:6) the +1 rapier of Darkness {chaos, rElec Int+6 Stlth+} Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+6). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (37, 14, D:6) a +0 long sword a +0 chain mail (37, 15, D:6) a +0 dagger a +0 robe (38, 14, D:6) a +0 short sword (42, 8, D:6) a +0 leather armour Level 7 of the Dungeon (3, 0, D:7) a +0 flail a +0 chain mail (3, 20, D:7) a +0 robe (4, 1, D:7) a +0 club a +0 ring mail (4, 16, D:7) a +0 robe a +2 short sword a +0 robe a +4 short sword of freezing (6, 0, D:7) a +0 short sword (11, 15, D:7) a +0 short sword (13, -2, D:7) a potion of attraction (18, 33, D:7) a +0 sling (19, 9, D:7) a +0 scale mail a +0 club (19, 10, D:7) a +0 war axe (20, 9, D:7) a +0 war axe a +0 chain mail a +0 club (26, 38, D:7) a +0 club a +0 scale mail (29, 7, D:7) a +0 shortbow (30, 8, D:7) 5 stones a +0 shortbow (32, 32, D:7) 9 stones Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (1, -29, D:8) 9 stones (1, 3, D:8) a +0 short sword an orc corpse (2, -1, D:8) a +0 club an orc corpse (2, 0, D:8) a +0 falchion a +0 dagger a +0 war axe a +0 whip an orc corpse an orc corpse (2, 2, D:8) a +0 hand axe (3, -9, D:8) a +2 robe of cold resistance a +3 flail (3, -8, D:8) a +0 robe a +0 hand axe (3, 0, D:8) a +0 whip a +0 falchion a +2 dagger of venom a +0 robe an orc corpse an orc corpse an orc corpse (7, -26, D:8) a +0 ring mail (9, 6, D:8) a +0 falchion (13, -12, D:8) a +0 long sword +0 acid dragon scales (14, -11, D:8) a water moccasin corpse (skeletalised by now) (21, -13, D:8) a +0 hand axe (24, 6, D:8) a +0 long sword