dondy Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -6, D:1) 24 bolts (7, 3, D:1) a +0 club (9, 15, D:1) a +0 whip (14, 42, D:1) 28 sling bullets (17, 24, D:1) a +0 mace (20, -12, D:1) a +0 club (20, 11, D:1) a +0 mace (21, -12, D:1) a stone (22, -12, D:1) a stone (24, -12, D:1) a stone (25, -12, D:1) a stone (27, 4, D:1) 18 stones (29, 3, D:1) a +0 club (35, -8, D:1) a +2 robe of cold resistance (35, 7, D:1) 13 bolts (41, 26, D:1) a cursed -1 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 12, D:2) a +0 short sword (8, -18, D:2) a +0 glaive (8, 9, D:2) a +0 hand axe (14, 21, D:2) a +0 dagger (20, -1, D:2) 24 stones 8 tomahawks (20, 18, D:2) 25 poisoned needles (21, -14, D:2) 20 stones (21, 5, D:2) 11 stones (23, -12, D:2) a +0 club (32, -13, D:2) 18 stones (32, -10, D:2) 4 stones (38, 17, D:2) a +0 club (43, 22, D:2) 23 sling bullets (49, -18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (8, 22, D:3) a +0 dagger (11, 12, D:3) 17 bolts (13, 31, D:3) a +0 club (17, 17, D:3) 22 arrows (19, 11, D:3) 2 stones (20, 11, D:3) 2 stones (25, 24, D:3) a +0 club (35, 13, D:3) a +0 club (38, 28, D:3) a +0 club (45, 2, D:3) a +0 short sword (45, 22, D:3) a +0 robe (48, 19, D:3) a +0 club (49, 18, D:3) a +0 hand axe (51, 23, D:3) 8 tomahawks Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (12, 11, D:4) a +0 short sword (14, 24, D:4) a +0 hand axe (17, 3, D:4) 15 stones (23, 8, D:4) a +0 dagger (41, 14, D:4) a cursed +0 giant club (63, 37, D:4) a +0 falchion Level 5 of the Dungeon (4, -32, D:5) a cursed -2 hunting sling (12, -10, D:5) a +0 robe (15, -12, D:5) Badag's Papyrus of Fetching Changing Spells Type Level a - Confusing Touch Hexes 1 b - Inner Flame Hexes/Fire 3 c - Summon Mana Viper Hexes/Summoning 5 d - Alistair's Intoxication Transmutation/Poison 5 Trog disapproves of the use of such an item. (19, -39, D:5) the +9 whip of the Vaults {slash, Fragile Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It will be destroyed if unequipped. (21, -26, D:5) a +0 giant club (34, -1, D:5) a +0 rapier (37, -1, D:5) a +0 quarterstaff (37, 8, D:5) 16 arrows (45, -13, D:5) a cursed -3 short sword a +0 whip 25 stones a +0 dagger a +0 dagger (45, -11, D:5) a +0 dagger (46, -13, D:5) 5 stones a +0 short sword (51, -20, D:5) a +0 dagger 5 stones (53, -21, D:5) a +0 whip (53, -20, D:5) a +0 whip 7 stones (54, -19, D:5) a +0 short sword 5 stones (55, -20, D:5) 2 stones (63, -19, D:5) 18 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, -1, D:6) a +0 war axe a +0 ring mail (2, -4, D:6) a cursed +0 ring mail a +0 dagger a +0 robe (8, 3, D:6) 19 poisoned needles (20, 2, D:6) a +0 trident (21, -20, D:6) a +0 ring mail (21, 0, D:6) a +0 hand axe a +0 chain mail (21, 1, D:6) a +0 short sword a +0 ring mail (22, 1, D:6) a +0 mace a +0 leather armour (25, 8, D:6) a +0 ring mail (31, -4, D:6) 20 stones (39, -4, D:6) a +0 club (42, 5, D:6) a +0 hand axe a +0 scale mail (46, -17, D:6) 16 bolts (50, -17, D:6) the cursed +0 robe of Jypoed {*Slow rElec MR+ SInv} It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It may slow you when you take damage. It has a curse placed upon it. Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (9, -2, D:7) a +0 giant club (17, 3, D:7) 29 arrows (17, 5, D:7) a +0 quarterstaff (29, -32, D:7) a cursed +0 flail Level 8 of the Dungeon (5, 30, D:8) a +0 animal skin (6, 24, D:8) a +0 mace a +0 robe (7, 24, D:8) a +0 robe a +0 short sword a +0 robe a cursed +1 falchion a cursed +0 robe (8, 16, D:8) a +4 flail (17, -4, D:8) a +0 club (18, 21, D:8) a cursed +5 mace a +0 robe a +0 giant spiked club a +0 dagger a +0 robe (18, 22, D:8) a +1 morningstar a +0 robe a +6 mace a +0 robe (19, 20, D:8) a +0 spear a +0 robe (25, -9, D:8) a +0 giant club (38, -6, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (7, -16, D:9) 10 arrows (8, -18, D:9) a +0 dagger a +0 robe (14, -11, D:9) 17 stones (24, -28, D:9) a +0 pair of gloves (25, -2, D:9) a +0 giant spiked club (28, -25, D:9) a +0 robe (28, -4, D:9) a +0 ring mail (30, -15, D:9) an arrow (31, -13, D:9) a +0 giant spiked club a +0 giant club (32, -13, D:9) a +0 dagger a +0 scale mail an arrow (33, -13, D:9) a +0 hand axe a +0 leather armour (34, -26, D:9) 25 sling bullets (34, -15, D:9) 2 arrows (34, -14, D:9) a +3 halberd a +0 robe a +0 shortbow 9 arrows (35, -15, D:9) an arrow (36, -18, D:9) 22 sling bullets (40, -16, D:9) 9 stones (43, -3, D:9) a +0 hand axe a +0 hand crossbow a cursed +0 robe (45, -1, D:9) a +5 trident a +0 robe (47, -17, D:9) a +0 club (57, 0, D:9) an uncursed ring of teleportation Level 10 of the Dungeon [Shop] Iwoss's Armour Emporium a +0 chain mail of cold resistance (138 gold) a +0 robe (8 gold) a +2 leather armour of poison resistance (192 gold) a +3 chain mail of fire resistance (318 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +3 ring mail of magic resistance (312 gold) a +3 ring mail of cold resistance (312 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) [Shop] Abbuf's Weapon Shop a +0 spear (42 gold) 24 stones (33 gold) the cursed +1 quarterstaff of Wehatz {venom, Str+4} (310 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It has a curse placed upon it. a +0 hand crossbow of velocity (100 gold) the +7 dagger of Ujaatat {freeze, Fragile rN++ Stlth+} (746 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. It will be destroyed if unequipped. It makes you more stealthy. the cursed +2 eveningstar "Hellblazer" {crush, +Blink rN+++ Str+2 Dex-3} (873 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (-3). It renders you almost immune to negative energy. It lets you blink. It has a curse placed upon it. a +0 short sword (42 gold) a +0 spear (42 gold) a +0 long sword (49 gold) [Shop] Okhiroes's Antique Weapon Shop a +0 flail (94 gold) a +0 lajatang (405 gold) a +1 shortbow of freezing (334 gold) the +7 lajatang of Order {silver, rMut} (1690 gold) It protects you from mutation. a +0 blowgun (67 gold) a +0 great sword (175 gold) the +3 hand axe "Uphi" {venom, *Drain +Fly rN+++ Dex-2} (1050 gold) It poisons the flesh of those it strikes. It affects your dexterity (-2). It renders you almost immune to negative energy. It lets you fly. It causes draining when unequipped. a +0 hunting sling (40 gold) (0, 0, D:10) 5 tomahawks (7, 33, D:10) a +0 chain mail (8, 26, D:10) a +0 rapier (15, -10, D:10) a +0 dire flail a +0 dire flail (16, 8, D:10) a +0 ring mail (24, 26, D:10) 16 bolts (24, 28, D:10) 13 stones (26, -3, D:10) 13 arrows (26, 0, D:10) a cursed -2 club (35, 25, D:10) 34 bolts (36, 32, D:10) a +0 robe a cursed +0 dagger (38, 36, D:10) a +0 quarterstaff (39, 28, D:10) a +0 robe a +0 dagger (40, 28, D:10) a +0 ring mail (41, -10, D:10) a +0 war axe (41, 27, D:10) a +0 ring mail a +0 short sword (52, 25, D:10) an uncursed ring of wizardry Level 11 of the Dungeon (0, 0, D:11) a large rock (20, -36, D:11) a potion of degeneration (21, -21, D:11) a +0 leather armour (28, -24, D:11) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 stones (15, -15, Lair:1) a +0 chain mail