dondy Level 1 of the Dungeon (0, 0, D:1) 25 arrows (6, -14, D:1) a +0 leather armour (13, 2, D:1) a +0 dagger (14, 0, D:1) a +0 short sword (22, -9, D:1) a +0 hunting sling (25, -14, D:1) a +0 mace (29, 16, D:1) a +0 leather armour (33, 16, D:1) a +0 whip (34, 33, D:1) a +0 dagger (40, -13, D:1) a +0 robe (42, 24, D:1) a +0 whip (46, 24, D:1) a +0 dagger (50, 14, D:1) a +0 hunting sling (51, -10, D:1) a +0 dagger (53, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 9, D:2) a +0 club (1, 9, D:2) a +0 short sword (20, 0, D:2) a +0 dagger (21, -15, D:2) a cursed -2 club (31, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 0, D:3) a +0 club (10, 1, D:3) a +0 ring mail (10, 11, D:3) a +0 hand axe (19, 19, D:3) a +0 spear (24, -8, D:3) a +0 hand axe (26, -8, D:3) a +0 club (27, -8, D:3) a +0 dagger (29, -9, D:3) a +0 hand axe a +0 leather armour (31, -27, D:3) 5 silver javelins (36, -25, D:3) a +0 club (44, -10, D:3) a +0 dagger (47, 1, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Ytul's Jewellery Emporium a cursed -3 ring of strength (26 gold) the ring "Etoitweog" {rCorr rPois Int+4} (514 gold) [ring of resist corrosion] It affects your intelligence (+4). It protects you from poison. the ring of Birdsong {*Slow rN+ Dex+7} (469 gold) [ring of positive energy] It affects your dexterity (+7). It protects you from negative energy. It may slow you when you take damage. an uncursed ring of poison resistance (260 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of flight (227 gold) a +3 ring of strength (204 gold) an uncursed ring of fire (325 gold) [Shop] Juotrom's Antique Weapon Emporium a +0 long sword (66 gold) a +3 demon trident of freezing (836 gold) a +0 scimitar (76 gold) a +3 great mace of crushing (507 gold) the cursed +0 long sword "Doargh" {drain, Dex+2} (275 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It has a curse placed upon it. a +1 flail of protection (212 gold) a +0 short sword (57 gold) the +8 trident of the Little People {venom, rC+ Int+2} (1185 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from cold. a +2 scimitar of flaming (364 gold) a +0 short sword (57 gold) [Shop] Caxtomuw's Weapon Shop a +0 short sword (33 gold) a +0 dagger (22 gold) a +0 broad axe (44 gold) a +0 falchion (33 gold) a +0 long sword (38 gold) a +0 spear (33 gold) 16 stones (17 gold) 27 sling bullets (148 gold) 9 stones (9 gold) a +2 arbalest of freezing (221 gold) a +0 whip (27 gold) a +0 morningstar (44 gold) a +0 club (11 gold) [Shop] Tonnelly's Distillery 2 potions of curing (84 gold) a potion of magic (112 gold) 2 potions of lignification (84 gold) a potion of heal wounds (70 gold) a potion of mutation (112 gold) [Shop] Pugufeil's Armour Shop a +3 leather armour of poison resistance (210 gold) a +0 robe (7 gold) a +1 plate armour of cold resistance (350 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +1 scale mail of positive energy (130 gold) a +2 pair of boots of flying (215 gold) a +0 robe of magic resistance (77 gold) the cursed +0 ring mail of Grace {rCorr Dex+5 Stlth-} (227 gold) It affects your dexterity (+5). It protects you from acid and corrosion. It makes you less stealthy. It has a curse placed upon it. a +0 chain mail (45 gold) a +0 plate armour (230 gold) the +7 plate armour of Dakhliy {MP+9 Str+2 Int-2 Stlth+} (867 gold) It affects your strength (+2). It affects your intelligence (-2). It affects your magic capacity (+9). It makes you more stealthy. (11, 37, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 falchion a +0 chain mail (11, 39, D:4) a +0 chain mail (11, 43, D:4) a +0 leather armour (21, 26, D:4) a +0 blowgun (23, 1, D:4) a cursed ring of teleportation a cursed amulet of inaccuracy (23, 31, D:4) a +2 spear of venom a +0 whip (29, 31, D:4) a +0 spear (35, -15, D:4) a +0 ring mail (35, -13, D:4) a +0 ring mail (46, -2, D:4) a +0 giant club (47, -16, D:4) a +0 chain mail (47, 41, D:4) a +2 hand axe of venom a +0 robe Level 5 of the Dungeon (12, -4, D:5) the Disquisition on Flying Envenoming Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Spider Form Transmutation/Poison 3 c - Lightning Bolt Conjuration/Air 5 d - Deflect Missiles Charms/Air 6 (12, -3, D:5) 16 gold pieces (12, -1, D:5) a +0 leather armour (12, 1, D:5) a book of Summonings (18, -16, D:5) a +0 quarterstaff 30 arrows a +0 shortbow (18, -13, D:5) a cursed +0 robe (19, -17, D:5) an arrow (22, -9, D:5) a +0 hunting sling (22, -7, D:5) a +0 hunting sling (24, -11, D:5) a +0 leather armour a +0 falchion (31, -13, D:5) a +0 giant club (46, 1, D:5) 17 arrows (54, -37, D:5) 7 sling bullets (55, -14, D:5) a +0 leather armour (56, -37, D:5) 6 sling bullets