Dungeon Crawl Stone Soup version 0.17.0-7-gfadd4cc (webtiles) character file. 0 donomii the Skirmisher (level 1, 24/24 HPs) Began as an Ogre Abyssal Knight on Nov 7, 2015. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:01:13 (279 turns). donomii the Skirmisher (Ogre Abyssal Knight) Turns: 279, Time: 00:01:13 Health: 24/24 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . e - -3 hunting sling (curse) rCold . . . Clarity . b - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace e - a cursed -3 hunting sling (weapon) Armour b - a +0 robe (worn) Comestibles c - a bread ration Skills: + Level 4.0 Fighting + Level 2.6 Maces & Flails + Level 2.1 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Magic restored. You start resting. You feel your health improve. You start resting. HP restored. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! e - a cursed -3 hunting sling (weapon) Found a club. Found a short sword. Read which item? (? for menu, Esc to quit) Okay, then. Unknown command. Read which item? (? for menu, Esc to quit) As you read the scroll labeled WUMAKHUNIO, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! x3 A bat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#.....#...... ...8.....8....# ...######.##...# #...#.....##...# #..............# ........####..# #........ #..# #.#####..#+#..# # ##...@..# .)........# #.##......# .....#..# #.##...#..# . #...#... #b..#+### .... You could see a bat. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | donomii the Ogre Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 24/24 MP: 2/2 16 | Abyss:1 | Noticed an ancient zyme 31 | D:1 | Escaped the Abyss 279 | D:1 | Quit the game Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 1