donomii Level 1 of the Dungeon (0, 0, D:1) a +0 club (-18, 13, D:1) a +0 club (3, 19, D:1) a +0 club (0, 20, D:1) a +0 short sword (6, 20, D:1) 23 arrows (-2, 26, D:1) 18 stones (-31, 28, D:1) a +0 dagger (-2, 34, D:1) a +1 dagger of venom (-12, 35, D:1) a cursed +0 leather armour (-29, 37, D:1) a +0 pair of gloves (-13, 37, D:1) a +0 chain mail (-42, 43, D:1) a +0 whip 3 stones (-42, 45, D:1) a stone (-21, 49, D:1) a +0 dagger (2, 50, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-25, 8, D:2) 12 stones a +0 club (-22, 8, D:2) a stone (-40, 9, D:2) a +0 short sword (-20, 13, D:2) a +0 dagger (-25, 16, D:2) a +0 dagger (-29, 17, D:2) 18 arrows (-9, 21, D:2) a +0 short sword (-9, 22, D:2) a +0 short sword (-8, 22, D:2) a stone (-7, 22, D:2) a stone (-9, 23, D:2) a +0 dagger (-11, 26, D:2) a +0 ring mail (-30, 27, D:2) a +0 mace (-1, 31, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 trident (3, 1, D:3) a +0 naga barding (6, 3, D:3) a +0 club (15, 4, D:3) 27 bolts (8, 6, D:3) a +0 flail a +0 scale mail (6, 25, D:3) a +0 club (14, 27, D:3) a +0 scale mail (24, 28, D:3) a stone (24, 29, D:3) a stone (25, 31, D:3) a stone (36, 34, D:3) a +0 club (23, 35, D:3) a +0 club (24, 35, D:3) a +0 short sword 2 stones Level 4 of the Dungeon (-21, 4, D:4) 6 poisoned bolts (-42, 11, D:4) a +0 club a +0 leather armour (-27, 11, D:4) a +0 rapier (-45, 14, D:4) a +0 whip (-36, 15, D:4) a +0 helmet (-27, 15, D:4) a +0 dagger (-38, 17, D:4) a cursed -3 spear (-16, 17, D:4) a +0 whip (-31, 31, D:4) 16 stones (-16, 39, D:4) 28 stones (-25, 43, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Fosek's Weapon Shop 20 stones (22 gold) the +10 hunting sling of Inquiry {freeze, rF+ Int+2} (779 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from fire. a +1 scimitar of holy wrath (156 gold) a +0 hunting sling (16 gold) a +0 blowgun (27 gold) a +2 morningstar of holy wrath (211 gold) a +1 falchion of holy wrath (136 gold) a +2 antimagic rapier (264 gold) a +0 longbow (49 gold) 20 stones (22 gold) a +0 morningstar (44 gold) (-31, 27, D:5) a +0 mace (-12, 29, D:5) 9 gold pieces (-6, 32, D:5) a +0 falchion (-10, 42, D:5) a +0 whip (7, 43, D:5) a +0 flail a +0 spear (7, 44, D:5) a +0 spear (7, 45, D:5) a +0 club a +0 robe (-4, 51, D:5) 26 bolts Level 6 of the Dungeon (0, 0, D:6) 19 bolts (2, 0, D:6) a +0 dagger a +0 robe (3, 0, D:6) a +0 hand axe a +0 ring mail (0, 3, D:6) a +0 dagger a +0 robe (-2, 7, D:6) 9 arrows (18, 9, D:6) 14 stones (-14, 11, D:6) 17 stones (4, 22, D:6) 15 stones (-38, 25, D:6) a +0 trident (-36, 27, D:6) 12 stones (-6, 32, D:6) a +0 short sword a +0 chain mail (-6, 33, D:6) a +0 club a +0 scale mail (-6, 34, D:6) a +0 dagger a +0 robe (5, 41, D:6) Sif Muna's Papyrus of Combat Magic Spells Type Level a - Sting Conjuration/Poison 1 (-32, 45, D:6) a +0 shortbow 16 arrows (-30, 45, D:6) an arrow (-34, 46, D:6) the cursed +0 pair of boots of Voabasm {rPois} It protects you from poison. It has a curse placed upon it. Level 7 of the Dungeon (0, 0, D:7) a +1 spear of freezing (unseen) (12, 6, D:7) a +0 dagger a +0 robe (21, 6, D:7) a +0 shortbow (12, 7, D:7) a +0 dagger a +0 robe (24, 7, D:7) a +0 club (12, 8, D:7) a +0 hand axe (8, 12, D:7) a +0 club (-23, 14, D:7) a +0 club a cursed -1 spear (-22, 14, D:7) a +0 spear (8, 28, D:7) a +0 mace a +0 flail (16, 28, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (8, 29, D:7) a +0 flail a +0 ring mail (16, 29, D:7) a +0 club a +0 short sword a +0 leather armour (32, 29, D:7) a +0 leather armour a +0 mace a +0 scale mail a +0 short sword a +2 war axe of freezing (23, 31, D:7) a +0 dagger a +0 robe (14, 35, D:7) a +0 war axe (14, 38, D:7) an arrow a stone (15, 39, D:7) an arrow (20, 40, D:7) an arrow (18, 45, D:7) a cursed +0 spear (19, 45, D:7) a +0 club a +0 spear (42, 54, D:7) 26 stones