donomii Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -7, D:1) a +0 club (9, -32, D:1) 22 arrows (25, 9, D:1) a +0 dagger (29, -23, D:1) a +0 club (30, -26, D:1) a +0 dagger (36, -15, D:1) a +0 club (50, -1, D:1) a +0 club (52, -14, D:1) a +0 dagger (53, -26, D:1) a +0 dagger (53, -1, D:1) a +0 club (61, -18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, -19, D:2) 26 bolts (9, -20, D:2) 25 sling bullets (10, 1, D:2) 2 stones (11, -1, D:2) a stone (11, 3, D:2) a +0 robe 39 stones (25, -12, D:2) a +0 helmet a +0 animal skin a +0 trident (26, -11, D:2) a +0 dagger (26, 8, D:2) a +0 robe (27, 0, D:2) a +0 dagger (28, -11, D:2) a +0 dagger (28, -10, D:2) a +0 club a +0 club (28, 0, D:2) a +0 dagger (29, 11, D:2) 20 stones (30, 1, D:2) a cursed -2 dagger (32, -17, D:2) a +0 short sword (34, -5, D:2) 16 stones (35, -5, D:2) a +0 ring mail (41, -28, D:2) a +0 mace (41, -26, D:2) a +1 mace of protection (42, -34, D:2) a +0 mace (42, -33, D:2) a +0 mace (42, -30, D:2) a +0 mace (42, -29, D:2) a +0 mace (43, -32, D:2) a +4 quarterstaff of chaos (43, -31, D:2) a +0 mace (43, 2, D:2) 2 curare-tipped needles (44, -35, D:2) a +0 mace (44, -34, D:2) a +0 mace (44, -33, D:2) a +0 mace (49, -18, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 18 stones (5, -1, D:3) a +0 club (5, 1, D:3) 27 bolts (5, 21, D:3) a +0 whip (11, 14, D:3) a +0 falchion (16, 6, D:3) 22 sling bullets (17, 12, D:3) a +0 dagger (21, 1, D:3) 25 stones (27, -4, D:3) an arrow (27, -3, D:3) 18 arrows a +0 shortbow (28, 26, D:3) a +0 dagger (29, 10, D:3) a +0 club (31, -5, D:3) a cursed +0 leather armour (41, -8, D:3) 13 stones (44, 12, D:3) a +0 chain mail (51, -3, D:3) 26 stones (52, 5, D:3) a +0 dagger Level 4 of the Dungeon (24, -7, D:4) 20 stones (24, 10, D:4) 17 arrows (24, 15, D:4) a cursed -2 mace (24, 17, D:4) a +0 robe a +0 scythe (29, 27, D:4) 16 arrows (39, 32, D:4) a +0 dagger a +0 robe (42, 32, D:4) Sif Muna's Tome of Arcane Weapons Spells Type Level a - Sting Conjuration/Poison 1 (51, -8, D:4) 10 stones (51, 18, D:4) a +0 dagger a +0 robe (51, 20, D:4) a +0 whip (52, 20, D:4) a +0 leather armour (54, 5, D:4) a cursed +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (2, -26, D:5) a +0 dagger (9, -5, D:5) 18 sling bullets (22, 0, D:5) a +0 trident (26, 16, D:5) a +0 flail (27, -33, D:5) 17 stones (28, -24, D:5) a cursed -3 trident (29, -17, D:5) a +0 mace (32, -25, D:5) an arrow (34, -31, D:5) 15 arrows a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 flail (8, -9, D:6) a +0 trident (15, 23, D:6) a +0 trident (21, 6, D:6) a +0 club (22, 14, D:6) a +0 falchion (26, 15, D:6) a +0 hand axe (26, 16, D:6) a +0 ring mail a +0 mace (26, 17, D:6) a +0 dagger (32, 17, D:6) 14 stones (33, 0, D:6) a +0 whip a +0 dagger a +1 robe of positive energy (34, 0, D:6) a +0 flail (36, -7, D:6) a +0 whip (38, -11, D:6) 25 stones (39, -1, D:6) a +0 whip (39, 3, D:6) a +0 trident a +0 robe (40, 4, D:6) a cursed +0 scimitar a +0 robe (42, -9, D:6) a +0 flail (42, -7, D:6) a +3 falchion a +1 robe of the Archmagi Level 7 of the Dungeon [Shop] Giriepp's Antique Weapon Shop a +1 vampiric dagger (299 gold) a +0 dagger (46 gold) a +0 shortbow (69 gold) a +0 glaive (149 gold) a +0 morningstar (92 gold) a cursed -2 rapier (2 gold) a +0 flail (80 gold) a +0 trident (80 gold) a +0 falchion (69 gold) a +0 long sword (80 gold) a +0 war axe (80 gold) (0, 0, D:7) a +0 flail a +0 leather armour (7, 3, D:7) 17 bolts (11, 32, D:7) a +0 hand axe of draining a +0 robe a +0 dagger (13, 7, D:7) a +0 ring mail a +0 short sword (14, 9, D:7) a +0 shortbow 15 arrows (16, 8, D:7) an arrow (16, 32, D:7) a +0 ring mail (19, 8, D:7) an arrow (20, 8, D:7) an arrow (20, 28, D:7) 17 arrows (21, 5, D:7) an arrow (21, 6, D:7) an arrow (21, 7, D:7) 2 arrows (26, 41, D:7) a +0 whip (32, 30, D:7) a +0 dagger (41, 4, D:7) a +0 long sword (45, 21, D:7) a +0 leather armour a +0 club a +0 scale mail a +0 hand axe a +0 chain mail a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 26 stones (3, -20, D:8) a +0 chain mail (4, -20, D:8) a large rock (4, -15, D:8) a +0 trident (4, -14, D:8) a +0 flail a +0 club a +0 robe a +0 dagger (4, -13, D:8) a +0 scale mail a +0 short sword a +0 dagger (5, -21, D:8) a +0 giant spiked club (5, -15, D:8) a +0 spear (9, -17, D:8) a +0 scale mail a +2 hand axe of venom (9, -16, D:8) a +0 flail a +0 dagger a +0 robe (10, -11, D:8) a +0 falchion (12, 4, D:8) a +0 shortbow 15 arrows (14, 3, D:8) an arrow (15, -40, D:8) 10 arrows (16, 3, D:8) an arrow (18, 3, D:8) an arrow (19, -37, D:8) 8 sling bullets (19, -18, D:8) 24 arrows (19, -15, D:8) a large rock (19, 0, D:8) an arrow (19, 1, D:8) an arrow (19, 2, D:8) an arrow (20, -17, D:8) a +0 robe a +0 mace a +0 dagger a +1 whip of electrocution a +0 flail 19 stones a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (21, -17, D:8) 3 large rocks a stone (22, -7, D:8) a large rock (26, -30, D:8) a +0 falchion (27, -37, D:8) a +0 whip (38, -38, D:8) a +0 giant club (40, -32, D:8) a +0 robe (40, -26, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 ring mail (2, 0, D:9) a cursed +0 whip a +0 chain mail (2, 1, D:9) a +0 dagger a cursed +0 robe a +0 club a +0 ring mail (2, 2, D:9) a +0 falchion (13, -1, D:9) a +0 dagger a +0 robe (14, -1, D:9) a +0 short sword 3 stones (15, -1, D:9) a +0 dagger (16, -1, D:9) a +0 whip 5 stones a +0 short sword (17, -1, D:9) a cursed -1 short sword a +0 short sword a +0 ring mail (23, -1, D:9) 2 stones (43, 0, D:9) a +0 giant club a +0 dire flail (46, 34, D:9) a +0 war axe a +0 plate armour (46, 35, D:9) a +0 flail (47, 31, D:9) a +0 dagger a +2 robe of magic resistance (47, 35, D:9) a +0 dagger a +0 ring mail (47, 36, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 flail a +0 leather armour a +0 club a +0 chain mail (0, 1, D:10) a +0 flail a +0 halberd a +0 plate armour (1, -2, D:10) a +0 robe (9, 16, D:10) 19 stones (11, -19, D:10) a +0 war axe 20 stones (15, 32, D:10) 13 bolts (36, 29, D:10) a +0 flail a +0 robe (36, 30, D:10) a cursed -3 dagger 17 stones a +0 ring mail (37, 29, D:10) a +0 morningstar the -5 cloak of Shielding {Dex+6} It affects your dexterity (+6). a wand of paralysis (0/24) a +0 cloak of poison resistance a +0 leather armour (37, 30, D:10) a +0 dagger (38, 30, D:10) a +0 dagger a +0 leather armour (39, 29, D:10) a stone (41, 29, D:10) 3 stones (45, -9, D:10) a +0 leather armour (48, 7, D:10) a +0 club (48, 9, D:10) a +0 hand axe a +0 leather armour (49, 7, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) 20 arrows (1, -2, D:11) a +0 dagger 2 stones (2, -1, D:11) a +0 club (3, 0, D:11) 2 stones (4, 13, D:11) a +0 giant club (25, -16, D:11) 18 gold pieces (26, -19, D:11) a potion of brilliance (27, 23, D:11) a +0 dagger (27, 25, D:11) a +0 battleaxe a +0 chain mail (28, 23, D:11) a +3 dagger a +0 robe (28, 24, D:11) a +0 dagger (46, -8, D:11) a +0 giant club (55, -3, D:11) 24 arrows (58, -14, D:11) 26 arrows Level 1 of the Orcish Mines (0, 0, Orc:1) 10 gold pieces (3, -2, Orc:1) 32 gold pieces (4, 5, Orc:1) 20 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 stones (20, 3, Lair:1) a +0 rapier (34, -4, Lair:1) a +0 dire flail (40, -19, Lair:1) a wand of paralysis (0/24) (66, -5, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (1, 20, Lair:2) a book of Battle (3, 17, Lair:2) a +0 ring mail (6, 24, Lair:2) a +0 short sword of electrocution (8, 38, Lair:2) a +0 ring mail (9, 39, Lair:2) a +0 falchion (10, 17, Lair:2) a +3 amulet of reflection a wand of polymorph (11/24) (13, 26, Lair:2) 3 potions of lignification (18, 55, Lair:2) an uncursed staff of wizardry (22, 15, Lair:2) 15 sling bullets (35, 31, Lair:2) 25 stones (58, 9, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of flame (18/48) a +2 mace (16, 14, Lair:3) a +0 chain mail (22, 5, Lair:3) a +0 great sword (25, 0, Lair:3) a +0 chain mail (26, 25, Lair:3) 17 stones (33, -13, Lair:3) the +1 trident of Bile {holy, *Slow +Inv rElec rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It protects you from poison. It lets you turn invisible. It may slow you when you take damage. (37, 36, Lair:3) a +0 rapier (48, 30, Lair:3) a +0 war axe (48, 31, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 27 bolts (11, -27, Lair:4) 27 bolts (12, -32, Lair:4) 11 stones (14, -39, Lair:4) a +0 dagger (21, -32, Lair:4) the ring "Ychas" {rPois Int+3 Dex-3} [ring of dexterity] It affects your intelligence (+3). It affects your dexterity (-3). It protects you from poison. an uncursed ring of loudness a +3 ring of intelligence 97 poisoned needles (34, -28, Lair:4) a +0 chain mail (35, -7, Lair:4) a +0 robe (42, -6, Lair:4) a +0 battleaxe (44, -8, Lair:4) a +0 scale mail (49, 1, Lair:4) 29 bolts (58, -6, Lair:4) 25 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a wand of lightning (0/15) (14, 29, Lair:5) a +0 trident (14, 35, Lair:5) a +0 hand axe (16, -6, Lair:5) an uncursed ring of positive energy (16, 10, Lair:5) 10 stones (20, -1, Lair:5) the +6 spear of Proximity {protect, rC- MR++} It protects the one who uses it against injury (+AC on strike). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (25, 3, Lair:5) 24 sling bullets (26, 3, Lair:5) a scroll of random uselessness (35, 13, Lair:5) 11 stones (44, 4, Lair:5) a +0 robe (51, 12, Lair:5) 10 poisoned needles Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed ring of loudness (6, -9, Lair:6) a +0 plate armour (16, -38, Lair:6) a cursed staff of power (19, 3, Lair:6) a +0 robe (20, 14, Lair:6) 2 potions of brilliance (22, -23, Lair:6) an uncursed staff of wizardry (25, -20, Lair:6) a +0 shield (30, -44, Lair:6) 12 poisoned needles (40, 1, Lair:6) a wand of flame (0/48) a wand of iceblast (0/15) (41, -12, Lair:6) 23 bolts (53, -8, Lair:6) the +1 shortbow of Guile {freeze, rPois rN+ Dex+2 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. It lets you see invisible. (55, -13, Lair:6) 14 poisoned needles (59, 11, Lair:6) 29 stones (60, 10, Lair:6) 16 arrows (61, -8, Lair:6) a +0 great mace (64, -10, Lair:6) a +0 falchion (66, 1, Lair:6) +0 steam dragon scales Level 1 of the Swamp (0, 0, Swamp:1) a royal jelly (11, 4, Swamp:1) 25 bolts (14, 10, Swamp:1) a +0 whip of electrocution (32, 14, Swamp:1) a +0 leather armour (36, -18, Swamp:1) a +0 great sword (51, 5, Swamp:1) a +0 battleaxe Level 2 of the Swamp (0, 0, Swamp:2) 5 inedible chunks of flesh a swamp drake skeleton (0, 12, Swamp:2) 2 curare-tipped needles (2, 16, Swamp:2) a scroll of remove curse