donomii Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone (1, 0, D:1) a +0 club (7, 38, D:1) 9 stones (19, -8, D:1) 18 arrows (21, 0, D:1) 18 stones (28, 4, D:1) a +0 hunting sling (31, 7, D:1) a +0 club a +0 club (32, 20, D:1) a stone (33, -1, D:1) a +0 dagger (34, -11, D:1) a +0 dagger (34, 20, D:1) a stone (35, 21, D:1) a stone (43, 34, D:1) a +0 club (49, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 24 stones (4, -14, D:2) 2 stones (7, -12, D:2) 3 stones (8, -1, D:2) a +0 club (16, -23, D:2) a +0 short sword (17, -2, D:2) a +0 hunting sling (22, -14, D:2) a +0 club a +0 club (23, -18, D:2) a +0 club a cursed +0 club a +0 hunting sling 16 stones a +0 dagger a +0 club a cursed -1 club (25, -18, D:2) a +0 trident a +0 animal skin a +0 helmet (29, 5, D:2) a +0 dagger (30, 1, D:2) a cursed -1 mace (34, 9, D:2) a +0 short sword (40, -13, D:2) a +0 whip (41, -16, D:2) 16 stones a +0 hunting sling (44, -15, D:2) a +0 ring mail (55, -8, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (0, 1, D:3) 7 gold pieces (1, 5, D:3) 12 gold pieces (5, 1, D:3) 16 gold pieces (5, 5, D:3) 8 tomahawks (6, -19, D:3) 17 stones (8, 4, D:3) a +0 hunting sling (13, -24, D:3) a +0 mace (18, -12, D:3) 24 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (14, -3, D:4) 20 arrows (33, -11, D:4) a +0 quarterstaff (39, -47, D:4) the +5 short sword of Egomania {drain, rC+ Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It protects you from cold. Level 5 of the Dungeon (0, 0, D:5) 14 arrows (18, 32, D:5) a +0 plate armour (28, -16, D:5) 24 sling bullets (28, 11, D:5) a +0 rapier (37, 16, D:5) a +0 shortbow 18 arrows (39, 16, D:5) 2 arrows (49, 6, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (7, -24, D:6) a +0 great sword (11, -22, D:6) a +0 cloak (18, -19, D:6) a +1 dagger of chaos (19, -20, D:6) a +1 spear of chaos (19, -17, D:6) a +0 shortbow 27 arrows (20, -21, D:6) a +1 spear of chaos (21, -21, D:6) a +4 spear of chaos (26, -23, D:6) a +0 flail (40, 7, D:6) a +0 leather armour (46, -26, D:6) 11 stones Level 7 of the Dungeon (0, 0, D:7) 25 sling bullets (19, 16, D:7) a tomahawk (21, 17, D:7) 2 tomahawks (22, 18, D:7) a tomahawk (36, 9, D:7) a +0 ring mail a +0 trident (42, -13, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) an uncursed ring of loudness (6, 25, D:8) an arrow (7, -2, D:8) 2 arrows (8, -2, D:8) an arrow (9, -2, D:8) 2 arrows (10, -10, D:8) a +0 robe (10, -2, D:8) 2 tomahawks 2 arrows (11, -2, D:8) a +0 club an arrow (11, -1, D:8) a tomahawk 17 arrows a +0 shortbow (11, 0, D:8) a +0 flail (11, 1, D:8) an arrow (11, 2, D:8) an arrow (11, 3, D:8) an arrow (11, 25, D:8) 4 arrows (12, -3, D:8) a tomahawk (12, -2, D:8) a tomahawk 13 arrows a +0 shortbow (12, 25, D:8) a +0 shortbow 8 arrows (13, -5, D:8) 2 tomahawks a +0 chain mail (14, 23, D:8) an arrow (15, 21, D:8) a +0 short sword (16, 21, D:8) the +7 longbow "Uheckoh" {velocity, Fragile +Fly rN+ MR++} Any arrow fired from it inflicts extra damage. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. It will be destroyed if unequipped. (16, 23, D:8) an arrow (18, 12, D:8) a book of Flames a book of Air the Tome of Transmigration and Contamination Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Petrify Transmutation/Earth 4 d - Statue Form Transmutation/Earth 6 e - Hydra Form Transmutation 6 a +3 ring of evasion a +2 plate armour of poison resistance (18, 27, D:8) 21 stones (19, 8, D:8) a +0 giant spiked club (21, 26, D:8) a +0 cloak (23, -3, D:8) 23 sling bullets (24, 12, D:8) 15 stones (24, 17, D:8) a +0 ring mail (24, 21, D:8) a +0 broad axe (25, 12, D:8) 10 stones (27, 7, D:8) 16 stones (33, 23, D:8) a book of Air (38, 4, D:8) a +0 ring mail a +0 shortbow 23 arrows (38, 5, D:8) a +0 mace a +0 flail (39, 4, D:8) a +0 flail 23 stones a +1 scale mail of positive energy a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 war axe (40, 4, D:8) 2 stones 5 arrows (41, 4, D:8) 3 arrows (41, 5, D:8) 2 arrows Level 9 of the Dungeon (0, 0, D:9) 6 curare-tipped needles (2, 3, D:9) a +4 dagger of chaos a +2 robe of magic resistance (10, 4, D:9) a +1 vampiric short sword (12, 1, D:9) a +0 short sword (12, 14, D:9) a +0 shortbow 9 arrows (13, -10, D:9) a +0 flail (13, 1, D:9) 2 stones (13, 2, D:9) a +0 war axe a +2 dagger of venom a +0 dagger 6 stones (13, 14, D:9) an arrow (14, 15, D:9) 2 arrows (15, 16, D:9) an arrow (16, 16, D:9) 3 arrows (19, -4, D:9) a +0 pair of gloves a +0 helmet (24, 12, D:9) a +0 giant club a +0 dire flail (27, 35, D:9) 24 stones (28, 28, D:9) a cursed +0 ring mail (39, 4, D:9) a +0 flail a +0 hand axe (39, 5, D:9) a +0 chain mail a +0 hand axe (40, 1, D:9) 3 arrows (40, 27, D:9) a +0 giant club a +0 robe of cold resistance (42, 2, D:9) an arrow (43, 1, D:9) an arrow (43, 28, D:9) an uncursed amulet of rage (47, 1, D:9) a +0 trident a +0 shortbow 17 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 robe (0, 1, D:10) a +0 flail a +0 robe (0, 3, D:10) a cursed +4 long sword a +0 robe (1, 0, D:10) a +3 battleaxe (6, 16, D:10) a +0 broad axe (8, 28, D:10) a +0 giant club (11, 25, D:10) the +2 robe "Folif" {Regen+ Str-2 Dex+4} It affects your strength (-2). It affects your dexterity (+4). It increases your rate of regeneration. a +0 plate armour a wand of flame (15/48) 40 poisoned needles a +0 leather armour (17, 18, D:10) an uncursed ring of ice (36, -10, D:10) 16 poisoned needles (38, 32, D:10) 27 stones (42, 22, D:10) a cursed +0 leather armour (47, -12, D:10) a +0 cloak (50, 0, D:10) a +0 short sword (51, 0, D:10) a +0 dagger a +0 robe (51, 1, D:10) a +0 short sword (55, -7, D:10) a +0 quarterstaff Level 11 of the Dungeon [Shop] Finakk's Food Shoppe a meat ration (65 gold) a bread ration (65 gold) a slice of pizza (19 gold) a bread ration (65 gold) 2 fruits (39 gold) a meat ration (65 gold) a meat ration (65 gold) 5 fruits (97 gold) a meat ration (65 gold) (0, 0, D:11) a +0 giant club (11, 12, D:11) a cursed -3 spear (11, 20, D:11) a +2 long sword of electrocution (13, 2, D:11) an uncursed ring of ice (15, -13, D:11) a +4 ring of intelligence (29, 10, D:11) 14 stones (36, 23, D:11) a +0 leather armour (37, 24, D:11) 21 stones Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club (1, -15, D:12) a +0 flail (5, 29, D:12) 9 poisoned needles (6, 5, D:12) a +0 giant club (11, -10, D:12) a +0 scimitar a +2 chain mail of magic resistance (12, -19, D:12) a +0 club a +0 dagger a +2 robe of cold resistance (13, -19, D:12) a +0 dagger a +0 robe (15, 26, D:12) 2 large rocks (18, 25, D:12) 2 large rocks (24, -6, D:12) a +0 trident (28, -7, D:12) a +0 dagger a +0 robe (29, 22, D:12) a wand of flame (28/48) (30, -7, D:12) a +0 dagger a +0 chain mail (30, -5, D:12) a +0 dagger a +0 robe (38, -23, D:12) a +0 chain mail (38, -22, D:12) a +0 club (39, 34, D:12) a +0 dagger (45, 22, D:12) a wand of acid (5/15) (46, 1, D:12) 2 arrows (46, 4, D:12) 2 arrows (46, 5, D:12) an arrow (46, 6, D:12) a +0 ring mail (46, 7, D:12) a +0 shortbow 9 arrows (48, 13, D:12) a +0 great sword a +0 robe (48, 14, D:12) a +0 flail a cursed -2 robe (48, 15, D:12) a +0 war axe a +0 robe (48, 20, D:12) a scroll of enchant armour (49, 13, D:12) a cursed +0 trident a +0 robe (52, 34, D:12) 5 arrows (53, -14, D:12) a +0 dagger (53, 35, D:12) 6 arrows (55, 35, D:12) an arrow (56, 23, D:12) a +0 giant club (58, 35, D:12) 12 arrows a +2 shortbow of flaming (66, 26, D:12) a +0 robe a cursed +3 halberd (66, 27, D:12) 2 stones a +0 club (67, 27, D:12) a +0 club a +0 dagger a +0 robe a +2 war axe (68, 27, D:12) a +0 short sword (68, 30, D:12) a +0 robe a +0 dagger Level 13 of the Dungeon [Shop] Vuhi Ysi's Magic Scroll Emporium a scroll of enchant weapon (97 gold) a scroll of holy word (97 gold) a scroll of teleportation (39 gold) a scroll of remove curse (39 gold) a scroll of enchant armour (97 gold) a scroll of enchant weapon (97 gold) a scroll of immolation (45 gold) a scroll of teleportation (39 gold) a scroll of recharging (123 gold) a scroll of random uselessness (13 gold) a scroll of magic mapping (45 gold) a scroll of fog (26 gold) (0, 0, D:13) a wand of lightning (5/15) (2, -22, D:13) 11 stones (5, -8, D:13) a +0 quarterstaff (6, -8, D:13) a +3 ring of protection (7, -8, D:13) 2 potions of berserk rage (7, 22, D:13) a scroll of vulnerability a scroll of amnesia (10, -13, D:13) 18 stones (11, -13, D:13) 22 stones (13, 3, D:13) a +0 quarterstaff (18, -15, D:13) 25 stones (28, -15, D:13) a +0 mace (28, 13, D:13) an arrow (29, 13, D:13) 3 arrows (29, 14, D:13) 2 arrows (29, 19, D:13) 2 arrows (30, 14, D:13) a +0 shortbow 5 arrows (30, 16, D:13) 18 arrows a +0 shortbow (33, -15, D:13) a +0 giant club (36, -22, D:13) a +0 dagger (39, -16, D:13) an arrow (39, -15, D:13) an arrow (39, 2, D:13) 3 stones (39, 3, D:13) a +0 quarterstaff (40, 19, D:13) an arrow (42, -16, D:13) an arrow (42, -2, D:13) 3 stones (42, 19, D:13) an arrow (43, -3, D:13) a +0 flail 11 stones a +0 ring mail a +1 dagger of flaming a +0 leather armour (43, -2, D:13) a +0 dire flail a +0 chain mail (43, 19, D:13) 2 arrows (44, -16, D:13) a +0 shortbow 12 arrows (45, 18, D:13) a +0 shortbow 20 arrows (45, 19, D:13) a +0 longbow 15 arrows (45, 20, D:13) a +0 shortbow 7 arrows Level 14 of the Dungeon [Shop] Mehautow's Book Boutique a Grand Grimoire (1656 gold) a book of Frost (525 gold) a manual of Invocations (1656 gold) a book of Air (525 gold) a book of the Earth (975 gold) a book of Maledictions (375 gold) a book of Misfortune (300 gold) (0, 0, D:14) a +4 scimitar of flaming a +0 robe (2, 1, D:14) a Young Poisoner's Handbook a book of Conjurations a book of Spatial Translocations a book of Callings the Volume of the Rocks Spells Type Level a - Passwall Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Petrify Transmutation/Earth 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Statue Form Transmutation/Earth 6 (10, -4, D:14) a +0 pair of boots (12, -7, D:14) a +0 war axe (18, -5, D:14) a +2 long sword of electrocution (19, 14, D:14) a large rock (21, -31, D:14) 19 stones (22, 14, D:14) 2 large rocks (24, -13, D:14) a +3 quarterstaff (25, 6, D:14) a +4 vampiric falchion 5 arrows a +1 shortbow of freezing (28, 15, D:14) a +0 giant spiked club (32, 21, D:14) a +0 troll leather armour (35, -13, D:14) a +3 ring of evasion (36, -14, D:14) a +0 giant club (36, -13, D:14) a cursed -2 giant spiked club a +0 giant club a +0 giant club (37, 11, D:14) a +0 robe a +0 dagger (37, 12, D:14) a +0 leather armour a +0 plate armour a +0 giant club a +0 trident a +0 flail (37, 13, D:14) a +0 leather armour a +0 club (39, 1, D:14) a +0 giant club (50, 5, D:14) 14 arrows a +0 shortbow (50, 7, D:14) 3 arrows a +0 shortbow (51, 5, D:14) 20 arrows a +0 shortbow (52, 5, D:14) 3 arrows (53, 5, D:14) 3 arrows (54, 5, D:14) 2 arrows (55, -13, D:14) a +0 scale mail (55, 4, D:14) 3 arrows (55, 5, D:14) an arrow Level 15 of the Dungeon [Shop] Kaitosm's Antique Armour Shop a +2 scale mail of magic resistance (483 gold) a +0 scale mail (92 gold) a +0 scale mail (92 gold) a +0 plate armour (529 gold) a +3 leather armour of positive energy (483 gold) a +0 helmet (103 gold) a +0 ring mail of cold resistance (253 gold) a +0 robe (16 gold) the cursed +1 robe of Virtue {rElec rCorr Dex-2} (416 gold) It affects your dexterity (-2). It insulates you from electricity. It protects you from acid and corrosion. It has a curse placed upon it. a +2 leather armour of fire resistance (437 gold) a +2 robe of positive energy (338 gold) a +2 leather armour of cold resistance (437 gold) a +0 scale mail (92 gold) a +0 ring mail (92 gold) (0, 0, D:15) 3 needles of confusion (0, 7, D:15) a +0 falchion (5, 25, D:15) a +0 shortbow 15 arrows (5, 32, D:15) a +0 short sword a +0 short sword (6, 25, D:15) 2 arrows (6, 32, D:15) a +0 long sword a +0 chain mail (7, 32, D:15) a +0 flail a +0 leather armour (8, 45, D:15) a +0 broad axe a +0 short sword (9, 45, D:15) a +0 mace (9, 46, D:15) a +0 dire flail (17, -3, D:15) the +1 chain mail of the Four Deaths {Dex+3 SInv} It affects your dexterity (+3). It lets you see invisible. (17, 0, D:15) a +0 giant spiked club a +0 giant club (26, 15, D:15) the +0 ring mail of Cheibriados's Approval {MR+} It affects your resistance to hostile enchantments. (30, 16, D:15) a +0 robe a +0 trident (30, 30, D:15) 8 arrows a cursed +0 longbow (32, 31, D:15) a +0 robe a cursed +1 long sword (32, 32, D:15) a +0 robe a +0 great sword a cursed +0 mace a +0 robe (32, 34, D:15) a cursed +0 scimitar a +0 robe a +0 spear a +0 robe (32, 47, D:15) a +0 robe (34, 26, D:15) a +0 chain mail a +0 hand axe (35, 2, D:15) a +0 shortbow 4 arrows (36, 23, D:15) a +0 giant spiked club (37, 4, D:15) 5 arrows (37, 23, D:15) 3 arrows (38, 4, D:15) 7 arrows (39, 4, D:15) an arrow (39, 5, D:15) 3 arrows (40, 5, D:15) 4 arrows (41, 3, D:15) an arrow (41, 6, D:15) an arrow (43, 14, D:15) a +0 dagger (44, 3, D:15) a +0 shortbow 18 arrows (48, 25, D:15) a +0 longbow 12 arrows (50, 25, D:15) an arrow (51, 25, D:15) an arrow (52, 25, D:15) 4 arrows (53, 25, D:15) 2 arrows (54, 26, D:15) an arrow (55, 36, D:15) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (22, -18, Lair:1) 18 sling bullets (23, -20, Lair:1) a +0 hunting sling (26, 12, Lair:1) 21 stones (39, -2, Lair:1) a +0 long sword (40, -12, Lair:1) 30 stones (43, -4, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) 23 sling bullets (2, 2, Lair:2) a +0 scimitar (3, 5, Lair:2) 13 poisoned needles (20, 33, Lair:2) a wand of flame (26/48) (25, 38, Lair:2) a +0 pair of gloves (25, 44, Lair:2) a +0 chain mail (33, 28, Lair:2) 18 arrows (34, 29, Lair:2) a +2 long sword of holy wrath (35, 30, Lair:2) a +4 ring mail of cold resistance (38, 40, Lair:2) a -1 fustibalus (53, 28, Lair:2) 20 stones (63, 31, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (14, -6, Lair:3) a +1 spear of venom (14, 42, Lair:3) a +2 hat of magic resistance (16, -6, Lair:3) a +2 ring of evasion a +3 ring of strength (27, 22, Lair:3) 25 arrows (33, 18, Lair:3) a +0 long sword (36, 35, Lair:3) a +0 ring mail (39, 3, Lair:3) 15 arrows (39, 41, Lair:3) a +0 club (41, 7, Lair:3) a +0 great sword (42, 4, Lair:3) 17 sling bullets (45, 14, Lair:3) a +1 pair of gloves (46, 13, Lair:3) 2 potions of haste (48, 40, Lair:3) a +0 morningstar of freezing a +2 ring of intelligence an uncursed ring of protection from magic an uncursed ring of magical power an uncursed ring of ice (49, 40, Lair:3) the +1 plate armour "Ohoonoed" {rC+++ MR+ Str-5 Dex+2} It affects your strength (-5). It affects your dexterity (+2). It renders you almost immune to cold. It affects your resistance to hostile enchantments. a crystal ball of energy a +3 chain mail of positive energy (50, 12, Lair:3) a +2 mace of protection (53, -8, Lair:3) 15 stones (53, 31, Lair:3) a +0 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (6, 35, Lair:4) 15 sling bullets (8, -8, Lair:4) a +0 chain mail (8, 0, Lair:4) 26 gold pieces (30, 14, Lair:4) a +0 quarterstaff (30, 29, Lair:4) a +0 leather armour (33, -11, Lair:4) 11 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (5, -16, Lair:5) 23 sling bullets (10, -26, Lair:5) a +0 long sword (14, 27, Lair:5) a +0 pair of gloves (23, -19, Lair:5) a +0 dire flail (29, -15, Lair:5) 22 sling bullets (37, 2, Lair:5) a +0 rapier (38, 16, Lair:5) 12 stones (43, -12, Lair:5) a +0 scimitar (50, 24, Lair:5) a potion of flight (53, -33, Lair:5) the +1 rapier "Plog" {drain, Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). (56, 19, Lair:5) a +2 flail of protection (59, 28, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of haste (16, -29, Lair:6) a +0 leather armour (24, -28, Lair:6) 12 sling bullets (35, -49, Lair:6) 2 tomahawks (38, 10, Lair:6) a cursed +0 chain mail (40, -32, Lair:6) the +1 ring mail of Resonance {rF+} It protects you from fire. (40, -26, Lair:6) 16 stones (44, -37, Lair:6) 20 stones (48, -8, Lair:6) a +2 ring of protection (48, -7, Lair:6) an uncursed staff of fire (48, 4, Lair:6) 4 potions of lignification (49, -8, Lair:6) a +2 ring of dexterity (51, -26, Lair:6) a cursed +0 chain mail (59, -42, Lair:6) a +0 ring mail (59, -5, Lair:6) 23 stones Level 1 of the Swamp (0, 0, Swamp:1) 18 stones (1, 28, Swamp:1) 16 poisoned needles (6, 22, Swamp:1) a scroll of vulnerability (7, 19, Swamp:1) +0 swamp dragon scales (18, 20, Swamp:1) 11 poisoned needles (20, 18, Swamp:1) a +0 trident (22, 22, Swamp:1) a +0 plate armour (22, 23, Swamp:1) a potion of degeneration a wand of acid (6/15) (23, 23, Swamp:1) a wand of confusion (15/48) (27, 10, Swamp:1) a +0 chain mail (36, 3, Swamp:1) a +0 flail (39, 21, Swamp:1) 16 stones (42, 3, Swamp:1) the +5 rapier of the Girdle {chaos, rF+ Int-4 Dex+4 Stlth+} Each time it hits an enemy it has a different, random effect. It affects your intelligence (-4). It affects your dexterity (+4). It protects you from fire. It makes you more stealthy. Cheibriados disapproves of the use of such an item. Level 2 of the Swamp (0, 0, Swamp:2) a scroll of enchant armour (12, 0, Swamp:2) the +3 leather armour of Dogma {rElec Stlth+} It insulates you from electricity. It makes you more stealthy. (26, -23, Swamp:2) a +0 spear a +0 buckler (43, -17, Swamp:2) +0 swamp dragon scales (44, -16, Swamp:2) a wand of polymorph (12/24) a +2 vampiric battleaxe a wand of iceblast (9/15) (54, -15, Swamp:2) a +0 great sword (58, -10, Swamp:2) a +0 spear (59, -10, Swamp:2) a +0 spear Level 3 of the Swamp (0, 0, Swamp:3) a +0 robe (unseen) (6, 1, Swamp:3) +0 swamp dragon scales (9, 8, Swamp:3) 16 gold pieces (17, 14, Swamp:3) a +0 hand crossbow 113 bolts an uncursed ring of positive energy an ice cave (0, 0, IceCv) a +0 plate armour (21, -4, IceCv) a +0 robe Level 1 of the Depths (0, 0, Depths:1) +0 ice dragon scales (13, -2, Depths:1) a +0 scimitar