Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 511252572275850734 24 donslime the Chiller (level 3, 16/19 HPs) Began as a Gargoyle Ice Elementalist on Mar 31, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:04:30 (665 turns). donslime the Chiller (Gargoyle Ice Elementalist) Turns: 665, Time: 00:04:31 Health: 16/19 AC: 5 Str: 11 XL: 3 Next: 2% Magic: 5/6 EV: 11 Int: 17 God: Gold: 40 SH: 0 Dex: 10 Spells: 2/6 levels left rFire . . . f - +0 trident rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons d - a +0 dagger f - a +0 trident (weapon) Missiles c - 5 stones Armour a - a +0 robe (worn) Talismans i - a beast talisman Scrolls e - a scroll of poison {unknown} Potions b - a potion of magic g - a potion of curing {unknown} h - 2 potions of might {unknown} Skills: + Level 1.8 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.3 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 50% 3 Magnavolt Erth/Air 0% 4d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The jackal is moderately wounded. The jackal barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You freeze the jackal! You kill the jackal! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A hobgoblin is nearby! You hit the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You see here a jackal corpse. You pick up Maxwell's Memoranda and begin reading... You add the spells Maxwell's Portable Piledriver, Magnavolt and Maxwell's Capacitive Coupling to your library. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Okay, then. You now have 40 gold pieces (gained 10). An endoplasm comes into view. The endoplasm quivers. You open the door. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....................... ........# ##.....#... #......#####.....##.# #......##............ # #.........######.##.# ..J #.#....#...# #.##.# ....# #....##..# #....# ......#....##..## ##.... .......J@..'....# #.... .....##....####.# ###.... ................. ....... .........#########.###### ........# # .###....# ## ......# #. #.....# #. #. You could see an endoplasm. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 7 jackals (D:1) A frilled lizard (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | donslime the Gargoyle Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 121 | D:1 | Reached XP level 2. HP: 10/15 MP: 5/5 524 | D:1 | Reached XP level 3. HP: 19/19 MP: 0/6 637 | D:1 | Learned a level 3 spell: Frozen Ramparts 665 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic Action || total ---------------------------++------- Melee: Dagger || 14 Unarmed || 11 Trident || 15 Cast: Freeze || 17 Stab: Sleeping || 1 Armour: Robe || 24 Dodge: Dodged || 28